Nguyễn Thái Ngọc Duy [off-list ref] writes:
These delta pointers always point to elements in the objects[] array
in packing_data struct. We can only hold maximum 4GB of those objects
4GB, as in "number of bytes"? Or "We can hold 4 billion or so of
those objects"?
because the array length, nr_objects, is uint32_t. We could use
uint32_t indexes to address these elements instead of pointers. On
64-bit architecture (8 bytes per pointer) this would save 4 bytes per
pointer.
Convert these delta pointers to indexes. Since we need to handle NULL
pointers as well, the index is shifted by one [1].
[1] This means we can only index 2^32-2 objects even though nr_objects
could contain 2^32-1 objects. It should not be a problem in
practice because when we grow objects[], nr_alloc would probably
blow up long before nr_objects hits the wall.