On 10/08/15 13:12, yalin wang wrote:
This change to use swab32(bitrev32()) to implement reverse_order()
function, have better performance on some platforms.
Which platforms? Presuming you tested this, roughly how much better
performance? If you didn't, how do you know it's faster?
quoted hunk ↗ jump to hunk
Signed-off-by: yalin wang <redacted>
---
drivers/video/fbdev/riva/fbdev.c | 19 ++++++-------------
1 file changed, 6 insertions(+), 13 deletions(-)
diff --git a/drivers/video/fbdev/riva/fbdev.c b/drivers/video/fbdev/riva/fbdev.c
index f1ad274..4803901 100644
--- a/drivers/video/fbdev/riva/fbdev.c
+++ b/drivers/video/fbdev/riva/fbdev.c
@@ -40,6 +40,7 @@
#include <linux/init.h>
#include <linux/pci.h>
#include <linux/backlight.h>
+#include <linux/swab.h>
#include <linux/bitrev.h>
#ifdef CONFIG_PMAC_BACKLIGHT
#include <asm/machdep.h>
@@ -84,6 +85,7 @@
#define SetBit(n) (1<<(n))
#define Set8Bits(value) ((value)&0xff)
+#define reverse_order(v) swab32(bitrev32(v))
/* HW cursor parameters */
#define MAX_CURS 32
@@ -451,15 +453,6 @@ static inline unsigned char MISCin(struct riva_par *par)
return (VGA_RD08(par->riva.PVIO, 0x3cc));
}
-static inline void reverse_order(u32 *l)
I would suggest to do the work in the inline function, instead of a
macro. And if you keep the function prototype the same, then the changes
to each reverse_order call site are not needed.
Tomi