Re: [PATCH v2 15/17] midx: use 64-bit multiplication for chunk sizes
From: SZEDER Gábor <hidden>
Date: 2021-02-07 19:51:48
On Thu, Feb 04, 2021 at 04:00:19PM -0800, Junio C Hamano wrote:
"Derrick Stolee via GitGitGadget" [off-list ref] writes:quoted
From: Derrick Stolee <redacted> When calculating the sizes of certain chunks, we should use 64-bit multiplication always. This allows us to properly predict the chunk sizes without risk of overflow. Signed-off-by: Derrick Stolee <redacted> --- midx.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-)This one I find somewhat questionable for multiple reasons. * the fourth parameter of add_chunk() is of size_t, not uint64_t; shouldn't the multiplication be done in type size_t instead? * these mutiplications were introduced in "midx: use chunk-format API in write_midx_internal()";
No, that patch also removes lines like: - chunk_offsets[cur_chunk] = chunk_offsets[cur_chunk - 1] + ctx.entries_nr * the_hash_algo->rawsz; - chunk_offsets[cur_chunk] = chunk_offsets[cur_chunk - 1] + - ctx.num_large_offsets * MIDX_CHUNK_LARGE_OFFSET_WIDTH; So those potentially problematic multiplications were already there before this series, and in fact trace all the way back to the initial midx patch series (commits 0d5b3a5ef7 (midx: write object ids in a chunk, 2018-07-12) and 662148c435 (midx: write object offsets, 2018-07-12)).
that step should use the arithmetic with cast (if necessary) from the start, no?
As it fixes a long-standing issue, it should rather be a bugfix patch at the beginning of the series.