Re: [PATCH] {fetch,receive}-pack: drop unpack-objects, delay loosing objects until the end
From: Eric Sunshine <hidden>
Date: 2016-06-15 22:58:36
On Sun, Sep 1, 2013 at 11:05 PM, Nguyễn Thái Ngọc Duy [off-list ref] wrote:
Current code peaks into the transfered pack's header, if the number of
s/peaks/peeks/
objects is under a limit, unpack-objects is called to handle the rest, otherwise index-pack is. This patch makes fetch-pack use index-pack unconditionally, then turn objects loose and remove the pack at the end. unpack-objects is deprecated and may be removed in future. There are a few reasons for this: - down to two code paths to maintain regarding pack reading (sha1_file.c and index-pack.c). When .pack v4 comes, we don't need to duplicate work in index-pack and unpack-objects. - the number of objects should not be the only indicator for unpacking. If there are a few large objects in the pack, the pack should be kept anyway. Keeping the pack lets us examine the whole pack later and make a better decision. - by going through index-pack first, then unpack, we pay extra cost for completing a thin pack into a full one. But compared to fetch's total time, it should not be noticeable because unpack-objects is only called when the pack contains a small number of objects. - unpack-objects does not support streaming large blobs. Granted force_object_loose(), which is used by this patch, does not either. But it'll be easier to do so because sha1_file.c interface supports streaming. Signed-off-by: Nguyễn Thái Ngọc Duy <redacted>