On Tue, Aug 21, 2018 at 03:44:13PM -0400, Johannes Weiner wrote:
quoted
quoted
+ for (s = PSI_NONIDLE; s >= 0; s--) {
+ u32 time, delta;
+
+ time = READ_ONCE(groupc->times[s]);
+ /*
+ * In addition to already concluded states, we
+ * also incorporate currently active states on
+ * the CPU, since states may last for many
+ * sampling periods.
+ *
+ * This way we keep our delta sampling buckets
+ * small (u32) and our reported pressure close
+ * to what's actually happening.
+ */
+ if (test_state(groupc->tasks, cpu, s)) {
+ /*
+ * We can race with a state change and
+ * need to make sure the state_start
+ * update is ordered against the
+ * updates to the live state and the
+ * time buckets (groupc->times).
+ *
+ * 1. If we observe task state that
+ * needs to be recorded, make sure we
+ * see state_start from when that
+ * state went into effect or we'll
+ * count time from the previous state.
+ *
+ * 2. If the time delta has already
+ * been added to the bucket, make sure
+ * we don't see it in state_start or
+ * we'll count it twice.
+ *
+ * If the time delta is out of
+ * state_start but not in the time
+ * bucket yet, we'll miss it entirely
+ * and handle it in the next period.
+ */
+ smp_rmb();
+ time += cpu_clock(cpu) - groupc->state_start;
+ }
The alternative is adding an update to scheduler_tick(), that would
ensure you're never more than nr_cpu_ids * TICK_NSEC behind.
I wasn't able to convert *all* states to tick updates like this.
The reason is that, while testing rq->curr for PF_MEMSTALL is cheap,
other tasks associated with the rq could be from any cgroup in the
system. That means we'd have to do for_each_cgroup() on every tick to
keep the groupc->times that closely uptodate, and that wouldn't scale.
We tend to have hundreds of them, some setups have thousands.
Since we don't need to be *that* current, I left the on-demand update
inside the aggregator for now. It's a bit trickier, but much cheaper.
ARGH indeed; I was thinking we only need to update current. But because
we're tracking blocked state that doesn't work.
Sorry for that :/