[Cocci] [PATCH 2/2] mm: Add kvmalloc_ab_c and kvzalloc_struct
From: Kees Cook <hidden>
Date: 2018-05-04 00:36:32
Also in:
linux-mm, lkml
On Thu, May 3, 2018 at 4:00 PM, Rasmus Villemoes [off-list ref] wrote:
On 2018-05-01 19:00, Kees Cook wrote:quoted
On Mon, Apr 30, 2018 at 2:29 PM, Rasmus Villemoes [off-list ref] wrote:quoted
gcc 5.1+ (I think) have the __builtin_OP_overflow checks that should generate reasonable code. Too bad there's no completely generic check_all_ops_in_this_expression(a+b*c+d/e, or_jump_here). Though it's hard to define what they should be checked against - probably would require all subexpressions (including the variables themselves) to have the same type. plug: https://lkml.org/lkml/2015/7/19/358That's a very nice series. Why did it never get taken?Well, nobody seemed particularly interested, and then https://lkml.org/lkml/2015/10/28/215 happened... but he did later seem to admit that it could be useful for the multiplication checking, and that "the gcc interface for multiplication overflow is fine".
Oh, excellent. Thank you for that pointer! That conversation covered a lot of ground. I need to think a little more about how to apply the thoughts there with the kmalloc() needs and the GPU driver needs...
I still think even for unsigned types overflow checking can be subtle. E.g. u32 somevar; if (somevar + sizeof(foo) < somevar) return -EOVERFLOW; somevar += sizeof(this); is broken, because the LHS is promoted to unsigned long/size_t, then so is the RHS for the comparison, and the comparison is thus always false (on 64bit). It gets worse if the two types are more "opaque", and in any case it's not always easy to verify at a glance that the types are the same, or at least that the expression of the widest type is on the RHS.
That's an excellent example, yes. (And likely worth including in the commit log somewhere.)
quoted
It seems to do the right things quite correctly.Yes, I wouldn't suggest it without the test module verifying corner cases, and checking it has the same semantics whether used with old or new gcc. Would you shepherd it through if I updated the patches and resent?
Yes, though we may need reworking if we actually want to do the try/catch style (since that was talked about with GPU stuff too...) Either way, yes, a refresh would be lovely! :) -Kees -- Kees Cook Pixel Security