Re: [PATCH dwarves 3/3] dwarf_loader: add option to merge more dwarf cu's into one pahole cu
From: Arnaldo Carvalho de Melo <acme@kernel.org>
Date: 2021-03-26 17:36:24
Em Fri, Mar 26, 2021 at 08:18:07AM -0700, Yonghong Song escreveu:
On 3/26/21 7:41 AM, Arnaldo Carvalho de Melo wrote:quoted
Em Wed, Mar 24, 2021 at 11:53:32PM -0700, Yonghong Song escreveu:quoted
This patch added an option "merge_cus", which will permit to merge all debug info cu's into one pahole cu. For vmlinux built with clang thin-lto or lto, there exist cross cu type references. For example, you could have compile unit 1: tag 10: type A compile unit 2: ... refer to type A (tag 10 in compile unit 1) I only checked a few but have seen type A may be a simple type like "unsigned char" or a complex type like an array of base types. There are two different ways to resolve this issue: (1). merge all compile units as one pahole cu so tags/types can be resolved easily, or (2). try to do on-demand type traversal in other debuginfo cu's when we do die_process(). The method (2) is much more complicated so I picked method (1). An option "merge_cus" is added to permit such an operation. Merging cu's will create a single cu with lots of types, tags and functions. For example with clang thin-lto built vmlinux, I saw 9M entries in types table, 5.2M in tags table. The below are pahole wallclock time for different hashbits: command line: time pahole -J --merge_cus vmlinux # of hashbits wallclock time in seconds 15 460 16 255 17 131 18 97 19 75 20 69 21 64 22 62 23 58 24 64 Note that the number of hashbits 24 makes performance worse than 23. The reason could be that 23 hashbits can cover 8M buckets (close to 9M for the number of entries in types table). Higher number of hash bits allocates more memory and becomes less cache efficient compared to 23 hashbits. This patch picks # of hashbits 21 as the starting value and will try to allocate memory based on that, if memory allocation fails, we will go with less hashbits until we reach hashbits 15 which is the default for non merge-cu case.I'll probably add a way to specify the starting max_hashbits to be able to use 'perf stat' to show what causes the performance difference.The problem is with hashtags__find(), esp. the loop uint32_t bucket = hashtags__fn(id); const struct hlist_head *head = hashtable + bucket; hlist_for_each_entry(tpos, pos, head, hash_node) { if (tpos->id == id) return tpos; } Say we have 8M types and (1 << 15) buckets, that means each bucket will 64 elements. So each lookup will traverse the loop 32 iterations on average. If we have 1 << 21 buckets, then each buckets will have 4 elements, and the average number of loop iterations for hashtags__find() will be 2. If the patch needs respin, I can add the above descriptions in the commit message.
I can add that, as a comment. - Arnaldo