[PATCH] video: fbdev: use if else instead

DORMANTno replies

From: Qing Wang <hidden>
Date: 2022-03-29 09:15:00
Also in: dri-devel, lkml
Subsystem: framebuffer layer, the rest · Maintainers: Helge Deller, Linus Torvalds

From: Wang Qing <redacted>

use if and else instead of consequent if(A) and if (!A)

Signed-off-by: Wang Qing <redacted>
---
 drivers/video/fbdev/pxafb.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)
 mode change 100644 => 100755 drivers/video/fbdev/pxafb.c
diff --git a/drivers/video/fbdev/pxafb.c b/drivers/video/fbdev/pxafb.c
index f1551e0..8ad91c2
--- a/drivers/video/fbdev/pxafb.c
+++ b/drivers/video/fbdev/pxafb.c
@@ -2256,10 +2256,10 @@ static int pxafb_probe(struct platform_device *dev)
 			goto failed;
 		for (i = 0; i < inf->num_modes; i++)
 			inf->modes[i] = pdata->modes[i];
+	} else {
+		inf = of_pxafb_of_mach_info(&dev->dev);
 	}
 
-	if (!pdata)
-		inf = of_pxafb_of_mach_info(&dev->dev);
 	if (IS_ERR_OR_NULL(inf))
 		goto failed;
 
-- 
2.7.4
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