[PATCH v5 4/6] drm/qxl: handle shadow in primary destroy
From: Gerd Hoffmann <kraxel@redhat.com>
Date: 2021-02-03 13:18:47
qxl_primary_atomic_disable must check whenever the framebuffer bo has a shadow surface and in case it has check the shadow primary status. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> --- drivers/gpu/drm/qxl/qxl_display.c | 2 ++ 1 file changed, 2 insertions(+)
diff --git a/drivers/gpu/drm/qxl/qxl_display.c b/drivers/gpu/drm/qxl/qxl_display.c
index 60331e31861a..f5ee8cd72b5b 100644
--- a/drivers/gpu/drm/qxl/qxl_display.c
+++ b/drivers/gpu/drm/qxl/qxl_display.c@@ -562,6 +562,8 @@ static void qxl_primary_atomic_disable(struct drm_plane *plane, if (old_state->fb) { struct qxl_bo *bo = gem_to_qxl_bo(old_state->fb->obj[0]); + if (bo->shadow) + bo = bo->shadow; if (bo->is_primary) { qxl_io_destroy_primary(qdev); bo->is_primary = false;
--
2.29.2
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