Re: [PATCH 02/10] unpack-trees: make sparse aware
From: Derrick Stolee <hidden>
Date: 2021-04-21 13:41:27
On 4/20/2021 7:00 PM, Elijah Newren wrote:
On Tue, Apr 13, 2021 at 7:01 AM Derrick Stolee via GitGitGadget [off-list ref] wrote:quoted
diff --git a/dir.h b/dir.h index 51cb0e217247..9d6666f520f3 100644 --- a/dir.h +++ b/dir.h@@ -503,7 +503,7 @@ static inline int ce_path_match(struct index_state *istate, char *seen) { return match_pathspec(istate, pathspec, ce->name, ce_namelen(ce), 0, seen, - S_ISDIR(ce->ce_mode) || S_ISGITLINK(ce->ce_mode)); + S_ISSPARSEDIR(ce->ce_mode) || S_ISDIR(ce->ce_mode) || S_ISGITLINK(ce->ce_mode));I'm confused why this change would be needed, or why it'd semantically be meaningful here either. Doesn't S_ISSPARSEDIR() being true imply S_ISDIR() is true (and perhaps even vice versa?). By chance, was this a leftover from your early RFC changes from a few series ago when you had an entirely different mode for sparse directory entries?
I will double-check on this with additional testing and debugging. Your comments below make it clear that this patch would benefit from some additional splitting.
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} static inline int dir_path_match(struct index_state *istate,diff --git a/preload-index.c b/preload-index.c index e5529a586366..35e67057ca9b 100644 --- a/preload-index.c +++ b/preload-index.c@@ -55,6 +55,8 @@ static void *preload_thread(void *_data) continue; if (S_ISGITLINK(ce->ce_mode)) continue; + if (S_ISSPARSEDIR(ce->ce_mode)) + continue; if (ce_uptodate(ce)) continue; if (ce_skip_worktree(ce))Don't we have S_ISSPARSEDIR(ce->ce_mode) implies ce_skip_worktree(ce)? Is this a duplicate check? If so, is it still desirable for future-proofing or code clarity, or is it strictly redundant?
You're right, we could skip this one because the ce_skip_worktree(ce) is enough to cover this case. I think I created this one because I was auditing uses of S_ISGITLINK().
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diff --git a/read-cache.c b/read-cache.c index 29ffa9ac5db9..6308234b4838 100644 --- a/read-cache.c +++ b/read-cache.c@@ -1594,6 +1594,9 @@ int refresh_index(struct index_state *istate, unsigned int flags, if (ignore_skip_worktree && ce_skip_worktree(ce)) continue; + if (istate->sparse_index && S_ISSPARSEDIR(ce->ce_mode)) + continue; +I'm a bit confused about what could trigger ce_skip_worktree(ce) && !ignore_skip_worktree and why it'd be desirable to refresh skip-worktree entries. However, this is tangential to your patch and has apparently been around since 2009 (in particular, from 56cac48c35 ("ie_match_stat(): do not ignore skip-worktree bit with CE_MATCH_IGNORE_VALID", 2009-12-14)).
This is probably better served with a statement like this earlier in the method: if (ignore_skip_worktree) ensure_full_index(istate); It seems like ignoring the skip worktree bits is a rare occasion and it will be worth expanding the index for that case.
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if (pathspec && !ce_path_match(istate, ce, pathspec, seen)) filtered = 1;diff --git a/unpack-trees.c b/unpack-trees.c index dddf106d5bd4..9a62e823928a 100644 --- a/unpack-trees.c +++ b/unpack-trees.c@@ -586,6 +586,13 @@ static void mark_ce_used(struct cache_entry *ce, struct unpack_trees_options *o) { ce->ce_flags |= CE_UNPACKED; + /* + * If this is a sparse directory, don't advance cache_bottom. + * That will be advanced later using the cache-tree data. + */ + if (S_ISSPARSEDIR(ce->ce_mode)) + return; +I don't understand cache_bottom stuff; we might want to get Junio to look over it. Or maybe I just need to dig a bit further and attempt to understand it.
I remember looking very careful at this when I created this (and found it worth a comment) but I don't recall enough off the top of my head. This is worth splitting out with a careful message, which will force me to reexamine the cache_bottom member.
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if (o->cache_bottom < o->src_index->cache_nr && o->src_index->cache[o->cache_bottom] == ce) { int bottom = o->cache_bottom;@@ -984,6 +991,9 @@ static int do_compare_entry(const struct cache_entry *ce, ce_len -= pathlen; ce_name = ce->name + pathlen; + /* remove directory separator if a sparse directory entry */ + if (S_ISSPARSEDIR(ce->ce_mode)) + ce_len--; return df_name_compare(ce_name, ce_len, S_IFREG, name, namelen, mode);Shouldn't we be passing ce->ce_mode instead of S_IFREG here as well? Note the following sort order: foo foo.txt foo/ foo/bar You've trimmed off the '/', so 'foo/' would be ordered where 'foo' is, but df_name_compare() exists to make "foo" sort exactly where "foo/" would when "foo" is a directory. Will your df_name_compare() call here result in foo.txt being placed after all the "foo/<subpath>" entries in the index and perhaps cause other problems down the line? (Are there issues, e.g. with cache-trees getting wrong ordering from this, or even writing out indexes or tree objects with the wrong ordering? I've written out trees to disk with wrong ordering before and git usually survives but gets really confused with diffs.) Since at least one caller of compare_entry() takes the return result and does a "if (cmp < 0)", this order is going to matter in some cases. Perhaps we need some testcases where there is a sparse directory entry named "foo/" and a file recorded in some relevant tree with the name "foo.txt" to be able to trigger these lines of code?
I will do some testing to find out why removing the separator here was necessary or valuable.
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}@@ -993,6 +1003,10 @@ static int compare_entry(const struct cache_entry *ce, const struct traverse_inf if (cmp) return cmp; + /* If ce is a sparse directory, then allow equality here. */ + if (S_ISSPARSEDIR(ce->ce_mode)) + return 0; +Um...so a sparse directory compares equal to _anything_ at all? I'm really confused why this would be desirable. Am I missing something here?
The context is that is removed from the patch is that "cmp" is the response from do_compare_entry(), which does a length-limited comparison. If cmp is non-zero, then we've already returned the difference. The rest of the method is checking if the 'info' input is actually a parent directory of the _path_ given at this cache entry.
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/* * Even if the beginning compared identically, the ce should * compare as bigger than a directory leading up to it!
The line after this is: return ce_namelen(ce) > traverse_path_len(info, tree_entry_len(n)); This comparison is saying "these paths match up to the directory specified by info and n, but we need 'ce' to be a file within that directory." But in the case of a sparse directory entry, we can skip this comparison.
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@@ -1243,6 +1257,7 @@ static int unpack_callback(int n, unsigned long mask, unsigned long dirmask, str struct cache_entry *src[MAX_UNPACK_TREES + 1] = { NULL, }; struct unpack_trees_options *o = info->data; const struct name_entry *p = names; + unsigned recurse = 1;"recurse" sent my mind off into questions about safety checks, base cases, etc., instead of just the simple "we don't want to read in directories corresponding to sparse entries". I think this would be clearer either if the variable had the sparsity concept embedded in its name somewhere (e.g. "unsigned sparse_entry = 0", and check for (!sparse_entry) instead of (recurse) below), or with a comment about why there are cases where you want to avoid recursion.
I can understand that. This callback is confusing because it _does_ recurse, but through a sequence of methods instead of actually calling itself. It would be better to say something like "unpack_subdirectories = 1" and disabling it when we are in a sparse directory.
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/* Find first entry with a real name (we could use "mask" too) */ while (!p->mode)@@ -1284,12 +1299,16 @@ static int unpack_callback(int n, unsigned long mask, unsigned long dirmask, str } } src[0] = ce; + + if (S_ISSPARSEDIR(ce->ce_mode)) + recurse = 0;Ah, the context here doesn't show it but this is in the "if (!cmp)" block, i.e. if we found a match for the sparse directory. This makes sense, to me, _if_ we ignore the above question about sparse directories matching equal to anything and everything.
I believe that "anything and everything" concern has been resolved.
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@@ -1319,7 +1338,8 @@ static int unpack_callback(int n, unsigned long mask, unsigned long dirmask, str } } - if (traverse_trees_recursive(n, dirmask, mask & ~dirmask, + if (recurse && + traverse_trees_recursive(n, dirmask, mask & ~dirmask, names, info) < 0) return -1; return mask;Nice. :-) I think your patch was mostly about the recurse stuff, which other than the name or a comment about it look good to me. However, all the other preparatory small tweaks brought up a lot of questions or confusion for me. I'm worried there might be a bug or two, though I may have just misunderstood some of the code bits.
This patch could probably be split up a little to make these things clearer. Thanks for bringing up the tricky bits. -Stolee