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[PATCH 31/41] fbdev: Add tile operation to get the maximum length of the map

From: "Antonino A. Daplas" <adaplas@gmail.com>
Date: 2007-04-25 07:44:58
Subsystem: framebuffer layer, the rest · Maintainers: Helge Deller, Linus Torvalds

Add a tile method, fb_get_tilemax(), that returns the maximum length of
the tile map (or font map).  This is needed by s3fb which can only handle
256 characters.

Signed-off-by: Antonino Daplas <adaplas@gmail.com>
---

 include/linux/fb.h |    3 ++-
 1 files changed, 2 insertions(+), 1 deletions(-)
diff --git a/include/linux/fb.h b/include/linux/fb.h
index 619ba1e..a2f382c 100644
--- a/include/linux/fb.h
+++ b/include/linux/fb.h
@@ -655,7 +655,6 @@ struct fb_ops {
 };
 
 #ifdef CONFIG_FB_TILEBLITTING
-
 #define FB_TILE_CURSOR_NONE        0
 #define FB_TILE_CURSOR_UNDERLINE   1
 #define FB_TILE_CURSOR_LOWER_THIRD 2
@@ -727,6 +726,8 @@ struct fb_tile_ops {
 	/* cursor */
 	void (*fb_tilecursor)(struct fb_info *info,
 			      struct fb_tilecursor *cursor);
+	/* get maximum length of the tile map */
+	int (*fb_get_tilemax)(struct fb_info *info);
 };
 #endif /* CONFIG_FB_TILEBLITTING */
 


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