Re: [PATCH 4/4] cgroup: reuse css->destroy_work for release agent
From: Tejun Heo <hidden>
Date: 2014-09-17 21:37:42
Also in:
lkml
From: Tejun Heo <hidden>
Date: 2014-09-17 21:37:42
Also in:
lkml
On Wed, Sep 17, 2014 at 06:20:29PM +0800, Li Zefan wrote:
Currently we use a global work to schedule release agent on removable cgroups. We can change to reuse css->destroy_work to do this, which saves a few lines of code. Signed-off-by: Zefan Li <redacted>
...
@@ -1587,6 +1581,7 @@ static void init_cgroup_housekeeping(struct cgroup *cgrp) INIT_LIST_HEAD(&cgrp->e_csets[ssid]); init_waitqueue_head(&cgrp->offline_waitq); + INIT_WORK(&cgrp->self.destroy_work, cgroup_release_agent);
It's weird to overload destroy_work like this as invoking release_agent isn't necessarily related to destruction. I like the change overall but can we please just use a separate work item? Thanks. -- tejun