Re: [PATCHv17 bpf-next 1/6] bpf: run devmap xdp_prog on flush instead of bulk enqueue
From: Jesper Dangaard Brouer <hidden>
Date: 2021-01-27 16:10:14
Also in:
netdev
On Wed, 27 Jan 2021 13:20:50 +0100 Maciej Fijalkowski [off-list ref] wrote:
On Wed, Jan 27, 2021 at 10:41:44AM +0100, Toke Høiland-Jørgensen wrote:quoted
John Fastabend [off-list ref] writes:quoted
Hangbin Liu wrote:quoted
From: Jesper Dangaard Brouer <redacted> This changes the devmap XDP program support to run the program when the bulk queue is flushed instead of before the frame is enqueued. This has a couple of benefits: - It "sorts" the packets by destination devmap entry, and then runs the same BPF program on all the packets in sequence. This ensures that we keep the XDP program and destination device properties hot in I-cache. - It makes the multicast implementation simpler because it can just enqueue packets using bq_enqueue() without having to deal with the devmap program at all. The drawback is that if the devmap program drops the packet, the enqueue step is redundant. However, arguably this is mostly visible in a micro-benchmark, and with more mixed traffic the I-cache benefit should win out. The performance impact of just this patch is as follows: The bq_xmit_all's logic is also refactored and error label is removed. When bq_xmit_all() is called from bq_enqueue(), another packet will always be enqueued immediately after, so clearing dev_rx, xdp_prog and flush_node in bq_xmit_all() is redundant. Let's move the clear to __dev_flush(), and only check them once in bq_enqueue() since they are all modified together. By using xdp_redirect_map in sample/bpf and send pkts via pktgen cmd: ./pktgen_sample03_burst_single_flow.sh -i eno1 -d $dst_ip -m $dst_mac -t 10 -s 64 There are about +/- 0.1M deviation for native testing, the performance improved for the base-case, but some drop back with xdp devmap prog attached. Version | Test | Generic | Native | Native + 2nd xdp_prog 5.10 rc6 | xdp_redirect_map i40e->i40e | 2.0M | 9.1M | 8.0M 5.10 rc6 | xdp_redirect_map i40e->veth | 1.7M | 11.0M | 9.7M 5.10 rc6 + patch | xdp_redirect_map i40e->i40e | 2.0M | 9.5M | 7.5M 5.10 rc6 + patch | xdp_redirect_map i40e->veth | 1.7M | 11.6M | 9.1M[...]quoted
+static int dev_map_bpf_prog_run(struct bpf_prog *xdp_prog, + struct xdp_frame **frames, int n, + struct net_device *dev) +{ + struct xdp_txq_info txq = { .dev = dev }; + struct xdp_buff xdp; + int i, nframes = 0; + + for (i = 0; i < n; i++) { + struct xdp_frame *xdpf = frames[i]; + u32 act; + int err; + + xdp_convert_frame_to_buff(xdpf, &xdp); + xdp.txq = &txq; + + act = bpf_prog_run_xdp(xdp_prog, &xdp); + switch (act) { + case XDP_PASS: + err = xdp_update_frame_from_buff(&xdp, xdpf); + if (unlikely(err < 0)) + xdp_return_frame_rx_napi(xdpf); + else + frames[nframes++] = xdpf; + break; + default: + bpf_warn_invalid_xdp_action(act); + fallthrough; + case XDP_ABORTED: + trace_xdp_exception(dev, xdp_prog, act); + fallthrough; + case XDP_DROP: + xdp_return_frame_rx_napi(xdpf); + break; + } + } + return nframes; /* sent frames count */ +} + static void bq_xmit_all(struct xdp_dev_bulk_queue *bq, u32 flags) { struct net_device *dev = bq->dev; - int sent = 0, drops = 0, err = 0; + unsigned int cnt = bq->count; + int drops = 0, err = 0; + int to_send = cnt; + int sent = cnt; int i; - if (unlikely(!bq->count)) + if (unlikely(!cnt)) return; - for (i = 0; i < bq->count; i++) { + for (i = 0; i < cnt; i++) { struct xdp_frame *xdpf = bq->q[i]; prefetch(xdpf); } - sent = dev->netdev_ops->ndo_xdp_xmit(dev, bq->count, bq->q, flags); + if (bq->xdp_prog) { + to_send = dev_map_bpf_prog_run(bq->xdp_prog, bq->q, cnt, dev); + if (!to_send) { + sent = 0; + goto out; + } + drops = cnt - to_send; + }I might be missing something about how *bq works here. What happens when dev_map_bpf_prog_run returns to_send < cnt? So I read this as it will send [0, to_send] and [to_send, cnt] will be dropped? How do we know the bpf prog would have dropped the set, [to_send+1, cnt]?You know that via recalculation of 'drops' value after you returned from dev_map_bpf_prog_run() which later on is provided onto trace_xdp_devmap_xmit.quoted
Because dev_map_bpf_prog_run() compacts the array: + case XDP_PASS: + err = xdp_update_frame_from_buff(&xdp, xdpf); + if (unlikely(err < 0)) + xdp_return_frame_rx_napi(xdpf); + else + frames[nframes++] = xdpf; + break;To expand this a little, 'frames' array is reused and 'nframes' above is the value that is returned and we store it onto 'to_send' variable.quoted
[...]quoted
quoted
int dev_map_enqueue(struct bpf_dtab_netdev *dst, struct xdp_buff *xdp,@@ -489,12 +516,7 @@ int dev_map_enqueue(struct bpf_dtab_netdev *dst, struct xdp_buff *xdp, { struct net_device *dev = dst->dev; - if (dst->xdp_prog) { - xdp = dev_map_run_prog(dev, xdp, dst->xdp_prog); - if (!xdp) - return 0;So here it looks like dev_map_run_prog will not drop extra packets, but will see every single packet. Are we changing the semantics subtle here? This looks like a problem to me. We should not drop packets in the new case unless bpf program tells us to.It's not a change in semantics (see above), but I'll grant you that it's subtle :)dev map xdp prog still sees all of the frames. Maybe you were referring to a fact that for XDP_PASS action you might fail with xdp->xdpf conversion? I'm wondering if we could actually do a further optimization and avoid xdpf/xdp juggling. What if xdp_dev_bulk_queue would be storing the xdp_buffs instead of xdp_frames ?
Not possible. Remember that struct xdp_buff is "allocated" on the call
stack. Thus, you cannot store a pointer to the xdp_buffs in
xdp_dev_bulk_queue.
The xdp_frame also avoids allocation, via using memory placed in top of
data-frame. Thus, you can store a pointer to the xdp_frame, as it is
actually backed by real memory.
See[1] slide-11 ("Fundamental structs")
Then you hit bq_xmit_all and if prog is present it doesn't have to do that dance like we have right now. After that you walk through xdp_buff array and do the conversion so that xdp_frame array will be passed do ndo_xdp_xmit.
If you want to performance optimize this, I suggest that we detect if we need to call xdp_update_frame_from_buff(&xdp, xdpf) after the 2nd XDP-prog ran. In many case the BPF-prog don't move head/tail/metadata, so that call becomes unnecessary.
I had a bad sleep so maybe I'm talking nonsense over here, will take another look in the evening though :)
:) [1] https://people.netfilter.org/hawk/presentations/KernelRecipes2019/xdp-netstack-concert.pdf -- Best regards, Jesper Dangaard Brouer MSc.CS, Principal Kernel Engineer at Red Hat LinkedIn: http://www.linkedin.com/in/brouer