[PATCH 2/3] PS3: Vuart add async read
From: Geoff Levand <hidden>
Date: 2007-02-06 22:23:55
Add asynchronous read support to the PS3 vuart driver. This is needed to support the PS3 system manager driver. Signed-off-by: Geoff Levand <redacted> --- drivers/ps3/vuart.c | 53 ++++++++++++++++++++++++++++++++++++++++++++++++++++ drivers/ps3/vuart.h | 29 ++++++++++++++++++++++++---- 2 files changed, 78 insertions(+), 4 deletions(-)
--- ps3-linux-dev.orig/drivers/ps3/vuart.c
+++ ps3-linux-dev/drivers/ps3/vuart.c@@ -21,6 +21,7 @@ #include <linux/kernel.h> #include <linux/module.h> #include <linux/interrupt.h> +#include <linux/workqueue.h> #include <asm/ps3.h> #include <asm/lv1call.h>
@@ -565,6 +566,44 @@ int ps3_vuart_read(struct ps3_vuart_port return 0; } +int ps3_vuart_read_async(struct ps3_vuart_port_device *dev, work_func_t func, + unsigned int bytes) +{ + unsigned long flags; + + if(dev->priv->work.trigger) { + dev_dbg(&dev->core, "%s:%d: warning, multiple calls\n", + __func__, __LINE__); + return -EAGAIN; + } + + BUG_ON(!bytes); + + PREPARE_WORK(&dev->priv->work.work, func); + + spin_lock_irqsave(&dev->priv->work.lock, flags); + if(dev->priv->rx_list.bytes_held >= bytes) { + dev_dbg(&dev->core, "%s:%d: schedule_work %xh bytes\n", + __func__, __LINE__, bytes); + schedule_work(&dev->priv->work.work); + spin_unlock_irqrestore(&dev->priv->work.lock, flags); + return 0; + } + + dev->priv->work.trigger = bytes; + spin_unlock_irqrestore(&dev->priv->work.lock, flags); + + dev_dbg(&dev->core, "%s:%d: waiting for %u(%xh) bytes\n", __func__, + __LINE__, bytes, bytes); + + return 0; +} + +void ps3_vuart_cancel_async(struct ps3_vuart_port_device *dev) +{ + dev->priv->work.trigger = 0; +} + /** * ps3_vuart_handle_interrupt_tx - third stage transmit interrupt handler *
@@ -672,6 +711,15 @@ static int ps3_vuart_handle_interrupt_rx dev_dbg(&dev->core, "%s:%d: buf_%lu: queued %lxh bytes\n", __func__, __LINE__, lb->dbg_number, bytes); + spin_lock_irqsave(&dev->priv->work.lock, flags); + if(dev->priv->work.trigger + && dev->priv->rx_list.bytes_held >= dev->priv->work.trigger) { + dev_dbg(&dev->core, "%s:%d: schedule_work %lxh bytes\n", + __func__, __LINE__, dev->priv->work.trigger); + dev->priv->work.trigger = 0; + schedule_work(&dev->priv->work.work); + } + spin_unlock_irqrestore(&dev->priv->work.lock, flags); return 0; }
@@ -837,6 +885,11 @@ static int ps3_vuart_probe(struct device INIT_LIST_HEAD(&dev->priv->rx_list.head); spin_lock_init(&dev->priv->rx_list.lock); + INIT_WORK(&dev->priv->work.work, NULL); + spin_lock_init(&dev->priv->work.lock); + dev->priv->work.trigger = 0; + dev->priv->work.dev = dev; + if (++vuart_bus_priv.use_count == 1) { result = ps3_alloc_vuart_irq(PS3_BINDING_CPU_ANY, --- ps3-linux-dev.orig/drivers/ps3/vuart.h +++ ps3-linux-dev/drivers/ps3/vuart.h
@@ -31,6 +31,13 @@ struct ps3_vuart_stats { unsigned long disconnect_interrupts; }; +struct ps3_vuart_work { + struct work_struct work; + unsigned long trigger; + spinlock_t lock; + struct ps3_vuart_port_device* dev; /* to convert work to device */ +}; + /** * struct ps3_vuart_port_priv - private vuart device data. */
@@ -49,6 +56,7 @@ struct ps3_vuart_port_priv { struct list_head head; } rx_list; struct ps3_vuart_stats stats; + struct ps3_vuart_work work; }; /**
@@ -71,10 +79,6 @@ struct ps3_vuart_port_driver { int ps3_vuart_port_driver_register(struct ps3_vuart_port_driver *drv); void ps3_vuart_port_driver_unregister(struct ps3_vuart_port_driver *drv); -int ps3_vuart_write(struct ps3_vuart_port_device *dev, - const void* buf, unsigned int bytes); -int ps3_vuart_read(struct ps3_vuart_port_device *dev, void* buf, - unsigned int bytes); static inline struct ps3_vuart_port_driver *to_ps3_vuart_port_driver( struct device_driver *_drv) {
@@ -85,5 +89,22 @@ static inline struct ps3_vuart_port_devi { return container_of(_dev, struct ps3_vuart_port_device, core); } +static inline struct ps3_vuart_port_device *ps3_vuart_work_to_port_device( + struct work_struct *_work) +{ + struct ps3_vuart_work *vw = container_of(_work, struct ps3_vuart_work, + work); + return vw->dev; +} + +int ps3_vuart_write(struct ps3_vuart_port_device *dev, const void* buf, + unsigned int bytes); +int ps3_vuart_read(struct ps3_vuart_port_device *dev, void* buf, + unsigned int bytes); +int ps3_vuart_read_async(struct ps3_vuart_port_device *dev, work_func_t func, + unsigned int bytes); +void ps3_vuart_cancel_async(struct ps3_vuart_port_device *dev); +void ps3_vuart_clear_rx_bytes(struct ps3_vuart_port_device *dev, + unsigned int bytes); #endif