check_everything_connected could take a long time, especially in the
clone case where the whole DAG is traversed. The user deserves to know
what's going on.
Signed-off-by: Nguyễn Thái Ngọc Duy <redacted>
---
builtin/clone.c | 4 ++++
1 file changed, 4 insertions(+)
diff --git a/builtin/clone.c b/builtin/clone.c
index 035ab64..dad4265 100644
--- a/builtin/clone.c
+++ b/builtin/clone.c
@@ -546,8 +546,12 @@ static void update_remote_refs(const struct ref *refs,
{
const struct ref *rm = mapped_refs;
+ if (0 <= option_verbosity)
+ printf(_("Checking connectivity... "));
if (check_everything_connected(iterate_ref_map, 0, &rm))
die(_("remote did not send all necessary objects"));
+ if (0 <= option_verbosity)
+ printf(_("done\n"));
if (refs) {
write_remote_refs(mapped_refs);--
1.8.2.83.gc99314b