[PATCH 17/19] video: simplefb: use dev_get_platdata()
From: Jingoo Han <hidden>
Date: 2013-09-17 05:11:04
Subsystem:
framebuffer layer, the rest · Maintainers:
Helge Deller, Linus Torvalds
From: Jingoo Han <hidden>
Date: 2013-09-17 05:11:04
Subsystem:
framebuffer layer, the rest · Maintainers:
Helge Deller, Linus Torvalds
Use the wrapper function for retrieving the platform data instead of accessing dev->platform_data directly. This is a cosmetic change to make the code simpler and enhance the readability. Signed-off-by: Jingoo Han <redacted> --- drivers/video/simplefb.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/drivers/video/simplefb.c b/drivers/video/simplefb.c
index 8d78106..ad46d2d 100644
--- a/drivers/video/simplefb.c
+++ b/drivers/video/simplefb.c@@ -132,7 +132,7 @@ static int simplefb_parse_dt(struct platform_device *pdev, static int simplefb_parse_pd(struct platform_device *pdev, struct simplefb_params *params) { - struct simplefb_platform_data *pd = pdev->dev.platform_data; + struct simplefb_platform_data *pd = dev_get_platdata(&pdev->dev); int i; params->width = pd->width;
@@ -167,7 +167,7 @@ static int simplefb_probe(struct platform_device *pdev) return -ENODEV; ret = -ENODEV; - if (pdev->dev.platform_data) + if (dev_get_platdata(&pdev->dev)) ret = simplefb_parse_pd(pdev, ¶ms); else if (pdev->dev.of_node) ret = simplefb_parse_dt(pdev, ¶ms);
--
1.7.10.4