Re: [PATCH v2 1/2] Clean stale environment pointer in finish_command()
From: Jeff King <hidden>
Date: 2016-06-15 23:02:55
On Wed, Nov 12, 2014 at 11:45:19AM +0100, Johannes Schindelin wrote:
Okay, I have to say that I was led to believe that reusing the child_process struct is okay because argv_array_clear() explicitly reinitializes the env_array field, something that is useless churn unless you plan to reuse the memory.
The argv_array code prepares its data structure for reuse after freeing. But child_process which uses it does not make any such promises. If there were an argv_array_free(), child_process could use it. But there is only argv_array_clear(). I don't have a problem with finish_command leaving its child_process in a known usable state (e.g., by calling child_process_init). But I also don't see much benefit.
However, my personal taste says that reusing the same memory is more elegant than to waste extra memory unnecessarily, so I will go with the child_process_init() solution.
I do not mind much either way. But I doubt that a single extra struct on the stack will break the bank, compared to the fact that we are forking and execing a new program. I'd also not be surprised if a smart compiler could notice that the variables are used exclusively in non-overlapping bits of the code, and just reuse the stack space. -Peff