RE: git on HP NonStop
From: Joachim Schmitz <hidden>
Date: 2016-06-15 22:54:32
-----Original Message----- From: Junio C Hamano [mailto:gitster@pobox.com] Sent: Tuesday, August 21, 2012 4:06 AM To: Joachim Schmitz Cc: 'Johannes Sixt'; 'Jan Engelhardt'; git@vger.kernel.org Subject: Re: git on HP NonStop "Joachim Schmitz" [off-list ref] writes:quoted
OK, so let's have a look at code, current git, builtin/cat-file.c, line 196: void *contents = contents; This variable is set later in an if branch (if (print_contents == BATCH), but not in the else branch. It is later used always under the same condition as the one under which it is set. Apparently is is malloc_d storage (there a "free(content);"), so there's no harm al all in initializing it with NULL, even if it only appeases a stupid compiler.It actually is harmful. See below.
Harmful to initialize with NULL or to use that undefined behavoir? I checked what our compiler does here: after having warned about "vlues us used before it is set: it actually dies seem to have initializes the value to 0 resp. NULL. So here there's no harm done in avoiding undefined behavior and set it to 0 resp NULL in the first place.
quoted
The next one, builtin/fast-export.c, line 486: struct commit *commit = commit; it is set in a switch statement, but not in every case, as far as I can see. Hmm, maybe it is, and I just get lost in the code And it is used directly after the switch, hopefully set to something reasonable. Why take the risk and not set it to NULL?Ditto.quoted
Next one, builtin/rev-list.c, line 390: int reaches = reaches, all = all; revs.commits = find_bisection(revs.commits, &reaches,
&all,
quoted
bisect_find_all); Seem pretty pointless to initialize them, provided find_bisection doesn't read them. Does it?That is why they are not initializations but marks to the compiler to
signal "you
may be stupid enough to think they are used before initialized or
assigned, but
that is not the case". Initializing them would be pointless.quoted
Next one, fast-import.c, line 2268: struct object_entry *oe = oe; os gets set in en if and an else branch, but not in then intermediate else if branch!Look again. If the recent code is too complex for you to understand, go
back to
10e8d68 (Correct compiler warnings in fast-import., 2007-02-06) and read
the
function. The control flow of the early part of that function dictates that either
oe is
assigned *or* inline_data is set to 1. When inline_data is false, oe is
always
set. The compiler was too stupid to read that, and that is why the (confusing) idiom to mark it for the stupid compiler was used. There are a few reasons why I do not think this self-assignment idiom or initializing the variable to an innocuous-looking random value is a
particularly
good thing to do when you see compiler warnings. If the compiler suspects the variable might be unused, you should always
look
at it and follow the flow yourself. Once you know it is a false alarm,
you can
use the idiom to squelch the warning, and it at the same serves as a note
to
others that you verified the flow and made sure it is a false warning. When the next person wants to touch the code, if the person knows the use
of
the idiom, it only serves as a warning to be extra careful not to
introduce a new
codepath that reads the variable without setting, as the compiler no
longer
helps him. If the person who touches the code is as clueless as the
compiler
and cannot follow the codepath to see the variable is never used
uninitialized,
the result will be a lot worse. That is the reason why I do not think the idiom to squelch the compiler is
such a
good thing. Careless people touch the code, so "oe = oe" initialization
carefully
placed in the original version does not necessarily stay as a useful documentation. But if you use "oe = NULL" as a way to squelch the warning in the first
place, it
is no better than "oe = oe". In a sense, it is even worse, as it just
looks like any
other initialization and gives a false impression that the remainder of
the code
is written in such a way that it tolerates oe being NULL in any codepath,
or
there is some assignment before that before the code reaches places where
oe
cannot be NULL. That is different from what "oe = oe" initializaion
documents--
-in the codepath protected by "if (inline_data)", it isn't just "oe can
safely be
NULL there"; instead it is "oe can safely be *any* value there, because we
don't
use it". Of course, if you explicitly initialized oe to NULL, even if you
introduce
a codepath where oe cannot be NULL later, you won't get a warning from the compiler, so it is no better than "oe = oe". And that is the reason why I do not think initialization to an
innocuous-looking
random value (e.g. NULL) is a good answer, either. When both are not good, replacing "oe = oe" with "oe = NULL" didn't make much sense, especially when the former _could_ be used better by more careful people. And that is the resistance J6t remembers. But when recent compilers started to warn "oe = oe" that itself is
undefined,
the equation changed. The idiom ceased to be a way to squelch the
incorrect
compiler warning (which was the primary point of its use---the
documentation
value is secondary, as what we document is "we are squelching a false
alarm",
but we no longer are squelching anything). See 4a5de8d (vcs-svn: avoid self-assignment in dummy initialization of
pre_off,
2012-06-01), and 58ebd98 (vcs-svn/svndiff.c: squelch false "unused"
warning
from gcc, 2012-01-27) that it updated, for an example of how we are
migrating
away from "oe = oe" idiom. In any case, I already said initializing to 0 is OK in my previous
message, I think,
so if you are seeing warning from the compiler on uninitialized variables
in
your new code, you know you should
(1) first follow the codepath to make sure it is a false alarm (if
it isn't, fix the code);
(2) then see if you can simplify your code so that it is crystal
clear even to the stupid compiler that you are not using an
uninitialized variable; and
(3) if you can't, then initialize it to some known bad value,
avoiding the "oe = oe" idiom.
Is there anything more to discuss on this topic?Which of the ones I told you about should get fixed? Bye, Jojo