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[PATCH] video: udlfb: use true,false for bool variables

From: Jason Yan <yanaijie@huawei.com>
Date: 2020-04-22 07:19:16
Also in: dri-devel, lkml
Subsystem: displaylink usb 2.0 framebuffer driver (udlfb), framebuffer layer, the rest · Maintainers: Bernie Thompson, Helge Deller, Linus Torvalds

Fix the following coccicheck warning:

drivers/video/fbdev/udlfb.c:67:12-19: WARNING: Assignment of 0/1 to bool
variable
drivers/video/fbdev/udlfb.c:68:12-20: WARNING: Assignment of 0/1 to bool
variable
drivers/video/fbdev/udlfb.c:69:12-18: WARNING: Assignment of 0/1 to bool
variable

Signed-off-by: Jason Yan <yanaijie@huawei.com>
---
 drivers/video/fbdev/udlfb.c | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/drivers/video/fbdev/udlfb.c b/drivers/video/fbdev/udlfb.c
index 07905d385949..5b014b479f83 100644
--- a/drivers/video/fbdev/udlfb.c
+++ b/drivers/video/fbdev/udlfb.c
@@ -64,9 +64,9 @@ static const struct usb_device_id id_table[] = {
 MODULE_DEVICE_TABLE(usb, id_table);
 
 /* module options */
-static bool console = 1; /* Allow fbcon to open framebuffer */
-static bool fb_defio = 1;  /* Detect mmap writes using page faults */
-static bool shadow = 1; /* Optionally disable shadow framebuffer */
+static bool console = true; /* Allow fbcon to open framebuffer */
+static bool fb_defio = true;  /* Detect mmap writes using page faults */
+static bool shadow = true; /* Optionally disable shadow framebuffer */
 static int pixel_limit; /* Optionally force a pixel resolution limit */
 
 struct dlfb_deferred_free {
-- 
2.21.1
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