Re: [PATCH v4 iproute2 2/7] rdma: Add dev object
From: Leon Romanovsky <hidden>
Date: 2017-08-15 16:47:20
On Tue, Aug 15, 2017 at 04:23:11PM +0000, David Laight wrote:
From: Stephen Hemmingerquoted
Sent: 15 August 2017 17:12 On Tue, 15 Aug 2017 16:00:15 +0300 Leon Romanovsky [off-list ref] wrote:quoted
+ +static const char *dev_caps_to_str(uint32_t idx) +{ + uint64_t cap = 1 << idx; + + switch (cap) { + case RDMA_DEV_RESIZE_MAX_WR: return "RESIZE_MAX_WR"; + case RDMA_DEV_BAD_PKEY_CNTR: return "BAD_PKEY_CNTR";...quoted
quoted
+ case RDMA_DEV_RAW_SCATTER_FCS: return "RAW_SCATTER_FCS"; + case RDMA_DEV_RDMA_NETDEV_OPA_VNIC: return "RDMA_NETDEV_OPA_VNIC"; + default: return "UNKNOWN"; + }Could this be a table in future versions?Potentially you could define the constants using some pre-processor 'magic' that would create the table for you. Something like (but not compiled): #define RDMA_DEV_FLAGS(x) \ x(RESIZE_MAX_WR, 0) \ x(BAD_PKEY_CNTR, 1) \ (continue for all the bits) #define RDMA_DEV_ENUM(name, bit_no) RDMA_DEV_##name = BIT(bit_no), enum {RDMA_DEV_FLAGS(RDMA_DEV_ENUM)}; #undef RDMA_DEV_ENUM #define RDMA_DEV_NAMES(name, bit_no) [bit_no] = #name, static const char rdma_dev_names[] = {RDMA_DEV_FLAGS(RDMA_DEV_NAMES)};
David, How should I handle "uknown" fields without names? Thanks
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