Re: [PATCH bpf-next] docs/bpf: add llvm_reloc.rst to explain llvm bpf relocations
From: Yonghong Song <hidden>
Date: 2021-05-25 03:40:11
On 5/24/21 12:24 PM, John Fastabend wrote:
Yonghong Song wrote:quoted
On 5/24/21 10:23 AM, Andrii Nakryiko wrote:quoted
On Sat, May 22, 2021 at 9:39 AM Yonghong Song [off-list ref] wrote:quoted
LLVM upstream commit https://reviews.llvm.org/D102712 made some changes to bpf relocations to make them llvm linker lld friendly. The scope of existing relocations R_BPF_64_{64,32} is narrowed and new relocations R_BPF_64_{ABS32,ABS64,NODYLD32} are introduced. Let us add some documentation about llvm bpf relocations so people can understand how to resolve them properly in their respective tools. Cc: John Fastabend <john.fastabend@gmail.com> Cc: Lorenz Bauer <redacted> Signed-off-by: Yonghong Song <redacted> --- Documentation/bpf/index.rst | 1 + Documentation/bpf/llvm_reloc.rst | 168 +++++++++++++++++++++++++++++++ 2 files changed, 169 insertions(+) create mode 100644 Documentation/bpf/llvm_reloc.rstdiff --git a/Documentation/bpf/index.rst b/Documentation/bpf/index.rst index a702f67dd45f..93e8cf12a6d4 100644 --- a/Documentation/bpf/index.rst +++ b/Documentation/bpf/index.rst@@ -84,6 +84,7 @@ Other :maxdepth: 1 ringbuf + llvm_relocThanks Yonghong, I found this helpful. I still had to crack open llvm code though to follow along. A couple small suggestions below, may or may not be useful. Overall looks good.quoted
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.. Links: .. _networking-filter: ../networking/filter.rstdiff --git a/Documentation/bpf/llvm_reloc.rst b/Documentation/bpf/llvm_reloc.rst new file mode 100644 index 000000000000..bc62bce591b1 --- /dev/null +++ b/Documentation/bpf/llvm_reloc.rst@@ -0,0 +1,168 @@ +.. SPDX-License-Identifier: (LGPL-2.1 OR BSD-2-Clause) + +==================== +BPF LLVM Relocations +==================== + +This document describes LLVM BPF backend relocation types. + +Relocation Record +================= + +LLVM BPF backend records each relocation with the following 16-byte +ELF structure:: + + typedef struct + { + Elf64_Addr r_offset; // Offset from the beginning of section. + Elf64_Xword r_info; // Relocation type and symbol index. + } Elf64_Rel; + +For static function/variable references, the symbol often refers to +the section itself which has a value of 0. To identify actual static +function/variable, its section offset or some computation result +based on section offset is written to the original insn/data buffer, +which is called ``IA`` (implicit addend) below. For global +function/variables, the symbol refers to actual global and the implicit +addend is 0.Above was too terse for me to follow without looking into some clang examples. Maybe an example right here would help not sure? Maybe expand the text a bit? I don't have a really good suggestion.
Just send a new revision with an example. Hope it will make it easy to understand the above ``IA`` concept.
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+ +Different Relocation Types +========================== + +Six relocation types are supported. The following is an overview and +``S`` represents the value of the symbol in the symbol table:: + + Enum ELF Reloc Type Description BitSize Offset Calculation + 0 R_BPF_NONE None + 1 R_BPF_64_64 ld_imm64 insn 32 r_offset + 4 S + IAThere are cases where we set all 64-bits of ld_imm64 (e.g., extern ksym, global variables). Or those will be a different relocation now (R_BPF_64_ABS64?). If not, I think BitSize 64 is more correct here.It is still R_BPF_64_64. In llvm, we have restriction that section offset must be <= UINT32_MAX, and that is why only 32bit is used to find the actual symbol in symbol table. 32bit permits 4GB section which should enough in practice for a bpf program.^^^ maybe add this note in the doc somewhere? I had similar questions.
Added in the new revision.
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libbpf or tools can write to full 64bits of imm values of ld_imm64 insn. The name is a little bit misleading, but it has become part of ABI and lives in /usr/include/elf.h and we are not able to change it any more.quoted
Looking at LLVM diff I haven't found a test for global variables (at least I didn't realize it was there), so double-checking here (and it might be a good idea to have an explicit test for global variables?)We have llvm/test/CodeGen/BPF/reloc.ll and llvm/test/CodeGen/BPF/reloc-btf.ll covering R_BPF_64_ABS64. But I think I can enhance llvm/test/CodeGen/BPF/reloc-2.ll to cover an explicit global variable case.^^^ maybe cross-reference llvm tests from kernel docs side? I often look at these when I get something unexpected/unknown maybe others would find it helpful, but not know where to look?
The llvm patch has not merged. We need to merge libbpf patch first. Otherwise, nightly libbpf CI will fail. But this doc includes a link to the LLVM patch and you can just go to that llvm patch to find examples!
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+ 2 R_BPF_64_ABS64 normal data 64 r_offset S + IA + 3 R_BPF_64_ABS32 normal data 32 r_offset S + IA + 4 R_BPF_64_NODYLD32 .BTF[.ext] data 32 r_offset S + IA + 10 R_BPF_64_32 call insn 32 r_offset + 4 (S + IA) / 8 - 1 + +For example, ``R_BPF_64_64`` relocation type is used for ``ld_imm64`` instruction. +The actual to-be-relocated data is stored at ``r_offset + 4`` and the read/write +data bitsize is 32 (4 bytes). The relocation can be resolved with +the symbol value plus implicit addend. + +In another case, ``R_BPF_64_ABS64`` relocation type is used for normal 64-bit data. +The actual to-be-relocated data is stored at ``r_offset`` and the read/write data +bitsize is 64 (8 bytes). The relocation can be resolved with +the symbol value plus implicit addend. + +Both ``R_BPF_64_ABS32`` and ``R_BPF_64_NODYLD32`` types are for 32-bit data. +But ``R_BPF_64_NODYLD32`` specifically refers to relocations in ``.BTF`` and +``.BTF.ext`` sections. For cases like bcc where llvm ``ExecutionEngine RuntimeDyld`` +is involved, ``R_BPF_64_NODYLD32`` types of relocations should not be resolved +to actual function/variable address. Otherwise, ``.BTF`` and ``.BTF.ext`` +become unusable by bcc and kernel. + +Type ``R_BPF_64_32`` is used for call instruction. The call target section +offset is stored at ``r_offset + 4`` (32bit) and calculated as +``(S + IA) / 8 - 1``. + +Examples +======== +I liked the examples.
Great. Just added one more in the new revision!