Re: [PATCH 1/5] add SWAP macro
flat view
From: Jeff King <hidden>
Date: 2017-01-31 22:36:13
On Tue, Jan 31, 2017 at 02:29:51PM -0800, Junio C Hamano wrote:
Jeff King [off-list ref] writes:quoted
... I wonder if it would be more natural for it to take pointers-to-objects, making it look more like a real function (i.e., SWAP(&a, &b) instead of SWAP(a, b)". And then these funny corner cases become quite obvious in the caller, because the caller is the one who has to type "&".Hmmmm. While this looks very attractive in theory by forcing 'a' and 'b' to be lvalues, it probably invites mistakes go unnoticed during the review when the code wants to swap two pointer variables. For example, apply.c: SWAP(p->new_name, p->old_name); is now a bug and will swap only the first byte of these names, and the correct way to spell it would become: apply.c: SWAP(&p->new_name, &p->old_name); The latter clearly looks like swapping the new and old names, which is good, but I do not have any confidence that I will immediately spot a bug when presented the former under the new world order.
Yes, it's a problem with any function (or function-like interface) that takes an untyped pointer. You don't know if the caller meant the pointer or the pointer-to-pointer. In that sense it's no different than: memcpy(p->new_name, p->old_name, len); Is that right, or did we mean to copy the pointers themselves? It does also help the reverse case: int a, b; SWAP(a, b); which would give an error (you forgot the "&"). I don't know which is more likely to be productive. But at least requiring pointer values makes it consistent with other functions like memcpy, etc. -Peff