Thread (3 messages) 3 messages, 2 authors, 2021-09-01

Re: [PATCH bpf] libbpf: don't crash on object files with no symbol tables

From: Andrii Nakryiko <hidden>
Date: 2021-08-31 22:46:08
Also in: netdev

On Tue, Aug 31, 2021 at 9:58 AM Toke Høiland-Jørgensen [off-list ref] wrote:
quoted hunk ↗ jump to hunk
If libbpf encounters an ELF file that has been stripped of its symbol
table, it will crash in bpf_object__add_programs() when trying to
dereference the obj->efile.symbols pointer. Add a check and return to avoid
this.

Fixes: 6245947c1b3c ("libbpf: Allow gaps in BPF program sections to support overriden weak functions")
Signed-off-by: Toke Høiland-Jørgensen <redacted>
---
 tools/lib/bpf/libbpf.c | 3 +++
 1 file changed, 3 insertions(+)
diff --git a/tools/lib/bpf/libbpf.c b/tools/lib/bpf/libbpf.c
index 6f5e2757bb3c..4cd102affeef 100644
--- a/tools/lib/bpf/libbpf.c
+++ b/tools/lib/bpf/libbpf.c
@@ -668,6 +668,9 @@ bpf_object__add_programs(struct bpf_object *obj, Elf_Data *sec_data,
        const char *name;
        GElf_Sym sym;

+       if (!symbols)
+               return -ENOENT;
+
The more logical place to do this check is in
bpf_object__elf_collect(). Can you add this there? We can also include
helpful error message.

But I'm also curious which Clang version is being used to cause no ELF
symbols being generated?
        progs = obj->programs;
        nr_progs = obj->nr_programs;
        nr_syms = symbols->d_size / sizeof(GElf_Sym);
--
2.33.0
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