On Friday 13 May 2011, Junio C Hamano wrote:
Johan Herland [off-list ref] writes:
quoted
The new receive.denyObjectLimit config variable defines an upper limit
on the number of objects to accept in a single push. If the number of
objects in a push exceeds this limit, the entire push is immediately
aborted without storing the pushed objects on the server at all.
Where does the error message go? Can clients pushing over various
transports receive the reason without your server consuming the data from
them? Don't you want to "receive-in-core-and-discard" instead?
Yes. Will be fixed in the re-roll.
For the purpose of "preventing an accidental push", I suspect that people
would expect you to limit either by number of commits (i.e. depth of
history) or by the total size of the data being transferred.
Yes, I agree that limiting by #commits, or by pack size would be more
intuitive. However, neither of those values are available to me at the point
where I have to decide what to do with the pack data (only the pack header
is available, and that only contains the object count).
The name "objectlimit" sounds as if you are doing the latter and we can
use "200MB" there, but you are only limiting by count, so it is somewhat
misleading. We would want to see "count" or "number" somewhere in its
name.
Agreed. Will be renamed to receive.objectCountLimit in the re-roll.
...Johan
--
Johan Herland, [off-list ref]
www.herland.net