[PATCH 3/4] PS3: Fix DMA scatter-gather

STALE7120d

5 messages, 3 authors, 2007-02-07 · open the first message on its own page

[PATCH 3/4] PS3: Fix DMA scatter-gather

From: Geoff Levand <hidden>
Date: 2007-01-30 23:20:38

Add the missing pieces to support DMA scatter-gather on the PS3 system bus.

Signed-off-by: Geoff Levand <redacted>

---

USB mass storage works properly now.

 arch/powerpc/platforms/ps3/system-bus.c |   23 +++++++++++++++++++++--
 1 files changed, 21 insertions(+), 2 deletions(-)
--- ps3-linux-dev.orig/arch/powerpc/platforms/ps3/system-bus.c
+++ ps3-linux-dev/arch/powerpc/platforms/ps3/system-bus.c
@@ -272,10 +272,29 @@ static void ps3_unmap_single(struct devi
 static int ps3_map_sg(struct device *_dev, struct scatterlist *sg, int nents,
 	enum dma_data_direction direction)
 {
+	struct ps3_system_bus_device *dev = to_ps3_system_bus_device(_dev);
+	int i;
+
 #if defined(CONFIG_PS3_DYNAMIC_DMA)
 	BUG_ON("do");
+	return -EPERM;
+#else
+	for (i = 0; i < nents; i++, sg++) {
+		int result = ps3_dma_map(dev->d_region,
+			page_to_phys(sg->page) + sg->offset, sg->length,
+			&sg->dma_address);
+
+		if (result) {
+			pr_debug("%s:%d: ps3_dma_map failed (%d)\n",
+				__func__, __LINE__, result);
+			return -EINVAL;
+		}
+
+		sg->dma_length = sg->length;
+	}
+
+	return nents;
 #endif
-	return 0;
 }
 
 static void ps3_unmap_sg(struct device *_dev, struct scatterlist *sg,
@@ -288,7 +307,7 @@ static void ps3_unmap_sg(struct device *
 
 static int ps3_dma_supported(struct device *_dev, u64 mask)
 {
-	return 1;
+	return mask >= DMA_32BIT_MASK;
 }
 
 static struct dma_mapping_ops ps3_dma_ops = {

Re: [PATCH 3/4] PS3: Fix DMA scatter-gather

From: Arnd Bergmann <arnd@arndb.de>
Date: 2007-02-06 13:22:38

On Wednesday 31 January 2007 00:20, Geoff Levand wrote:
quoted hunk
@@ -272,10 +272,29 @@ static void ps3_unmap_single(struct devi
=A0static int ps3_map_sg(struct device *_dev, struct scatterlist *sg, int=
 nents,
=A0=A0=A0=A0=A0=A0=A0=A0enum dma_data_direction direction)
=A0{
+=A0=A0=A0=A0=A0=A0=A0struct ps3_system_bus_device *dev =3D to_ps3_system=
_bus_device(_dev);
+=A0=A0=A0=A0=A0=A0=A0int i;
+
=A0#if defined(CONFIG_PS3_DYNAMIC_DMA)
=A0=A0=A0=A0=A0=A0=A0=A0BUG_ON("do");
+=A0=A0=A0=A0=A0=A0=A0return -EPERM;
+#else
Do you still need the #ifdef? Since there is no point executing this,
would guess you can just as well keep only the other version, right?

	Arnd <><

Re: [PATCH 3/4] PS3: Fix DMA scatter-gather

From: Geoff Levand <hidden>
Date: 2007-02-06 16:43:47

Arnd Bergmann wrote:
On Wednesday 31 January 2007 00:20, Geoff Levand wrote:
quoted
@@ -272,10 +272,29 @@ static void ps3_unmap_single(struct devi
=EF=BF=BDstatic int ps3_map_sg(struct device *_dev, struct scatterlist=
 *sg, int nents,
quoted
=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BD=
enum dma_data_direction direction)
quoted
=EF=BF=BD{
+=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BDstruct=
 ps3_system_bus_device *dev =3D to_ps3_system_bus_device(_dev);
quoted
+=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BDint i;
+
=EF=BF=BD#if defined(CONFIG_PS3_DYNAMIC_DMA)
=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BD=
BUG_ON("do");
quoted
+=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BDreturn=
 -EPERM;
quoted
+#else
=20
Do you still need the #ifdef? Since there is no point executing this,
would guess you can just as well keep only the other version, right?
I wanted to keep it there in the event someone tries to use a usb device
that needs scatter-gather with CONFIG_PS3_DYNAMIC_DMA=3Dy.  Currently,
CONFIG_PS3_DYNAMIC_DMA=3Dy only supports alloc_coherent and map_single.

I plan to rework the entire CONFIG_PS3_DYNAMIC_DMA to use Ben's fixes for
iommu support, but until then, I think it would be safer to keep this.

-Geoff

Re: [PATCH 3/4] PS3: Fix DMA scatter-gather

From: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Date: 2007-02-07 00:43:08

On Tue, 2007-01-30 at 15:20 -0800, Geoff Levand wrote:
Add the missing pieces to support DMA scatter-gather on the PS3 system bus.

Signed-off-by: Geoff Levand <redacted>
Acked-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
---

I'll help with the dynamic DMA stuff as soon as I find a minute free..

Ben.
quoted hunk
---

USB mass storage works properly now.

 arch/powerpc/platforms/ps3/system-bus.c |   23 +++++++++++++++++++++--
 1 files changed, 21 insertions(+), 2 deletions(-)
--- ps3-linux-dev.orig/arch/powerpc/platforms/ps3/system-bus.c
+++ ps3-linux-dev/arch/powerpc/platforms/ps3/system-bus.c
@@ -272,10 +272,29 @@ static void ps3_unmap_single(struct devi
 static int ps3_map_sg(struct device *_dev, struct scatterlist *sg, int nents,
 	enum dma_data_direction direction)
 {
+	struct ps3_system_bus_device *dev = to_ps3_system_bus_device(_dev);
+	int i;
+
 #if defined(CONFIG_PS3_DYNAMIC_DMA)
 	BUG_ON("do");
+	return -EPERM;
+#else
+	for (i = 0; i < nents; i++, sg++) {
+		int result = ps3_dma_map(dev->d_region,
+			page_to_phys(sg->page) + sg->offset, sg->length,
+			&sg->dma_address);
+
+		if (result) {
+			pr_debug("%s:%d: ps3_dma_map failed (%d)\n",
+				__func__, __LINE__, result);
+			return -EINVAL;
+		}
+
+		sg->dma_length = sg->length;
+	}
+
+	return nents;
 #endif
-	return 0;
 }
 
 static void ps3_unmap_sg(struct device *_dev, struct scatterlist *sg,
@@ -288,7 +307,7 @@ static void ps3_unmap_sg(struct device *
 
 static int ps3_dma_supported(struct device *_dev, u64 mask)
 {
-	return 1;
+	return mask >= DMA_32BIT_MASK;
 }
 
 static struct dma_mapping_ops ps3_dma_ops = {
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Re: [PATCH 3/4] PS3: Fix DMA scatter-gather

From: Arnd Bergmann <arnd@arndb.de>
Date: 2007-02-07 07:43:36

On Wednesday 31 January 2007 00:20, Geoff Levand wrote:
Add the missing pieces to support DMA scatter-gather on the PS3 system bus.

Signed-off-by: Geoff Levand <redacted>
Acked-by: Arnd Bergmann <redacted>
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