In the real time use-case when SGX is used for rendering to FB buffers it has been
observed that, the available memory from framebuffer driver is not sufficient for
SGX under certain cases (like 16-bit WVGA resolution). SGX requires 2 swap buffers
with each of the buffers aligned to lcm(line_length, PAGE_SIZE).
Inorder to satisfy this requirement, we have two options,
- Increase number of FB buffers (LCD_NUM_BUFFERS) to 3. This is not
recommended as we end up wasting huge memory in most of the cases.
- Align FB buffers to lcm(line_length, PAGE_SIZE).This ensures framebuffer
size is increased to satisfy SGX requirements keeping alignment intact.
This patch makes sure that FB allocates buffers aligned to above formula.
Signed-off-by: Aditya Nellutla <redacted>
---
drivers/video/da8xx-fb.c | 5 ++++-
1 files changed, 4 insertions(+), 1 deletions(-)
@@ -1114,6 +1115,7 @@ static int __devinit fb_probe(struct platform_device *device)structda8xx_fb_par*par;resource_size_tlen;intret,i;+unsignedlongulcm;if(fb_pdata=NULL){dev_err(&device->dev,"Can not get platform data\n");
All,
Did you get chance to review this patch? Request to give your feedback as early as possible.
Regards,
Aditya
-----Original Message-----
From: Nellutla, Aditya
Sent: Wednesday, May 23, 2012 11:37 AM
To: linux-fbdev@vger.kernel.org
Cc: Nellutla, Aditya
Subject: [PATCH] da8xx-fb: Rounding FB size to satisfy SGX buffer requirements
In the real time use-case when SGX is used for rendering to FB buffers it has been
observed that, the available memory from framebuffer driver is not sufficient for
SGX under certain cases (like 16-bit WVGA resolution). SGX requires 2 swap buffers
with each of the buffers aligned to lcm(line_length, PAGE_SIZE).
Inorder to satisfy this requirement, we have two options,
- Increase number of FB buffers (LCD_NUM_BUFFERS) to 3. This is not
recommended as we end up wasting huge memory in most of the cases.
- Align FB buffers to lcm(line_length, PAGE_SIZE).This ensures framebuffer
size is increased to satisfy SGX requirements keeping alignment intact.
This patch makes sure that FB allocates buffers aligned to above formula.
Signed-off-by: Aditya Nellutla <redacted>
---
drivers/video/da8xx-fb.c | 5 ++++-
1 files changed, 4 insertions(+), 1 deletions(-)
@@ -1114,6 +1115,7 @@ static int __devinit fb_probe(struct platform_device *device)structda8xx_fb_par*par;resource_size_tlen;intret,i;+unsignedlongulcm;if(fb_pdata=NULL){dev_err(&device->dev,"Can not get platform data\n");
Florian,
I didn't receive any review comments for the patch below. So could you please merge the patch?
Regards,
Aditya
-----Original Message-----
From: Nellutla, Aditya
Sent: Monday, June 04, 2012 11:33 AM
To: Nellutla, Aditya; linux-fbdev@vger.kernel.org
Cc: Hiremath, Vaibhav
Subject: RE: [PATCH] da8xx-fb: Rounding FB size to satisfy SGX buffer requirements
All,
Did you get chance to review this patch? Request to give your feedback as early as possible.
Regards,
Aditya
-----Original Message-----
From: Nellutla, Aditya
Sent: Wednesday, May 23, 2012 11:37 AM
To: linux-fbdev@vger.kernel.org
Cc: Nellutla, Aditya
Subject: [PATCH] da8xx-fb: Rounding FB size to satisfy SGX buffer requirements
In the real time use-case when SGX is used for rendering to FB buffers it has been
observed that, the available memory from framebuffer driver is not sufficient for
SGX under certain cases (like 16-bit WVGA resolution). SGX requires 2 swap buffers
with each of the buffers aligned to lcm(line_length, PAGE_SIZE).
Inorder to satisfy this requirement, we have two options,
- Increase number of FB buffers (LCD_NUM_BUFFERS) to 3. This is not
recommended as we end up wasting huge memory in most of the cases.
- Align FB buffers to lcm(line_length, PAGE_SIZE).This ensures framebuffer
size is increased to satisfy SGX requirements keeping alignment intact.
This patch makes sure that FB allocates buffers aligned to above formula.
Signed-off-by: Aditya Nellutla <redacted>
---
drivers/video/da8xx-fb.c | 5 ++++-
1 files changed, 4 insertions(+), 1 deletions(-)
@@ -1114,6 +1115,7 @@ static int __devinit fb_probe(struct platform_device *device)structda8xx_fb_par*par;resource_size_tlen;intret,i;+unsignedlongulcm;if(fb_pdata=NULL){dev_err(&device->dev,"Can not get platform data\n");
Florian,
I didn't receive any review comments for the patch below. So could you please merge the patch?
As far as I can see there is no feasible alternative so I applied this
patch. If anyone happens to have problems with the larger memory
requirements caused by this, I guess we could make this behavior depend
on a Kconfig symbol.
Best regards,
Florian Tobias Schandinat
quoted hunk
Regards,
Aditya
-----Original Message-----
From: Nellutla, Aditya
Sent: Monday, June 04, 2012 11:33 AM
To: Nellutla, Aditya; linux-fbdev@vger.kernel.org
Cc: Hiremath, Vaibhav
Subject: RE: [PATCH] da8xx-fb: Rounding FB size to satisfy SGX buffer requirements
All,
Did you get chance to review this patch? Request to give your feedback as early as possible.
Regards,
Aditya
-----Original Message-----
From: Nellutla, Aditya
Sent: Wednesday, May 23, 2012 11:37 AM
To: linux-fbdev@vger.kernel.org
Cc: Nellutla, Aditya
Subject: [PATCH] da8xx-fb: Rounding FB size to satisfy SGX buffer requirements
In the real time use-case when SGX is used for rendering to FB buffers it has been
observed that, the available memory from framebuffer driver is not sufficient for
SGX under certain cases (like 16-bit WVGA resolution). SGX requires 2 swap buffers
with each of the buffers aligned to lcm(line_length, PAGE_SIZE).
Inorder to satisfy this requirement, we have two options,
- Increase number of FB buffers (LCD_NUM_BUFFERS) to 3. This is not
recommended as we end up wasting huge memory in most of the cases.
- Align FB buffers to lcm(line_length, PAGE_SIZE).This ensures framebuffer
size is increased to satisfy SGX requirements keeping alignment intact.
This patch makes sure that FB allocates buffers aligned to above formula.
Signed-off-by: Aditya Nellutla <redacted>
---
drivers/video/da8xx-fb.c | 5 ++++-
1 files changed, 4 insertions(+), 1 deletions(-)
@@ -1114,6 +1115,7 @@ static int __devinit fb_probe(struct platform_device *device)structda8xx_fb_par*par;resource_size_tlen;intret,i;+unsignedlongulcm;if(fb_pdata=NULL){dev_err(&device->dev,"Can not get platform data\n");