[PATCH 17/22] arkfb: Don't clobber par->state.vgabase during open

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From: David Miller <davem@davemloft.net>
Date: 2011-01-11 23:53:38
Also in: sparclinux
Subsystem: framebuffer layer, the rest · Maintainers: Helge Deller, Linus Torvalds

Signed-off-by: David S. Miller <davem@davemloft.net>
---
 drivers/video/arkfb.c |    3 +++
 1 files changed, 3 insertions(+), 0 deletions(-)
diff --git a/drivers/video/arkfb.c b/drivers/video/arkfb.c
index f328c9d..7a648a7 100644
--- a/drivers/video/arkfb.c
+++ b/drivers/video/arkfb.c
@@ -535,7 +535,10 @@ static int arkfb_open(struct fb_info *info, int user)
 
 	mutex_lock(&(par->open_lock));
 	if (par->ref_count = 0) {
+		void __iomem *vgabase = par->state.vgabase;
+
 		memset(&(par->state), 0, sizeof(struct vgastate));
+		par->state.vgabase = vgabase;
 		par->state.flags = VGA_SAVE_MODE | VGA_SAVE_FONTS | VGA_SAVE_CMAP;
 		par->state.num_crtc = 0x60;
 		par->state.num_seq = 0x30;
-- 
1.7.3.4
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