Use the wrapper function for retrieving the platform data instead of
accessing dev->platform_data directly. This is a cosmetic change
to make the code simpler and enhance the readability.
Signed-off-by: Jingoo Han <redacted>
---
drivers/video/ep93xx-fb.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/drivers/video/ep93xx-fb.c b/drivers/video/ep93xx-fb.c
index 28a837d..35a0f53 100644
--- a/drivers/video/ep93xx-fb.c
+++ b/drivers/video/ep93xx-fb.c
@@ -487,7 +487,7 @@ static void ep93xxfb_dealloc_videomem(struct fb_info *info)
static int ep93xxfb_probe(struct platform_device *pdev)
{
- struct ep93xxfb_mach_info *mach_info = pdev->dev.platform_data;
+ struct ep93xxfb_mach_info *mach_info = dev_get_platdata(&pdev->dev);
struct fb_info *info;
struct ep93xx_fbi *fbi;
struct resource *res;--
1.7.10.4