# Re: \[PATCH net-next\] devlink: Require devlink lock during device reload

- From: Ido Schimmel \<hidden\>
- Date: 2021-11-01 07:12:29 
- List: netdev
- Page: https://ratatoskr.run/netdev/2021/11/1559106
- Thread: https://ratatoskr.run/netdev/2021/10/1558858/t.md

```text
On Sun, Oct 31, 2021 at 07:35:56PM +0200, Leon Romanovsky wrote:
> From: Leon Romanovsky <leonro@nvidia.com>
> 
> Devlink reload was implemented as a special command which does _SET_
> operation, but doesn't take devlink->lock, while recursive devlink
> calls that were part of .reload_up()/.reload_down() sequence took it.
> 
> This fragile flow was possible due to holding a big devlink lock
> (devlink_mutex), which effectively stopped all devlink activities,
> even unrelated to reloaded devlink.
> 
> So let's make sure that devlink reload behaves as other commands and
> use special nested locking primitives with a depth of 1. Such change
> opens us to a venue of removing devlink_mutex completely, while keeping
> devlink locking complexity in devlink.c.

Jakub/Dave, I will be mostly unavailable until later this week, but I
have applied this patch to our queue and can report testing results
tomorrow. I would appreciate it if you could hold off on applying it
until then.

Thanks
```
