Thread (2 messages) flat view 2 messages, 2 authors, 2016-06-15

Re: [BUG] two-way read-tree can write null sha1s into index

From: Jeff King <hidden>
Date: 2016-06-15 22:55:39

On Thu, Jan 03, 2013 at 07:34:53AM -0800, Junio C Hamano wrote:
quoted
Good point; I was just thinking about the --reset case.

With "-m", though, we could in theory carry over the unmerged entries
(again, assuming that "old" and "new" are the same; otherwise it is an
obvious reject). But those entries would be confused with any new
unmerged entries we create. It seems we already protect against this,
though: "read-tree -m" will not run at all if you have unmerged entries.

Likewise, "checkout" seems to have similar protections.

So I think it may be a non-issue.
Yeah.  Also earlier in the thread you mentioned three-way case, but
I do not think we ever would want --reset with three trees, so I
think that too is a non-issue for the same reason.
Yeah, agreed; we should always reject in the three-way case. I would
worry more that it has a bug where something is _not_ rejected, and we
end up putting a bogus null sha1 entry into the index (which is the
actual problem with twoway_merge). IOW, if we have the bogus sha1 in the
index (because we marked it with CE_CONFLICTED), and the two sides and
the common ancestor are all the same, would we blindly carry through the
bogus conflicted entry (which we would prefer, because it has the
up-to-date stat information)?

Or are you suggesting that the three-way case should always be protected
by checking that there are no unmerged entries before we start it? That
seems sane to me, but I haven't confirmed that that is the case.
I would still feel safer if we expressed the expectation of
the callee in the code, perhaps like this in the two-way case:

	if (current->ce_flags & CE_CONFLICTED) {
        	if (!o->reset) {
                	... either die or fail ...
		} else {
                	... your fix ...
		}
	}
Agreed. I looked at that, but it seemed like it was going to involve
repeating a lot of the "are the two trees the same" logic. Let me see if
I can refactor it to avoid that.

-Peff
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