Re: Why Git is so fast (was: Re: Eric Sink's blog - notes on git, dscms and a "whole product" approach)
From: Linus Torvalds <torvalds@linux-foundation.org>
Date: 2016-06-15 22:46:41
On Thu, 30 Apr 2009, Jeff King wrote:
Like all generalizations, this is only mostly true. Fast network servers with big caches can outperform disks for some loads.
That's _very_ few loads. It doesn't matter how good a server you have, network filesystems invariably suck. Why? It's not that the network or the server sucks - you can easily find beefy NAS setups that have big raids etc and are much faster than most local disks. And they _still_ suck. Simple reason: caching. It's a lot easier to cache local filesystems. Even modern networked filesystems (ie NFSv4), that do a pretty good job on a file-per-file basis with delegations etc, and they still tend to suck horribly at metadata. In contrast, a workstation with local filesystems and enough memory to cache it well will just be a lot nicer.
So I wouldn't rule out the possibility of a pleasant VCS experience on a network-optimized system backed by beefy servers on a local network.
Hey, you can always throw resources at it. But no:
I have never used perforce, but I get the impression that it is more optimized for such a situation.
I doubt it. I suspect git will outperform pretty much anything else in
that kind of situation too.
One thing that git does - and some other VCS's avoid - is to actually
stat() the whole working tree in order to not need special per-file "I use
this file" locking semantics. That can in theory make git slower over a
network filesystem than such (very broken) alternatives.
If your VCS requires that you mark all files for editing somehow (ie you
can't just use your favourite editor or scripting to modify files, but
have to use "p4 edit" to say that you're going to write to the file, and
the file is otherwise read-only), then such a VCS can - by being annoying
and in your way - do some things faster than git can.
And yes, perforce does that (the "p4 edit" command is real, and exists).
And yes, in theory that can probably mean that perforce doesn't care so
much about the metadata caching problem on network filesystems - because
p4 will maintain some file of its own that contains the metadata.
But I suspect that the git "async stat" ("core.preloadindex") thing means
that git will kick p4 *ss even on that benchmark, and be a whole lot more
pleasant to use. Even on networked filesystems.
Linus