Re: [PATCH v2] revision.c: fix possible null pointer access
From: Johannes Sixt <hidden>
Date: 2016-06-15 23:07:24
Am 07.12.2015 um 21:31 schrieb Junio C Hamano:
Stefan Naewe [off-list ref] writes:quoted
mark_tree_uninteresting dereferences a tree pointer before checking if the pointer is valid. Fix that by doing the check first. Signed-off-by: Stefan Naewe <redacted> ---I still have a problem with "dereferences", as "dereference" is about computing an address and accessing memory based on the result, and only the first half is happening here. I can live with "The function does a pointer arithmetic on 'tree' before it makes sure that 'tree' is not NULL", but in any case, let's queue this as-is for now and wait for a while to see if others can come up with a more appropriate phrases.
Don't shoo away language lawyers, because this is a pure C language rule patch. If this were only about pointer arithmetic, a change would not be necessary. But it isn't. The patch corrects a case where the compiler can remove a NULL pointer check that we actually want to remain. The language rule that gives sufficient room for interpretation to the compiler is about dereferencing a pointer. It is irrelevant that an address of an object is taken after the dereference and then only pointer arithmetic remains---the dereference has already taken place, and that cannot occur for a NULL pointer in a valid program. So, the phrase "dereference" is precise and correct here. -- Hannes
Thanks.quoted
revision.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-)diff --git a/revision.c b/revision.c index 0fbb684..8c569cc 100644 --- a/revision.c +++ b/revision.c@@ -135,10 +135,12 @@ static void mark_tree_contents_uninteresting(struct tree *tree) void mark_tree_uninteresting(struct tree *tree) { - struct object *obj = &tree->object; + struct object *obj; if (!tree) return; + + obj = &tree->object; if (obj->flags & UNINTERESTING) return; obj->flags |= UNINTERESTING;