On Mon, Feb 16, 2015 at 10:47 PM, Jeff King [off-list ref] wrote:
Each clone generates the pack on the fly
based on what's on disk and streams it out. It should _usually_ be the
same, but there's nothing to guarantee byte-for-byte equality between
invocations.
It's usually _not_ the same. I tried when I wanted to produce stable
packs. The first condition is single-threaded pack-objects. Otherwise
thread scheduler could make object order unpredictable.
--
Duy