[PATCH 0/10] ps3av/fb drivers for 2.6.21

STALE7131d

Revision v1 of 3 in this series.

21 messages, 3 authors, 2007-02-08 · open the first message on its own page

[PATCH 0/10] ps3av/fb drivers for 2.6.21

From: Geert Uytterhoeven <hidden>
Date: 2007-01-30 16:57:08

	Hi James, Paul,

This is the second submission of the PS3 AV Settings Driver Library and the PS3
Virtual Frame Buffer Driver. I incorporated most (all?) of the very valuable
feedback I received, except for the removal of the long delays (msleep()) in
ps3av, which is still on my todo-list.

To ease the review, I'm sending all patches to both relevant maintainers and
mailing lists.

Summaries:
[PATCH 1/10] ps3: Add shutdown to virtual uart port driver framework
[PATCH 2/10] ps3: AV Settings Driver Library
[PATCH 3/10] fbdev modedb: allow refresh rates for named video modes
[PATCH 4/10] fbdev modedb: make more pointer parameters const
[PATCH 5/10] fb_videomode_to_var: reset virtual screen parameters
[PATCH 6/10] ps3: Preallocate bootmem memory for ps3fb
[PATCH 7/10] ps3: Virtual Frame Buffer Driver
[PATCH 8/10] ps3: disable display flipping during mode changes
[PATCH 9/10] ps3: cleanup ps3fb before clearing HPTE
[PATCH 10/10] ps3: ps3av/fb defconfig updates

PowerPC-specific patches (1, 2, 6, 8, 9 and 10) apply on top of the patches
sent by Geoff Levand to linuxppc-dev recently.
Frame buffer-specific patches (3, 4, 5, and 7) apply on Linus' current tree.

Note that patch 1 is a brand new patch.

Note that the first 3 frame buffer-specific patches are not really
PS3-specific:
  - Without patch 3 you cannot select all available video modes through the
    kernel command line,
  - Patch 4 is just a cleanup while I was working on the code,
  - Without patch 5 you cannot use the ps3videomode command line tool or
    /sys/class/graphics/fb0/mode to switch to a video mode with a lower
    resolution.

Please review. All comments are welcome.
Our goal is to get these drivers integrated into 2.6.21.

Thanks in advance!

Gr{oetje,eeting}s,

						Geert

--
Geert Uytterhoeven -- Sony Network and Software Technology Center Europe (NSCE)
Geert.Uytterhoeven@sonycom.com ------- The Corporate Village, Da Vincilaan 7-D1
Voice +32-2-7008453 Fax +32-2-7008622 ---------------- B-1935 Zaventem, Belgium

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[PATCH 1/10] ps3: Add shutdown to virtual uart port driver framework

From: Geert Uytterhoeven <hidden>
Date: 2007-01-30 16:59:59

PS3: Add a shutdown method to the PS3's virtual uart port driver framework

Signed-off-by: Geert Uytterhoeven <redacted>
---
 drivers/ps3/vuart.c       |   17 +++++++++++++++++
 drivers/ps3/vuart.h       |    1 +
 2 files changed, 18 insertions(+)
--- ps3-linux-2.6.20-rc6.orig/drivers/ps3/vuart.c
+++ ps3-linux-2.6.20-rc6/drivers/ps3/vuart.c
@@ -865,6 +865,22 @@ static int ps3_vuart_remove(struct devic
 	return 0;
 }
 
+static void ps3_vuart_shutdown(struct device *_dev)
+{
+	struct ps3_vuart_port_device *dev = to_ps3_vuart_port_device(_dev);
+	struct ps3_vuart_port_driver *drv =
+		to_ps3_vuart_port_driver(_dev->driver);
+
+	dev_dbg(&dev->core, "%s:%d: %s\n", __func__, __LINE__,
+		dev->core.bus_id);
+
+	if (drv->shutdown)
+		drv->shutdown(dev);
+	else
+		dev_dbg(&dev->core, "%s:%d: %s no shutdown method\n", __func__,
+			__LINE__, dev->core.bus_id);
+}
+
 /**
  * ps3_vuart - The vuart instance.
  *
@@ -876,6 +892,7 @@ struct bus_type ps3_vuart = {
 	.match = ps3_vuart_match,
 	.probe = ps3_vuart_probe,
 	.remove = ps3_vuart_remove,
+	.shutdown = ps3_vuart_shutdown,
 };
 
 int __init ps3_vuart_init(void)
--- ps3-linux-2.6.20-rc6.orig/drivers/ps3/vuart.h
+++ ps3-linux-2.6.20-rc6/drivers/ps3/vuart.h
@@ -61,6 +61,7 @@ struct ps3_vuart_port_driver {
 	struct device_driver core;
 	int (*probe)(struct ps3_vuart_port_device *);
 	int (*remove)(struct ps3_vuart_port_device *);
+	void (*shutdown)(struct ps3_vuart_port_device *);
 	int (*tx_event)(struct ps3_vuart_port_device *dev);
 	int (*rx_event)(struct ps3_vuart_port_device *dev);
 	int (*disconnect_event)(struct ps3_vuart_port_device *dev);
Gr{oetje,eeting}s,

						Geert

--
Geert Uytterhoeven -- Sony Network and Software Technology Center Europe (NSCE)
Geert.Uytterhoeven@sonycom.com ------- The Corporate Village, Da Vincilaan 7-D1
Voice +32-2-7008453 Fax +32-2-7008622 ---------------- B-1935 Zaventem, Belgium

[PATCH 2/10] ps3: AV Settings Driver Library

From: Geert Uytterhoeven <hidden>
Date: 2007-01-30 17:00:28

Add the PS3 AV Settings Driver Library.

The AV Settings driver is used to control Audio and Video settings.
It communicates with the policy manager through the virtual uart.

Signed-off-by: Geert Uytterhoeven <redacted>
---
 arch/powerpc/platforms/ps3/Kconfig |   10 
 drivers/ps3/Makefile               |    1 
 drivers/ps3/ps3av.c                |  957 ++++++++++++++++++++++++++++++++++
 drivers/ps3/ps3av_cmd.c            | 1016 +++++++++++++++++++++++++++++++++++++
 include/asm-powerpc/ps3av.h        |  735 ++++++++++++++++++++++++++
 5 files changed, 2719 insertions(+)
--- ps3-linux-2.6.20-rc6.orig/arch/powerpc/platforms/ps3/Kconfig
+++ ps3-linux-2.6.20-rc6/arch/powerpc/platforms/ps3/Kconfig
@@ -51,4 +51,14 @@ config PS3_VUART
 	  including the System Manager and AV Settings.  In
 	  general, all users will say Y.
 
+config PS3_PS3AV
+	tristate "PS3 AV settings driver library"
+	select PS3_VUART
+	default y
+	help
+	  Include support for the PS3 Platform AV Settings driver library.
+
+	  This support is required for graphics and sound. In
+	  general, all users will say Y or M.
+
 endmenu
--- ps3-linux-2.6.20-rc6.orig/drivers/ps3/Makefile
+++ ps3-linux-2.6.20-rc6/drivers/ps3/Makefile
@@ -1 +1,2 @@
 obj-$(CONFIG_PS3_VUART) += vuart.o
+obj-$(CONFIG_PS3_PS3AV) += ps3av.o ps3av_cmd.o
--- /dev/null
+++ ps3-linux-2.6.20-rc6/drivers/ps3/ps3av.c
@@ -0,0 +1,957 @@
+/*
+ * Copyright (C) 2006 Sony Computer Entertainment Inc.
+ * Copyright 2006, 2007 Sony Corporation
+ *
+ * AV backend support for PS3
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published
+ * by the Free Software Foundation; version 2 of the License.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ */
+
+#include <linux/module.h>
+#include <linux/delay.h>
+#include <linux/notifier.h>
+#include <linux/reboot.h>
+#include <linux/kernel.h>
+#include <linux/ioctl.h>
+#include <asm/lv1call.h>
+#include <asm/ps3av.h>
+#include <asm/ps3.h>
+
+#define BUFSIZE          4096	/* vuart buf size */
+#define PS3AV_BUF_SIZE   512	/* max packet size */
+
+static int timeout = 5000;	/* in msec ( 5 sec ) */
+module_param(timeout, int, 0644);
+
+static struct ps3av ps3av;
+
+static struct ps3_vuart_port_device ps3av_dev = {
+	.match_id = PS3_MATCH_ID_AV_SETTINGS
+};
+
+/* color space */
+#define YUV444 PS3AV_CMD_VIDEO_CS_YUV444_8
+#define RGB8   PS3AV_CMD_VIDEO_CS_RGB_8
+/* format */
+#define XRGB   PS3AV_CMD_VIDEO_FMT_X8R8G8B8
+/* aspect */
+#define A_N    PS3AV_CMD_AV_ASPECT_4_3
+#define A_W    PS3AV_CMD_AV_ASPECT_16_9
+static const struct avset_video_mode {
+	u32 cs;
+	u32 fmt;
+	u32 vid;
+	u32 aspect;
+	u32 x;
+	u32 y;
+	u32 interlace;
+	u32 freq;
+} video_mode_table[] = {
+	{     0, }, /* auto */
+	{YUV444, XRGB, PS3AV_CMD_VIDEO_VID_480I,       A_N,  720,  480, 1, 60},
+	{YUV444, XRGB, PS3AV_CMD_VIDEO_VID_480P,       A_N,  720,  480, 0, 60},
+	{YUV444, XRGB, PS3AV_CMD_VIDEO_VID_720P_60HZ,  A_N, 1280,  720, 0, 60},
+	{YUV444, XRGB, PS3AV_CMD_VIDEO_VID_1080I_60HZ, A_W, 1920, 1080, 1, 60},
+	{YUV444, XRGB, PS3AV_CMD_VIDEO_VID_1080P_60HZ, A_W, 1920, 1080, 0, 60},
+	{YUV444, XRGB, PS3AV_CMD_VIDEO_VID_576I,       A_N,  720,  576, 1, 50},
+	{YUV444, XRGB, PS3AV_CMD_VIDEO_VID_576P,       A_N,  720,  576, 0, 50},
+	{YUV444, XRGB, PS3AV_CMD_VIDEO_VID_720P_50HZ,  A_N, 1280,  720, 0, 50},
+	{YUV444, XRGB, PS3AV_CMD_VIDEO_VID_1080I_50HZ, A_W, 1920, 1080, 1, 50},
+	{YUV444, XRGB, PS3AV_CMD_VIDEO_VID_1080P_50HZ, A_W, 1920, 1080, 0, 50},
+	{  RGB8, XRGB, PS3AV_CMD_VIDEO_VID_WXGA,       A_W, 1280,  768, 0, 60},
+	{  RGB8, XRGB, PS3AV_CMD_VIDEO_VID_SXGA,       A_N, 1280, 1024, 0, 60},
+	{  RGB8, XRGB, PS3AV_CMD_VIDEO_VID_WUXGA,      A_W, 1920, 1200, 0, 60},
+};
+
+/* supported CIDs */
+static u32 cmd_table[] = {
+	/* init */
+	PS3AV_CID_AV_INIT,
+	PS3AV_CID_AV_FIN,
+	PS3AV_CID_VIDEO_INIT,
+	PS3AV_CID_AUDIO_INIT,
+
+	/* set */
+	PS3AV_CID_AV_ENABLE_EVENT,
+	PS3AV_CID_AV_DISABLE_EVENT,
+
+	PS3AV_CID_AV_VIDEO_CS,
+	PS3AV_CID_AV_VIDEO_MUTE,
+	PS3AV_CID_AV_VIDEO_DISABLE_SIG,
+	PS3AV_CID_AV_AUDIO_PARAM,
+	PS3AV_CID_AV_AUDIO_MUTE,
+	PS3AV_CID_AV_HDMI_MODE,
+	PS3AV_CID_AV_TV_MUTE,
+
+	PS3AV_CID_VIDEO_MODE,
+	PS3AV_CID_VIDEO_FORMAT,
+	PS3AV_CID_VIDEO_PITCH,
+
+	PS3AV_CID_AUDIO_MODE,
+	PS3AV_CID_AUDIO_MUTE,
+	PS3AV_CID_AUDIO_ACTIVE,
+	PS3AV_CID_AUDIO_INACTIVE,
+	PS3AV_CID_AVB_PARAM,
+
+	/* get */
+	PS3AV_CID_AV_GET_HW_CONF,
+	PS3AV_CID_AV_GET_MONITOR_INFO,
+
+	/* event */
+	PS3AV_CID_EVENT_UNPLUGGED,
+	PS3AV_CID_EVENT_PLUGGED,
+	PS3AV_CID_EVENT_HDCP_DONE,
+	PS3AV_CID_EVENT_HDCP_FAIL,
+	PS3AV_CID_EVENT_HDCP_AUTH,
+	PS3AV_CID_EVENT_HDCP_ERROR,
+
+	0
+};
+
+#define PS3AV_EVENT_CMD_MASK           0x10000000
+#define PS3AV_EVENT_ID_MASK            0x0000ffff
+#define PS3AV_CID_MASK                 0xffffffff
+#define PS3AV_REPLY_BIT                0x80000000
+
+#define ps3av_event_get_port_id(cid)   ((cid >> 16) & 0xff)
+
+static u32 *ps3av_search_cmd_table(u32 cid, u32 mask)
+{
+	u32 *table;
+	int i;
+
+	table = cmd_table;
+	for (i = 0;; table++, i++) {
+		if ((*table & mask) == (cid & mask))
+			break;
+		if (*table == 0)
+			return NULL;
+	}
+	return table;
+}
+
+static int ps3av_parse_event_packet(const struct ps3av_reply_hdr *hdr)
+{
+	u32 *table;
+
+	if (hdr->cid & PS3AV_EVENT_CMD_MASK) {
+		table = ps3av_search_cmd_table(hdr->cid, PS3AV_EVENT_CMD_MASK);
+		if (table)
+			dev_dbg(&ps3av_dev.core,
+				"recv event packet cid:%08x port:0x%x size:%d\n",
+				hdr->cid, ps3av_event_get_port_id(hdr->cid),
+				hdr->size);
+		else
+			printk(KERN_ERR
+			       "%s: failed event packet, cid:%08x size:%d\n",
+			       __FUNCTION__, hdr->cid, hdr->size);
+		return 1;	/* receive event packet */
+	}
+	return 0;
+}
+
+static int ps3av_send_cmd_pkt(const struct ps3av_send_hdr *send_buf,
+			      struct ps3av_reply_hdr *recv_buf, int write_len,
+			      int read_len)
+{
+	int res;
+	u32 cmd;
+	int event;
+
+	if (!ps3av.available)
+		return -ENODEV;
+
+	/* send pkt */
+	res = ps3av_vuart_write(ps3av.dev, send_buf, write_len);
+	if (res < 0) {
+		dev_dbg(&ps3av_dev.core,
+			"%s: ps3av_vuart_write() failed (result=%d)\n",
+			__FUNCTION__, res);
+		return res;
+	}
+
+	/* recv pkt */
+	cmd = send_buf->cid;
+	do {
+		/* read header */
+		res = ps3av_vuart_read(ps3av.dev, recv_buf, PS3AV_HDR_SIZE,
+				       timeout);
+		if (res != PS3AV_HDR_SIZE) {
+			dev_dbg(&ps3av_dev.core,
+				"%s: ps3av_vuart_read() failed (result=%d)\n",
+				__FUNCTION__, res);
+			return res;
+		}
+
+		/* read body */
+		res = ps3av_vuart_read(ps3av.dev, &recv_buf->cid,
+				       recv_buf->size, timeout);
+		if (res < 0) {
+			dev_dbg(&ps3av_dev.core,
+				"%s: ps3av_vuart_read() failed (result=%d)\n",
+				__FUNCTION__, res);
+			return res;
+		}
+		res += PS3AV_HDR_SIZE;	/* total len */
+		event = ps3av_parse_event_packet(recv_buf);
+		/* ret > 0 event packet */
+	} while (event);
+
+	if ((cmd | PS3AV_REPLY_BIT) != recv_buf->cid) {
+		dev_dbg(&ps3av_dev.core, "%s: reply err (result=%x)\n",
+			__FUNCTION__, recv_buf->cid);
+		return -EINVAL;
+	}
+
+	return 0;
+}
+
+static int ps3av_process_reply_packet(struct ps3av_send_hdr *cmd_buf,
+				      const struct ps3av_reply_hdr *recv_buf,
+				      int user_buf_size)
+{
+	int return_len;
+
+	if (recv_buf->version != PS3AV_VERSION) {
+		dev_dbg(&ps3av_dev.core, "reply_packet invalid version:%x\n",
+			recv_buf->version);
+		return -EFAULT;
+	}
+	return_len = recv_buf->size + PS3AV_HDR_SIZE;
+	if (return_len > user_buf_size)
+		return_len = user_buf_size;
+	memcpy(cmd_buf, recv_buf, return_len);
+	return 0;		/* success */
+}
+
+void ps3av_set_hdr(u32 cid, u16 size, struct ps3av_send_hdr *hdr)
+{
+	hdr->version = PS3AV_VERSION;
+	hdr->size = size - PS3AV_HDR_SIZE;
+	hdr->cid = cid;
+}
+
+int ps3av_do_pkt(u32 cid, u16 send_len, size_t usr_buf_size,
+		 struct ps3av_send_hdr *buf)
+{
+	int res = 0;
+	union {
+		struct ps3av_reply_hdr reply_hdr;
+		u8 raw[PS3AV_BUF_SIZE];
+	} recv_buf;
+
+	u32 *table;
+
+	BUG_ON(!ps3av.available);
+
+	if (down_interruptible(&ps3av.sem))
+		return -ERESTARTSYS;
+
+	table = ps3av_search_cmd_table(cid, PS3AV_CID_MASK);
+	BUG_ON(!table);
+	BUG_ON(send_len < PS3AV_HDR_SIZE);
+	BUG_ON(usr_buf_size < send_len);
+	BUG_ON(usr_buf_size > PS3AV_BUF_SIZE);
+
+	/* create header */
+	ps3av_set_hdr(cid, send_len, buf);
+
+	/* send packet via vuart */
+	res = ps3av_send_cmd_pkt(buf, &recv_buf.reply_hdr, send_len,
+				 usr_buf_size);
+	if (res < 0) {
+		printk(KERN_ERR
+		       "%s: ps3av_send_cmd_pkt() failed (result=%d)\n",
+		       __FUNCTION__, res);
+		goto err;
+	}
+
+	/* process reply packet */
+	res = ps3av_process_reply_packet(buf, &recv_buf.reply_hdr,
+					 usr_buf_size);
+	if (res < 0) {
+		printk(KERN_ERR "%s: put_return_status() failed (result=%d)\n",
+		       __FUNCTION__, res);
+		goto err;
+	}
+
+	up(&ps3av.sem);
+	return 0;
+
+      err:
+	up(&ps3av.sem);
+	printk(KERN_ERR "%s: failed cid:%x res:%d\n", __FUNCTION__, cid, res);
+	return res;
+}
+
+static int ps3av_set_av_video_mute(u32 mute)
+{
+	int i, num_of_av_port, res;
+
+	num_of_av_port = ps3av.av_hw_conf.num_of_hdmi
+	    + ps3av.av_hw_conf.num_of_avmulti;
+	/* video mute on */
+	for (i = 0; i < num_of_av_port; i++) {
+		res = ps3av_cmd_av_video_mute(1, &ps3av.av_port[i], mute);
+		if (res < 0)
+			return -1;
+	}
+
+	return 0;
+}
+
+static int ps3av_set_video_disable_sig(void)
+{
+	int i, num_of_hdmi_port, num_of_av_port, res;
+
+	num_of_hdmi_port = ps3av.av_hw_conf.num_of_hdmi;
+	num_of_av_port = ps3av.av_hw_conf.num_of_hdmi +
+	    ps3av.av_hw_conf.num_of_avmulti;
+
+	/* tv mute */
+	for (i = 0; i < num_of_hdmi_port; i++) {
+		res = ps3av_cmd_av_tv_mute(ps3av.av_port[i],
+					   PS3AV_CMD_MUTE_ON);
+		if (res < 0)
+			return -1;
+	}
+	msleep(100);
+
+	/* video mute on */
+	for (i = 0; i < num_of_av_port; i++) {
+		res = ps3av_cmd_av_video_disable_sig(ps3av.av_port[i]);
+		if (res < 0)
+			return -1;
+		if (i < num_of_hdmi_port) {
+			res = ps3av_cmd_av_tv_mute(ps3av.av_port[i],
+						   PS3AV_CMD_MUTE_OFF);
+			if (res < 0)
+				return -1;
+		}
+	}
+	msleep(300);
+
+	return 0;
+}
+
+static int ps3av_set_audio_mute(u32 mute)
+{
+	int i, num_of_av_port, num_of_opt_port, res;
+
+	num_of_av_port = ps3av.av_hw_conf.num_of_hdmi +
+	    ps3av.av_hw_conf.num_of_avmulti;
+	num_of_opt_port = ps3av.av_hw_conf.num_of_spdif;
+
+	for (i = 0; i < num_of_av_port; i++) {
+		res = ps3av_cmd_av_audio_mute(1, &ps3av.av_port[i], mute);
+		if (res < 0)
+			return -1;
+	}
+	for (i = 0; i < num_of_opt_port; i++) {
+		res = ps3av_cmd_audio_mute(1, &ps3av.opt_port[i], mute);
+		if (res < 0)
+			return -1;
+	}
+
+	return 0;
+}
+
+int ps3av_set_audio_mode(u32 ch, u32 fs, u32 word_bits, u32 format, u32 source)
+{
+	struct ps3av_pkt_avb_param avb_param;
+	int i, num_of_audio, vid, res;
+	struct ps3av_pkt_audio_mode audio_mode;
+	u32 len = 0;
+
+	num_of_audio = ps3av.av_hw_conf.num_of_hdmi
+	    + ps3av.av_hw_conf.num_of_avmulti + ps3av.av_hw_conf.num_of_spdif;
+
+	avb_param.num_of_video_pkt = 0;
+	avb_param.num_of_audio_pkt = PS3AV_AVB_NUM_AUDIO;	/* always 0 */
+	avb_param.num_of_av_video_pkt = 0;
+	avb_param.num_of_av_audio_pkt = ps3av.av_hw_conf.num_of_hdmi;
+
+	vid = video_mode_table[ps3av.ps3av_mode].vid;
+
+	/* audio mute */
+	ps3av_set_audio_mute(PS3AV_CMD_MUTE_ON);
+
+	/* audio inactive */
+	res = ps3av_cmd_audio_active(0, ps3av.audio_port);
+	if (res < 0)
+		dev_dbg(&ps3av_dev.core,
+			"ps3av_cmd_audio_active OFF failed\n");
+
+	/* audio_pkt */
+	for (i = 0; i < num_of_audio; i++) {
+		ps3av_cmd_set_audio_mode(&audio_mode, ps3av.av_port[i], ch, fs,
+					 word_bits, format, source);
+		if (i < ps3av.av_hw_conf.num_of_hdmi) {
+			/* hdmi only */
+			len += ps3av_cmd_set_av_audio_param(&avb_param.buf[len],
+							    ps3av.av_port[i],
+							    &audio_mode, vid);
+		}
+		/* audio_mode pkt should be sent separately */
+		res = ps3av_cmd_audio_mode(&audio_mode);
+		if (res < 0)
+			dev_dbg(&ps3av_dev.core,
+				"ps3av_cmd_audio_mode failed, port:%x\n", i);
+	}
+
+	/* send command using avb pkt */
+	len += offsetof(struct ps3av_pkt_avb_param, buf);
+	res = ps3av_cmd_avb_param(&avb_param, len);
+	if (res < 0)
+		dev_dbg(&ps3av_dev.core, "ps3av_cmd_avb_param failed\n");
+
+	/* audio mute */
+	ps3av_set_audio_mute(PS3AV_CMD_MUTE_OFF);
+
+	/* audio active */
+	res = ps3av_cmd_audio_active(1, ps3av.audio_port);
+	if (res < 0)
+		dev_dbg(&ps3av_dev.core, "ps3av_cmd_audio_active ON failed\n");
+
+	return 0;
+}
+
+EXPORT_SYMBOL_GPL(ps3av_set_audio_mode);
+
+static int ps3av_set_videomode(u32 id, u32 old_id)
+{
+	struct ps3av_pkt_avb_param avb_param;
+	int i;
+	u32 len = 0, av_video_cs = 0;
+	const struct avset_video_mode *video_mode;
+	int res, event = 0;
+
+	video_mode = &video_mode_table[id & PS3AV_MODE_MASK];
+
+	avb_param.num_of_video_pkt = PS3AV_AVB_NUM_VIDEO;	/* num of head */
+	avb_param.num_of_audio_pkt = 0;
+	avb_param.num_of_av_video_pkt = ps3av.av_hw_conf.num_of_hdmi +
+					ps3av.av_hw_conf.num_of_avmulti;
+	avb_param.num_of_av_audio_pkt = 0;
+
+	/* send command packet */
+	if (event) {
+		/* event enable */
+		res = ps3av_cmd_enable_event();
+		if (res < 0)
+			dev_dbg(&ps3av_dev.core,
+				"ps3av_cmd_enable_event failed \n");
+	}
+
+	/* av video mute */
+	ps3av_set_av_video_mute(PS3AV_CMD_MUTE_ON);
+	/* video signal off */
+	ps3av_set_video_disable_sig();
+
+	/* Retail PS3 product doesn't support this */
+	if (id & PS3AV_MODE_HDCP_OFF) {
+		res = ps3av_cmd_av_hdmi_mode(PS3AV_CMD_AV_HDMI_HDCP_OFF);
+		if (res == PS3AV_STATUS_UNSUPPORTED_HDMI_MODE)
+			dev_dbg(&ps3av_dev.core, "Not supported\n");
+		else if (res)
+			dev_dbg(&ps3av_dev.core,
+				"ps3av_cmd_av_hdmi_mode failed\n");
+	} else if (old_id & PS3AV_MODE_HDCP_OFF) {
+		res = ps3av_cmd_av_hdmi_mode(PS3AV_CMD_AV_HDMI_MODE_NORMAL);
+		if (res < 0 && res != PS3AV_STATUS_UNSUPPORTED_HDMI_MODE)
+			dev_dbg(&ps3av_dev.core,
+				"ps3av_cmd_av_hdmi_mode failed\n");
+	}
+
+	/* video_pkt */
+	for (i = 0; i < avb_param.num_of_video_pkt; i++)
+		len += ps3av_cmd_set_video_mode(&avb_param.buf[len],
+						ps3av.head[i], video_mode->vid,
+						video_mode->fmt, id);
+	/* av_video_pkt */
+	for (i = 0; i < avb_param.num_of_av_video_pkt; i++) {
+		if (id & PS3AV_MODE_DVI || id & PS3AV_MODE_RGB)
+			av_video_cs = RGB8;
+		else
+			av_video_cs = video_mode->cs;
+#ifndef PS3AV_HDMI_YUV
+		if (ps3av.av_port[i] == PS3AV_CMD_AVPORT_HDMI_0 ||
+		    ps3av.av_port[i] == PS3AV_CMD_AVPORT_HDMI_1)
+			av_video_cs = RGB8;	/* use RGB for HDMI */
+#endif
+		len += ps3av_cmd_set_av_video_cs(&avb_param.buf[len],
+						 ps3av.av_port[i],
+						 video_mode->vid, av_video_cs,
+						 video_mode->aspect, id);
+	}
+	/* send command using avb pkt */
+	len += offsetof(struct ps3av_pkt_avb_param, buf);
+	res = ps3av_cmd_avb_param(&avb_param, len);
+	if (res == PS3AV_STATUS_NO_SYNC_HEAD)
+		printk(KERN_WARNING
+		       "%s: Command failed. Please try your request again. \n",
+		       __FUNCTION__);
+	else if (res)
+		dev_dbg(&ps3av_dev.core, "ps3av_cmd_avb_param failed\n");
+
+	msleep(1500);
+	/* av video mute */
+	ps3av_set_av_video_mute(PS3AV_CMD_MUTE_OFF);
+
+	return 0;
+}
+
+static int ps3av_vid2table_id(int vid)
+{
+	int i;
+
+	for (i = 1; i < ARRAY_SIZE(video_mode_table); i++)
+		if (video_mode_table[i].vid == vid)
+			return i;
+	return -1;
+}
+
+static int ps3av_resbit2vid(u32 res_50, u32 res_60)
+{
+	int vid = -1;
+
+	if (res_50 > res_60) {	/* if res_50 == res_60, res_60 will be used */
+		if (res_50 & PS3AV_RESBIT_1920x1080P)
+			vid = PS3AV_CMD_VIDEO_VID_1080P_50HZ;
+		else if (res_50 & PS3AV_RESBIT_1920x1080I)
+			vid = PS3AV_CMD_VIDEO_VID_1080I_50HZ;
+		else if (res_50 & PS3AV_RESBIT_1280x720P)
+			vid = PS3AV_CMD_VIDEO_VID_720P_50HZ;
+		else if (res_50 & PS3AV_RESBIT_720x576P)
+			vid = PS3AV_CMD_VIDEO_VID_576P;
+		else
+			vid = -1;
+	} else {
+		if (res_60 & PS3AV_RESBIT_1920x1080P)
+			vid = PS3AV_CMD_VIDEO_VID_1080P_60HZ;
+		else if (res_60 & PS3AV_RESBIT_1920x1080I)
+			vid = PS3AV_CMD_VIDEO_VID_1080I_60HZ;
+		else if (res_60 & PS3AV_RESBIT_1280x720P)
+			vid = PS3AV_CMD_VIDEO_VID_720P_60HZ;
+		else if (res_60 & PS3AV_RESBIT_720x480P)
+			vid = PS3AV_CMD_VIDEO_VID_480P;
+		else
+			vid = -1;
+	}
+	return vid;
+}
+
+static int ps3av_hdmi_get_vid(struct ps3av_info_monitor *info)
+{
+	u32 res_50, res_60;
+	int vid = -1;
+
+	if (info->monitor_type != PS3AV_MONITOR_TYPE_HDMI)
+		return -1;
+
+	/* check native resolution */
+	res_50 = info->res_50.native & PS3AV_RES_MASK_50;
+	res_60 = info->res_60.native & PS3AV_RES_MASK_60;
+	if (res_50 || res_60) {
+		vid = ps3av_resbit2vid(res_50, res_60);
+		return vid;
+	}
+
+	/* check resolution */
+	res_50 = info->res_50.res_bits & PS3AV_RES_MASK_50;
+	res_60 = info->res_60.res_bits & PS3AV_RES_MASK_60;
+	if (res_50 || res_60) {
+		vid = ps3av_resbit2vid(res_50, res_60);
+		return vid;
+	}
+
+	if (ps3av.region & PS3AV_REGION_60)
+		vid = PS3AV_DEFAULT_HDMI_VID_REG_60;
+	else
+		vid = PS3AV_DEFAULT_HDMI_VID_REG_50;
+	return vid;
+}
+
+static int ps3av_auto_videomode(struct ps3av_pkt_av_get_hw_conf *av_hw_conf,
+				int boot)
+{
+	int i, res, vid = -1, dvi = 0, rgb = 0;
+	struct ps3av_pkt_av_get_monitor_info monitor_info;
+	struct ps3av_info_monitor *info;
+
+	/* get vid for hdmi */
+	for (i = 0; i < av_hw_conf->num_of_hdmi; i++) {
+		res = ps3av_cmd_video_get_monitor_info(&monitor_info,
+						       PS3AV_CMD_AVPORT_HDMI_0 +
+						       i);
+		if (res < 0)
+			return -1;
+
+		ps3av_cmd_av_monitor_info_dump(&monitor_info);
+		info = &monitor_info.info;
+		/* check DVI */
+		if (info->monitor_type == PS3AV_MONITOR_TYPE_DVI) {
+			dvi = PS3AV_MODE_DVI;
+			break;
+		}
+		/* check HDMI */
+		vid = ps3av_hdmi_get_vid(info);
+		if (vid != -1) {
+			/* got valid vid */
+			break;
+		}
+	}
+
+	if (dvi) {
+		/* DVI mode */
+		vid = PS3AV_DEFAULT_DVI_VID;
+	} else if (vid == -1) {
+		/* no HDMI interface or HDMI is off */
+		if (ps3av.region & PS3AV_REGION_60)
+			vid = PS3AV_DEFAULT_AVMULTI_VID_REG_60;
+		else
+			vid = PS3AV_DEFAULT_AVMULTI_VID_REG_50;
+		if (ps3av.region & PS3AV_REGION_RGB)
+			rgb = PS3AV_MODE_RGB;
+	} else if (boot) {
+		/* HDMI: using DEFAULT HDMI_VID while booting up */
+		info = &monitor_info.info;
+		if (ps3av.region & PS3AV_REGION_60) {
+			if (info->res_60.res_bits & PS3AV_RESBIT_720x480P)
+				vid = PS3AV_DEFAULT_HDMI_VID_REG_60;
+			else if (info->res_50.res_bits & PS3AV_RESBIT_720x576P)
+				vid = PS3AV_DEFAULT_HDMI_VID_REG_50;
+			else {
+				/* default */
+				vid = PS3AV_DEFAULT_HDMI_VID_REG_60;
+			}
+		} else {
+			if (info->res_50.res_bits & PS3AV_RESBIT_720x576P)
+				vid = PS3AV_DEFAULT_HDMI_VID_REG_50;
+			else if (info->res_60.res_bits & PS3AV_RESBIT_720x480P)
+				vid = PS3AV_DEFAULT_HDMI_VID_REG_60;
+			else {
+				/* default */
+				vid = PS3AV_DEFAULT_HDMI_VID_REG_50;
+			}
+		}
+	}
+
+	return (ps3av_vid2table_id(vid) | dvi | rgb);
+}
+
+static int ps3av_get_hw_conf(struct ps3av *ps3av)
+{
+	int i, j, k, res;
+
+	/* get av_hw_conf */
+	res = ps3av_cmd_av_get_hw_conf(&ps3av->av_hw_conf);
+	if (res < 0)
+		return -1;
+
+	ps3av_cmd_av_hw_conf_dump(&ps3av->av_hw_conf);
+
+	for (i = 0; i < PS3AV_HEAD_MAX; i++)
+		ps3av->head[i] = PS3AV_CMD_VIDEO_HEAD_A + i;
+	for (i = 0; i < PS3AV_OPT_PORT_MAX; i++)
+		ps3av->opt_port[i] = PS3AV_CMD_AVPORT_SPDIF_0 + i;
+	for (i = 0; i < ps3av->av_hw_conf.num_of_hdmi; i++)
+		ps3av->av_port[i] = PS3AV_CMD_AVPORT_HDMI_0 + i;
+	for (j = 0; j < ps3av->av_hw_conf.num_of_avmulti; j++)
+		ps3av->av_port[i + j] = PS3AV_CMD_AVPORT_AVMULTI_0 + j;
+	for (k = 0; k < ps3av->av_hw_conf.num_of_spdif; k++)
+		ps3av->av_port[i + j + k] = PS3AV_CMD_AVPORT_SPDIF_0 + k;
+
+	/* set all audio port */
+	ps3av->audio_port = PS3AV_CMD_AUDIO_PORT_HDMI_0
+	    | PS3AV_CMD_AUDIO_PORT_HDMI_1
+	    | PS3AV_CMD_AUDIO_PORT_AVMULTI_0
+	    | PS3AV_CMD_AUDIO_PORT_SPDIF_0 | PS3AV_CMD_AUDIO_PORT_SPDIF_1;
+
+	return 0;
+}
+
+/* set mode using id */
+int ps3av_set_video_mode(u32 id, int boot)
+{
+	int size;
+	u32 option, old_id;
+
+	size = ARRAY_SIZE(video_mode_table);
+	if ((id & PS3AV_MODE_MASK) > size - 1 || id < 0) {
+		dev_dbg(&ps3av_dev.core, "%s: error id :%d\n", __FUNCTION__,
+			id);
+		return -EINVAL;
+	}
+
+	/* auto mode */
+	option = id & ~PS3AV_MODE_MASK;
+	if ((id & PS3AV_MODE_MASK) == 0) {
+		id = ps3av_auto_videomode(&ps3av.av_hw_conf, boot);
+		if (id < 1) {
+			printk(KERN_ERR "%s: invalid id :%d\n", __FUNCTION__,
+			       id);
+			return -EINVAL;
+		}
+		id |= option;
+	}
+
+	/* set videomode */
+	mutex_lock(&ps3av.mutex);
+	old_id = ps3av.ps3av_mode;
+	ps3av.ps3av_mode = id;
+	if (ps3av_set_videomode(id, old_id))
+		ps3av.ps3av_mode = old_id;
+	mutex_unlock(&ps3av.mutex);
+
+	return 0;
+}
+
+EXPORT_SYMBOL_GPL(ps3av_set_video_mode);
+
+int ps3av_set_mode(u32 id, int boot)
+{
+	int res;
+
+	res = ps3av_set_video_mode(id, boot);
+	if (res)
+		return res;
+
+	res = ps3av_set_audio_mode(PS3AV_CMD_AUDIO_NUM_OF_CH_2,
+				   PS3AV_CMD_AUDIO_FS_48K,
+				   PS3AV_CMD_AUDIO_WORD_BITS_16,
+				   PS3AV_CMD_AUDIO_FORMAT_PCM,
+				   PS3AV_CMD_AUDIO_SOURCE_SERIAL);
+	if (res)
+		return res;
+
+	return 0;
+}
+
+EXPORT_SYMBOL_GPL(ps3av_set_mode);
+
+int ps3av_get_mode(void)
+{
+	return ps3av.ps3av_mode;
+}
+
+EXPORT_SYMBOL_GPL(ps3av_get_mode);
+
+int ps3av_get_scanmode(int id)
+{
+	int size;
+
+	id = id & PS3AV_MODE_MASK;
+	size = ARRAY_SIZE(video_mode_table);
+	if (id > size - 1 || id < 0) {
+		printk(KERN_ERR "%s: invalid mode %d\n", __FUNCTION__, id);
+		return -EINVAL;
+	}
+	return video_mode_table[id].interlace;
+}
+
+EXPORT_SYMBOL_GPL(ps3av_get_scanmode);
+
+int ps3av_get_refresh_rate(int id)
+{
+	int size;
+
+	id = id & PS3AV_MODE_MASK;
+	size = ARRAY_SIZE(video_mode_table);
+	if (id > size - 1 || id < 0) {
+		printk(KERN_ERR "%s: invalid mode %d\n", __FUNCTION__, id);
+		return -EINVAL;
+	}
+	return video_mode_table[id].freq;
+}
+
+EXPORT_SYMBOL_GPL(ps3av_get_refresh_rate);
+
+/* get resolution by video_mode */
+int ps3av_video_mode2res(u32 id, u32 *xres, u32 *yres)
+{
+	int size;
+
+	id = id & PS3AV_MODE_MASK;
+	size = ARRAY_SIZE(video_mode_table);
+	if (id > size - 1 || id < 0) {
+		printk(KERN_ERR "%s: invalid mode %d\n", __FUNCTION__, id);
+		return -EINVAL;
+	}
+	*xres = video_mode_table[id].x;
+	*yres = video_mode_table[id].y;
+	return 0;
+}
+
+EXPORT_SYMBOL_GPL(ps3av_video_mode2res);
+
+/* mute */
+int ps3av_video_mute(int mute)
+{
+	return ps3av_set_av_video_mute(mute ? PS3AV_CMD_MUTE_ON
+					    : PS3AV_CMD_MUTE_OFF);
+}
+
+EXPORT_SYMBOL_GPL(ps3av_video_mute);
+
+int ps3av_audio_mute(int mute)
+{
+	return ps3av_set_audio_mute(mute ? PS3AV_CMD_MUTE_ON
+					 : PS3AV_CMD_MUTE_OFF);
+}
+
+EXPORT_SYMBOL_GPL(ps3av_audio_mute);
+
+int ps3av_dev_open(void)
+{
+	int status = 0;
+
+	mutex_lock(&ps3av.mutex);
+	if (!ps3av.open_count++) {
+		status = lv1_gpu_open(0);
+		if (status) {
+			printk(KERN_ERR "%s: lv1_gpu_open failed %d\n",
+			       __FUNCTION__, status);
+			ps3av.open_count--;
+		}
+	}
+	mutex_unlock(&ps3av.mutex);
+
+	return status;
+}
+
+EXPORT_SYMBOL_GPL(ps3av_dev_open);
+
+int ps3av_dev_close(void)
+{
+	int status = 0;
+
+	mutex_lock(&ps3av.mutex);
+	if (ps3av.open_count <= 0) {
+		printk(KERN_ERR "%s: GPU already closed\n", __FUNCTION__);
+		status = -1;
+	} else if (!--ps3av.open_count) {
+		status = lv1_gpu_close();
+		if (status)
+			printk(KERN_WARNING "%s: lv1_gpu_close failed %d\n",
+			       __FUNCTION__, status);
+	}
+	mutex_unlock(&ps3av.mutex);
+
+	return status;
+}
+
+EXPORT_SYMBOL_GPL(ps3av_dev_close);
+
+static int ps3av_probe(struct ps3_vuart_port_device *dev)
+{
+	int res;
+	u32 id;
+
+	dev_dbg(&ps3av_dev.core, "init ...\n");
+	dev_dbg(&ps3av_dev.core, "  timeout=%d\n", timeout);
+
+	memset(&ps3av, 0, sizeof(ps3av));
+
+	init_MUTEX(&ps3av.sem);
+	mutex_init(&ps3av.mutex);
+	ps3av.ps3av_mode = 0;
+	ps3av.dev = dev;
+
+	ps3av.available = 1;
+	switch (ps3_os_area_get_av_multi_out()) {
+	case PS3_PARAM_AV_MULTI_OUT_NTSC:
+		ps3av.region = PS3AV_REGION_60;
+		break;
+	case PS3_PARAM_AV_MULTI_OUT_PAL_YCBCR:
+	case PS3_PARAM_AV_MULTI_OUT_SECAM:
+		ps3av.region = PS3AV_REGION_50;
+		break;
+	case PS3_PARAM_AV_MULTI_OUT_PAL_RGB:
+		ps3av.region = PS3AV_REGION_50 | PS3AV_REGION_RGB;
+		break;
+	default:
+		ps3av.region = PS3AV_REGION_60;
+		break;
+	}
+
+	/* init avsetting modules */
+	res = ps3av_cmd_init();
+	if (res < 0)
+		printk(KERN_ERR "%s: ps3av_cmd_init failed %d\n", __FUNCTION__,
+		       res);
+
+	ps3av_get_hw_conf(&ps3av);
+	id = ps3av_auto_videomode(&ps3av.av_hw_conf, 1);
+	mutex_lock(&ps3av.mutex);
+	ps3av.ps3av_mode = id;
+	mutex_unlock(&ps3av.mutex);
+
+	dev_dbg(&ps3av_dev.core, "init...done\n");
+
+	return 0;
+}
+
+static int ps3av_remove(struct ps3_vuart_port_device *dev)
+{
+	if (ps3av.available) {
+		ps3av_cmd_fin();
+		ps3av.available = 0;
+	}
+
+	return 0;
+}
+
+static void ps3av_shutdown(struct ps3_vuart_port_device *dev)
+{
+	ps3av_remove(dev);
+}
+
+static struct ps3_vuart_port_driver ps3av_driver = {
+	.match_id = PS3_MATCH_ID_AV_SETTINGS,
+	.core = {
+		.name = "ps3_av",
+	},
+	.probe = ps3av_probe,
+	.remove = ps3av_remove,
+	.shutdown = ps3av_shutdown,
+};
+
+static int ps3av_module_init(void)
+{
+	int error = ps3_vuart_port_driver_register(&ps3av_driver);
+	if (error) {
+		printk(KERN_ERR
+		       "%s: ps3_vuart_port_driver_register failed %d\n",
+		       __FUNCTION__, error);
+		return error;
+	}
+
+	error = ps3_vuart_port_device_register(&ps3av_dev);
+	if (error)
+		printk(KERN_ERR
+		       "%s: ps3_vuart_port_device_register failed %d\n",
+		       __FUNCTION__, error);
+
+	return error;
+}
+
+static void __exit ps3av_module_exit(void)
+{
+	device_unregister(&ps3av_dev.core);
+	ps3_vuart_port_driver_unregister(&ps3av_driver);
+}
+
+subsys_initcall(ps3av_module_init);
+module_exit(ps3av_module_exit);
--- /dev/null
+++ ps3-linux-2.6.20-rc6/drivers/ps3/ps3av_cmd.c
@@ -0,0 +1,1016 @@
+/*
+ * Copyright (C) 2006 Sony Computer Entertainment Inc.
+ * Copyright 2006, 2007 Sony Corporation
+ *
+ * AV backend support for PS3
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published
+ * by the Free Software Foundation; version 2 of the License.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ */
+
+#include <linux/module.h>
+#include <linux/kernel.h>
+#include <linux/delay.h>
+#include <asm/ps3av.h>
+#include <asm/ps3.h>
+
+
+static const struct video_fmt {
+	u32 format;
+	u32 order;
+} ps3av_video_fmt_table[] = {
+	{ PS3AV_CMD_VIDEO_FORMAT_ARGB_8BIT, PS3AV_CMD_VIDEO_ORDER_RGB },
+	{ PS3AV_CMD_VIDEO_FORMAT_ARGB_8BIT, PS3AV_CMD_VIDEO_ORDER_BGR },
+};
+
+static const struct {
+	int cs;
+	u32 av;
+	u32 bl;
+} ps3av_cs_video2av_table[] = {
+	{
+		.cs = PS3AV_CMD_VIDEO_CS_RGB_8,
+		.av = PS3AV_CMD_AV_CS_RGB_8,
+		.bl = PS3AV_CMD_AV_CS_8
+	}, {
+		.cs = PS3AV_CMD_VIDEO_CS_RGB_10,
+		.av = PS3AV_CMD_AV_CS_RGB_8,
+		.bl = PS3AV_CMD_AV_CS_8
+	}, {
+		.cs = PS3AV_CMD_VIDEO_CS_RGB_12,
+		.av = PS3AV_CMD_AV_CS_RGB_8,
+		.bl = PS3AV_CMD_AV_CS_8
+	}, {
+		.cs = PS3AV_CMD_VIDEO_CS_YUV444_8,
+		.av = PS3AV_CMD_AV_CS_YUV444_8,
+		.bl = PS3AV_CMD_AV_CS_8
+	}, {
+		.cs = PS3AV_CMD_VIDEO_CS_YUV444_10,
+		.av = PS3AV_CMD_AV_CS_YUV444_8,
+		.bl = PS3AV_CMD_AV_CS_10
+	}, {
+		.cs = PS3AV_CMD_VIDEO_CS_YUV444_12,
+		.av = PS3AV_CMD_AV_CS_YUV444_8,
+		.bl = PS3AV_CMD_AV_CS_10
+	}, {
+		.cs = PS3AV_CMD_VIDEO_CS_YUV422_8,
+		.av = PS3AV_CMD_AV_CS_YUV422_8,
+		.bl = PS3AV_CMD_AV_CS_10
+	}, {
+		.cs = PS3AV_CMD_VIDEO_CS_YUV422_10,
+		.av = PS3AV_CMD_AV_CS_YUV422_8,
+		.bl = PS3AV_CMD_AV_CS_10
+	}, {
+		.cs = PS3AV_CMD_VIDEO_CS_YUV422_12,
+		.av = PS3AV_CMD_AV_CS_YUV422_8,
+		.bl = PS3AV_CMD_AV_CS_12
+	}, {
+		.cs = PS3AV_CMD_VIDEO_CS_XVYCC_8,
+		.av = PS3AV_CMD_AV_CS_XVYCC_8,
+		.bl = PS3AV_CMD_AV_CS_12
+	}, {
+		.cs = PS3AV_CMD_VIDEO_CS_XVYCC_10,
+		.av = PS3AV_CMD_AV_CS_XVYCC_8,
+		.bl = PS3AV_CMD_AV_CS_12
+	}, {
+		.cs = PS3AV_CMD_VIDEO_CS_XVYCC_12,
+		.av = PS3AV_CMD_AV_CS_XVYCC_8,
+		.bl = PS3AV_CMD_AV_CS_12
+	}
+};
+
+static u32 ps3av_cs_video2av(int cs)
+{
+	unsigned int i;
+
+	for (i = 0; i < ARRAY_SIZE(ps3av_cs_video2av_table); i++)
+		if (ps3av_cs_video2av_table[i].cs == cs)
+			return ps3av_cs_video2av_table[i].av;
+
+	return PS3AV_CMD_AV_CS_RGB_8;
+}
+
+static u32 ps3av_cs_video2av_bitlen(int cs)
+{
+	unsigned int i;
+
+	for (i = 0; i < ARRAY_SIZE(ps3av_cs_video2av_table); i++)
+		if (ps3av_cs_video2av_table[i].cs == cs)
+			return ps3av_cs_video2av_table[i].bl;
+
+	return PS3AV_CMD_AV_CS_8;
+}
+
+static const struct {
+	int vid;
+	u32 av;
+} ps3av_vid_video2av_table[] = {
+	{ PS3AV_CMD_VIDEO_VID_480I, PS3AV_CMD_AV_VID_480I },
+	{ PS3AV_CMD_VIDEO_VID_480P, PS3AV_CMD_AV_VID_480P },
+	{ PS3AV_CMD_VIDEO_VID_576I, PS3AV_CMD_AV_VID_576I },
+	{ PS3AV_CMD_VIDEO_VID_576P, PS3AV_CMD_AV_VID_576P },
+	{ PS3AV_CMD_VIDEO_VID_1080I_60HZ, PS3AV_CMD_AV_VID_1080I_60HZ },
+	{ PS3AV_CMD_VIDEO_VID_720P_60HZ, PS3AV_CMD_AV_VID_720P_60HZ },
+	{ PS3AV_CMD_VIDEO_VID_1080P_60HZ, PS3AV_CMD_AV_VID_1080P_60HZ },
+	{ PS3AV_CMD_VIDEO_VID_1080I_50HZ, PS3AV_CMD_AV_VID_1080I_50HZ },
+	{ PS3AV_CMD_VIDEO_VID_720P_50HZ, PS3AV_CMD_AV_VID_720P_50HZ },
+	{ PS3AV_CMD_VIDEO_VID_1080P_50HZ, PS3AV_CMD_AV_VID_1080P_50HZ },
+	{ PS3AV_CMD_VIDEO_VID_WXGA, PS3AV_CMD_AV_VID_WXGA },
+	{ PS3AV_CMD_VIDEO_VID_SXGA, PS3AV_CMD_AV_VID_SXGA },
+	{ PS3AV_CMD_VIDEO_VID_WUXGA, PS3AV_CMD_AV_VID_WUXGA }
+};
+
+static u32 ps3av_vid_video2av(int vid)
+{
+	unsigned int i;
+
+	for (i = 0; i < ARRAY_SIZE(ps3av_vid_video2av_table); i++)
+		if (ps3av_vid_video2av_table[i].vid == vid)
+			return ps3av_vid_video2av_table[i].av;
+
+	return PS3AV_CMD_AV_VID_480P;
+}
+
+int ps3av_cmd_init(void)
+{
+	int res;
+	struct ps3av_pkt_av_init av_init;
+	struct ps3av_pkt_video_init video_init;
+	struct ps3av_pkt_audio_init audio_init;
+
+	/* video init */
+	memset(&video_init, 0, sizeof(video_init));
+
+	res = ps3av_do_pkt(PS3AV_CID_VIDEO_INIT, sizeof(video_init.send_hdr),
+			   sizeof(video_init), &video_init.send_hdr);
+	if (res < 0)
+		return res;
+
+	res = get_status(&video_init);
+	if (res) {
+		printk(KERN_ERR "PS3AV_CID_VIDEO_INIT: failed %x\n", res);
+		return res;
+	}
+
+	/* audio init */
+	memset(&audio_init, 0, sizeof(audio_init));
+
+	res = ps3av_do_pkt(PS3AV_CID_AUDIO_INIT, sizeof(audio_init.send_hdr),
+			   sizeof(audio_init), &audio_init.send_hdr);
+	if (res < 0)
+		return res;
+
+	res = get_status(&audio_init);
+	if (res) {
+		printk(KERN_ERR "PS3AV_CID_AUDIO_INIT: failed %x\n", res);
+		return res;
+	}
+
+	/* av init */
+	memset(&av_init, 0, sizeof(av_init));
+	av_init.event_bit = 0;
+
+	res = ps3av_do_pkt(PS3AV_CID_AV_INIT, sizeof(av_init), sizeof(av_init),
+			   &av_init.send_hdr);
+	if (res < 0)
+		return res;
+
+	res = get_status(&av_init);
+	if (res)
+		printk(KERN_ERR "PS3AV_CID_AV_INIT: failed %x\n", res);
+
+	return res;
+}
+
+int ps3av_cmd_fin(void)
+{
+	int res;
+	struct ps3av_pkt_av_fin av_fin;
+
+	memset(&av_fin, 0, sizeof(av_fin));
+
+	res = ps3av_do_pkt(PS3AV_CID_AV_FIN, sizeof(av_fin.send_hdr),
+			   sizeof(av_fin), &av_fin.send_hdr);
+	if (res < 0)
+		return res;
+
+	res = get_status(&av_fin);
+	if (res)
+		printk(KERN_ERR "PS3AV_CID_AV_FIN: failed %x\n", res);
+
+	return res;
+}
+
+int ps3av_cmd_av_video_mute(int num_of_port, u32 *port, u32 mute)
+{
+	int i, send_len, res;
+	struct ps3av_pkt_av_video_mute av_video_mute;
+
+	if (num_of_port > PS3AV_MUTE_PORT_MAX)
+		return -EINVAL;
+
+	memset(&av_video_mute, 0, sizeof(av_video_mute));
+	for (i = 0; i < num_of_port; i++) {
+		av_video_mute.mute[i].avport = port[i];
+		av_video_mute.mute[i].mute = mute;
+	}
+
+	send_len = sizeof(av_video_mute.send_hdr) +
+	    sizeof(struct ps3av_av_mute) * num_of_port;
+	res = ps3av_do_pkt(PS3AV_CID_AV_VIDEO_MUTE, send_len,
+			   sizeof(av_video_mute), &av_video_mute.send_hdr);
+	if (res < 0)
+		return res;
+
+	res = get_status(&av_video_mute);
+	if (res)
+		printk(KERN_ERR "PS3AV_CID_AV_VIDEO_MUTE: failed %x\n", res);
+
+	return res;
+}
+
+int ps3av_cmd_av_video_disable_sig(u32 port)
+{
+	int res;
+	struct ps3av_pkt_av_video_disable_sig av_video_sig;
+
+	memset(&av_video_sig, 0, sizeof(av_video_sig));
+	av_video_sig.avport = port;
+
+	res = ps3av_do_pkt(PS3AV_CID_AV_VIDEO_DISABLE_SIG,
+			   sizeof(av_video_sig), sizeof(av_video_sig),
+			   &av_video_sig.send_hdr);
+	if (res < 0)
+		return res;
+
+	res = get_status(&av_video_sig);
+	if (res)
+		printk(KERN_ERR
+		       "PS3AV_CID_AV_VIDEO_DISABLE_SIG: failed %x port:%x\n",
+		       res, port);
+
+	return res;
+}
+
+int ps3av_cmd_av_tv_mute(u32 avport, u32 mute)
+{
+	int res;
+	struct ps3av_pkt_av_tv_mute tv_mute;
+
+	memset(&tv_mute, 0, sizeof(tv_mute));
+	tv_mute.avport = avport;
+	tv_mute.mute = mute;
+
+	res = ps3av_do_pkt(PS3AV_CID_AV_TV_MUTE, sizeof(tv_mute),
+			   sizeof(tv_mute), &tv_mute.send_hdr);
+	if (res < 0)
+		return res;
+
+	res = get_status(&tv_mute);
+	if (res)
+		printk(KERN_ERR "PS3AV_CID_AV_TV_MUTE: failed %x port:%x\n",
+		       res, avport);
+
+	return res;
+}
+
+int ps3av_cmd_enable_event(void)
+{
+	int res;
+	struct ps3av_pkt_av_event av_event;
+
+	memset(&av_event, 0, sizeof(av_event));
+	av_event.event_bit = PS3AV_CMD_EVENT_BIT_UNPLUGGED |
+	    PS3AV_CMD_EVENT_BIT_PLUGGED | PS3AV_CMD_EVENT_BIT_HDCP_DONE;
+
+	res = ps3av_do_pkt(PS3AV_CID_AV_ENABLE_EVENT, sizeof(av_event),
+			   sizeof(av_event), &av_event.send_hdr);
+	if (res < 0)
+		return res;
+
+	res = get_status(&av_event);
+	if (res)
+		printk(KERN_ERR "PS3AV_CID_AV_ENABLE_EVENT: failed %x\n", res);
+
+	return res;
+}
+
+int ps3av_cmd_av_hdmi_mode(u8 mode)
+{
+	int res;
+	struct ps3av_pkt_av_hdmi_mode hdmi_mode;
+
+	memset(&hdmi_mode, 0, sizeof(hdmi_mode));
+	hdmi_mode.mode = mode;
+
+	res = ps3av_do_pkt(PS3AV_CID_AV_HDMI_MODE, sizeof(hdmi_mode),
+			   sizeof(hdmi_mode), &hdmi_mode.send_hdr);
+	if (res < 0)
+		return res;
+
+	res = get_status(&hdmi_mode);
+	if (res && res != PS3AV_STATUS_UNSUPPORTED_HDMI_MODE)
+		printk(KERN_ERR "PS3AV_CID_AV_HDMI_MODE: failed %x\n", res);
+
+	return res;
+}
+
+u32 ps3av_cmd_set_av_video_cs(void *p, u32 avport, int video_vid, int cs_out,
+			      int aspect, u32 id)
+{
+	struct ps3av_pkt_av_video_cs *av_video_cs;
+
+	av_video_cs = (struct ps3av_pkt_av_video_cs *)p;
+	if (video_vid == -1)
+		video_vid = PS3AV_CMD_VIDEO_VID_720P_60HZ;
+	if (cs_out == -1)
+		cs_out = PS3AV_CMD_VIDEO_CS_YUV444_8;
+	if (aspect == -1)
+		aspect = 0;
+
+	memset(av_video_cs, 0, sizeof(*av_video_cs));
+	ps3av_set_hdr(PS3AV_CID_AV_VIDEO_CS, sizeof(*av_video_cs),
+		      &av_video_cs->send_hdr);
+	av_video_cs->avport = avport;
+	/* should be same as video_mode.resolution */
+	av_video_cs->av_vid = ps3av_vid_video2av(video_vid);
+	av_video_cs->av_cs_out = ps3av_cs_video2av(cs_out);
+	/* should be same as video_mode.video_cs_out */
+	av_video_cs->av_cs_in = ps3av_cs_video2av(PS3AV_CMD_VIDEO_CS_RGB_8);
+	av_video_cs->bitlen_out = ps3av_cs_video2av_bitlen(cs_out);
+	av_video_cs->aspect = aspect;
+	if (id & PS3AV_MODE_DITHER) {
+		av_video_cs->dither = PS3AV_CMD_AV_DITHER_ON
+		    | PS3AV_CMD_AV_DITHER_8BIT;
+	} else {
+		/* default off */
+		av_video_cs->dither = PS3AV_CMD_AV_DITHER_OFF;
+	}
+
+	return sizeof(*av_video_cs);
+}
+
+u32 ps3av_cmd_set_video_mode(void *p, u32 head, int video_vid, int video_fmt,
+			     u32 id)
+{
+	struct ps3av_pkt_video_mode *video_mode;
+	u32 x, y;
+
+	video_mode = (struct ps3av_pkt_video_mode *)p;
+	if (video_vid == -1)
+		video_vid = PS3AV_CMD_VIDEO_VID_720P_60HZ;
+	if (video_fmt == -1)
+		video_fmt = PS3AV_CMD_VIDEO_FMT_X8R8G8B8;
+
+	if (ps3av_video_mode2res(id, &x, &y))
+		return 0;
+
+	/* video mode */
+	memset(video_mode, 0, sizeof(*video_mode));
+	ps3av_set_hdr(PS3AV_CID_VIDEO_MODE, sizeof(*video_mode),
+		      &video_mode->send_hdr);
+	video_mode->video_head = head;
+	if (video_vid == PS3AV_CMD_VIDEO_VID_480I
+	    && head == PS3AV_CMD_VIDEO_HEAD_B)
+		video_mode->video_vid = PS3AV_CMD_VIDEO_VID_480I_A;
+	else
+		video_mode->video_vid = video_vid;
+	video_mode->width = (u16) x;
+	video_mode->height = (u16) y;
+	video_mode->pitch = video_mode->width * 4;	/* line_length */
+	video_mode->video_out_format = PS3AV_CMD_VIDEO_OUT_FORMAT_RGB_12BIT;
+	video_mode->video_format = ps3av_video_fmt_table[video_fmt].format;
+	video_mode->video_order = ps3av_video_fmt_table[video_fmt].order;
+
+	pr_debug("%s: video_mode:vid:%x width:%d height:%d pitch:%d out_format:%d format:%x order:%x\n",
+		__FUNCTION__, video_vid, video_mode->width, video_mode->height,
+		video_mode->pitch, video_mode->video_out_format,
+		video_mode->video_format, video_mode->video_order);
+	return sizeof(*video_mode);
+}
+
+int ps3av_cmd_video_format_black(u32 head, u32 video_fmt, u32 mute)
+{
+	int res;
+	struct ps3av_pkt_video_format video_format;
+
+	memset(&video_format, 0, sizeof(video_format));
+	video_format.video_head = head;
+	if (mute != PS3AV_CMD_MUTE_OFF)
+		video_format.video_format = PS3AV_CMD_VIDEO_FORMAT_BLACK;
+	else
+		video_format.video_format =
+		    ps3av_video_fmt_table[video_fmt].format;
+	video_format.video_order = ps3av_video_fmt_table[video_fmt].order;
+
+	res = ps3av_do_pkt(PS3AV_CID_VIDEO_FORMAT, sizeof(video_format),
+			   sizeof(video_format), &video_format.send_hdr);
+	if (res < 0)
+		return res;
+
+	res = get_status(&video_format);
+	if (res)
+		printk(KERN_ERR "PS3AV_CID_VIDEO_FORMAT: failed %x\n", res);
+
+	return res;
+}
+
+
+int ps3av_cmd_av_audio_mute(int num_of_port, u32 *port, u32 mute)
+{
+	int i, res;
+	struct ps3av_pkt_av_audio_mute av_audio_mute;
+
+	if (num_of_port > PS3AV_MUTE_PORT_MAX)
+		return -EINVAL;
+
+	/* audio mute */
+	memset(&av_audio_mute, 0, sizeof(av_audio_mute));
+	for (i = 0; i < num_of_port; i++) {
+		av_audio_mute.mute[i].avport = port[i];
+		av_audio_mute.mute[i].mute = mute;
+	}
+
+	res = ps3av_do_pkt(PS3AV_CID_AV_AUDIO_MUTE,
+			   sizeof(av_audio_mute.send_hdr) +
+			   sizeof(struct ps3av_av_mute) * num_of_port,
+			   sizeof(av_audio_mute), &av_audio_mute.send_hdr);
+	if (res < 0)
+		return res;
+
+	res = get_status(&av_audio_mute);
+	if (res)
+		printk(KERN_ERR "PS3AV_CID_AV_AUDIO_MUTE: failed %x\n", res);
+
+	return res;
+}
+
+static const struct {
+	u32 fs;
+	u8 mclk;
+} ps3av_cnv_mclk_table[] = {
+	{ PS3AV_CMD_AUDIO_FS_44K, PS3AV_CMD_AV_MCLK_512 },
+	{ PS3AV_CMD_AUDIO_FS_48K, PS3AV_CMD_AV_MCLK_512 },
+	{ PS3AV_CMD_AUDIO_FS_88K, PS3AV_CMD_AV_MCLK_256 },
+	{ PS3AV_CMD_AUDIO_FS_96K, PS3AV_CMD_AV_MCLK_256 },
+	{ PS3AV_CMD_AUDIO_FS_176K, PS3AV_CMD_AV_MCLK_128 },
+	{ PS3AV_CMD_AUDIO_FS_192K, PS3AV_CMD_AV_MCLK_128 }
+};
+
+static u8 ps3av_cnv_mclk(u32 fs)
+{
+	unsigned int i;
+
+	for (i = 0; i < ARRAY_SIZE(ps3av_cnv_mclk_table); i++)
+		if (ps3av_cnv_mclk_table[i].fs == fs)
+			return ps3av_cnv_mclk_table[i].mclk;
+
+	printk(KERN_ERR "%s failed, fs:%x\n", __FUNCTION__, fs);
+	return 0;
+}
+
+#define BASE	PS3AV_CMD_AUDIO_FS_44K
+
+static const u32 ps3av_ns_table[][5] = {
+					/*   D1,    D2,    D3,    D4,    D5 */
+	[PS3AV_CMD_AUDIO_FS_44K-BASE]	{  6272,  6272, 17836, 17836,  8918 },
+	[PS3AV_CMD_AUDIO_FS_48K-BASE]	{  6144,  6144, 11648, 11648,  5824 },
+	[PS3AV_CMD_AUDIO_FS_88K-BASE]	{ 12544, 12544, 35672, 35672, 17836 },
+	[PS3AV_CMD_AUDIO_FS_96K-BASE]	{ 12288, 12288, 23296, 23296, 11648 },
+	[PS3AV_CMD_AUDIO_FS_176K-BASE]	{ 25088, 25088, 71344, 71344, 35672 },
+	[PS3AV_CMD_AUDIO_FS_192K-BASE]	{ 24576, 24576, 46592, 46592, 23296 }
+};
+
+static void ps3av_cnv_ns(u8 *ns, u32 fs, u32 video_vid)
+{
+	u32 av_vid, ns_val;
+	u8 *p = ns;
+	int d;
+
+	d = ns_val = 0;
+	av_vid = ps3av_vid_video2av(video_vid);
+	switch (av_vid) {
+	case PS3AV_CMD_AV_VID_480I:
+	case PS3AV_CMD_AV_VID_576I:
+		d = 0;
+		break;
+	case PS3AV_CMD_AV_VID_480P:
+	case PS3AV_CMD_AV_VID_576P:
+		d = 1;
+		break;
+	case PS3AV_CMD_AV_VID_1080I_60HZ:
+	case PS3AV_CMD_AV_VID_1080I_50HZ:
+		d = 2;
+		break;
+	case PS3AV_CMD_AV_VID_720P_60HZ:
+	case PS3AV_CMD_AV_VID_720P_50HZ:
+		d = 3;
+		break;
+	case PS3AV_CMD_AV_VID_1080P_60HZ:
+	case PS3AV_CMD_AV_VID_1080P_50HZ:
+	case PS3AV_CMD_AV_VID_WXGA:
+	case PS3AV_CMD_AV_VID_SXGA:
+	case PS3AV_CMD_AV_VID_WUXGA:
+		d = 4;
+		break;
+	default:
+		printk(KERN_ERR "%s failed, vid:%x\n", __FUNCTION__,
+		       video_vid);
+		break;
+	}
+
+	if (fs < PS3AV_CMD_AUDIO_FS_44K || fs > PS3AV_CMD_AUDIO_FS_192K)
+		printk(KERN_ERR "%s failed, fs:%x\n", __FUNCTION__, fs);
+	else
+		ns_val = ps3av_ns_table[PS3AV_CMD_AUDIO_FS_44K-BASE][d];
+
+	*p++ = ns_val & 0x000000FF;
+	*p++ = (ns_val & 0x0000FF00) >> 8;
+	*p = (ns_val & 0x00FF0000) >> 16;
+}
+
+#undef BASE
+
+static u8 ps3av_cnv_enable(u32 source, u8 *enable)
+{
+	u8 *p, ret = 0;
+
+	if (source == PS3AV_CMD_AUDIO_SOURCE_SPDIF) {
+		ret = 0x03;
+	} else if (source == PS3AV_CMD_AUDIO_SOURCE_SERIAL) {
+		p = enable;
+		ret = ((p[0] << 4) + (p[1] << 5) + (p[2] << 6) + (p[3] << 7)) |
+		      0x01;
+	} else
+		printk(KERN_ERR "%s failed, source:%x\n", __FUNCTION__,
+		       source);
+	return ret;
+}
+
+static u8 ps3av_cnv_fifomap(u8 *map)
+{
+	u8 *p, ret = 0;
+
+	p = map;
+	ret = p[0] + (p[1] << 2) + (p[2] << 4) + (p[3] << 6);
+	return ret;
+}
+
+static u8 ps3av_cnv_inputlen(u32 word_bits)
+{
+	u8 ret = 0;
+
+	switch (word_bits) {
+	case PS3AV_CMD_AUDIO_WORD_BITS_16:
+		ret = PS3AV_CMD_AV_INPUTLEN_16;
+		break;
+	case PS3AV_CMD_AUDIO_WORD_BITS_20:
+		ret = PS3AV_CMD_AV_INPUTLEN_20;
+		break;
+	case PS3AV_CMD_AUDIO_WORD_BITS_24:
+		ret = PS3AV_CMD_AV_INPUTLEN_24;
+		break;
+	default:
+		printk(KERN_ERR "%s failed, word_bits:%x\n", __FUNCTION__,
+		       word_bits);
+		break;
+	}
+	return ret;
+}
+
+static u8 ps3av_cnv_layout(u32 num_of_ch)
+{
+	if (num_of_ch > PS3AV_CMD_AUDIO_NUM_OF_CH_8) {
+		printk(KERN_ERR "%s failed, num_of_ch:%x\n", __FUNCTION__,
+		       num_of_ch);
+		return 0;
+	}
+
+	return num_of_ch == PS3AV_CMD_AUDIO_NUM_OF_CH_2 ? 0x0 : 0x1;
+}
+
+static void ps3av_cnv_info(struct ps3av_audio_info_frame *info,
+			   const struct ps3av_pkt_audio_mode *mode)
+{
+	info->pb1.cc = mode->audio_num_of_ch + 1;	/* CH2:0x01 --- CH8:0x07 */
+	info->pb1.ct = 0;
+	info->pb2.sf = 0;
+	info->pb2.ss = 0;
+
+	info->pb3 = 0;		/* check mode->audio_format ?? */
+	info->pb4 = mode->audio_layout;
+	info->pb5.dm = mode->audio_downmix;
+	info->pb5.lsv = mode->audio_downmix_level;
+}
+
+static void ps3av_cnv_chstat(u8 *chstat, u8 *cs_info)
+{
+	memcpy(chstat, cs_info, 5);
+}
+
+u32 ps3av_cmd_set_av_audio_param(void *p, u32 port,
+				 const struct ps3av_pkt_audio_mode *audio_mode,
+				 u32 video_vid)
+{
+	struct ps3av_pkt_av_audio_param *param;
+
+	param = (struct ps3av_pkt_av_audio_param *)p;
+
+	memset(param, 0, sizeof(*param));
+	ps3av_set_hdr(PS3AV_CID_AV_AUDIO_PARAM, sizeof(*param),
+		      &param->send_hdr);
+
+	param->avport = port;
+	param->mclk = ps3av_cnv_mclk(audio_mode->audio_fs) | 0x80;
+	ps3av_cnv_ns(param->ns, audio_mode->audio_fs, video_vid);
+	param->enable = ps3av_cnv_enable(audio_mode->audio_source,
+					 audio_mode->audio_enable);
+	param->swaplr = 0x09;
+	param->fifomap = ps3av_cnv_fifomap(audio_mode->audio_map);
+	param->inputctrl = 0x49;
+	param->inputlen = ps3av_cnv_inputlen(audio_mode->audio_word_bits);
+	param->layout = ps3av_cnv_layout(audio_mode->audio_num_of_ch);
+	ps3av_cnv_info(&param->info, audio_mode);
+	ps3av_cnv_chstat(param->chstat, audio_mode->audio_cs_info);
+
+	return sizeof(*param);
+}
+
+/* default cs val */
+static const u8 ps3av_mode_cs_info[] = {
+	0x00, 0x09, 0x00, 0x02, 0x01, 0x00, 0x00, 0x00
+};
+
+#define CS_44	0x00
+#define CS_48	0x02
+#define CS_88	0x08
+#define CS_96	0x0a
+#define CS_176	0x0c
+#define CS_192	0x0e
+#define CS_MASK	0x0f
+#define CS_BIT	0x40
+
+void ps3av_cmd_set_audio_mode(struct ps3av_pkt_audio_mode *audio, u32 avport,
+			      u32 ch, u32 fs, u32 word_bits, u32 format,
+			      u32 source)
+{
+	int spdif_through, spdif_bitstream;
+	int i;
+
+	if (!(ch | fs | format | word_bits | source)) {
+		ch = PS3AV_CMD_AUDIO_NUM_OF_CH_2;
+		fs = PS3AV_CMD_AUDIO_FS_48K;
+		word_bits = PS3AV_CMD_AUDIO_WORD_BITS_16;
+		format = PS3AV_CMD_AUDIO_FORMAT_PCM;
+		source = PS3AV_CMD_AUDIO_SOURCE_SERIAL;
+	}
+	spdif_through = spdif_bitstream = 0;	/* XXX not supported */
+
+	/* audio mode */
+	memset(audio, 0, sizeof(*audio));
+	ps3av_set_hdr(PS3AV_CID_AUDIO_MODE, sizeof(*audio), &audio->send_hdr);
+
+	audio->avport = (u8) avport;
+	audio->mask = 0x0FFF;	/* XXX set all */
+	audio->audio_num_of_ch = ch;
+	audio->audio_fs = fs;
+	audio->audio_word_bits = word_bits;
+	audio->audio_format = format;
+	audio->audio_source = source;
+
+	switch (ch) {
+	case PS3AV_CMD_AUDIO_NUM_OF_CH_8:
+		audio->audio_enable[3] = 1;
+		/* fall through */
+	case PS3AV_CMD_AUDIO_NUM_OF_CH_6:
+		audio->audio_enable[2] = 1;
+		audio->audio_enable[1] = 1;
+		/* fall through */
+	case PS3AV_CMD_AUDIO_NUM_OF_CH_2:
+	default:
+		audio->audio_enable[0] = 1;
+	}
+
+	/* audio swap L/R */
+	for (i = 0; i < 4; i++)
+		audio->audio_swap[i] = PS3AV_CMD_AUDIO_SWAP_0;	/* no swap */
+
+	/* audio serial input mapping */
+	audio->audio_map[0] = PS3AV_CMD_AUDIO_MAP_OUTPUT_0;
+	audio->audio_map[1] = PS3AV_CMD_AUDIO_MAP_OUTPUT_1;
+	audio->audio_map[2] = PS3AV_CMD_AUDIO_MAP_OUTPUT_2;
+	audio->audio_map[3] = PS3AV_CMD_AUDIO_MAP_OUTPUT_3;
+
+	/* audio speaker layout */
+	if (avport == PS3AV_CMD_AVPORT_HDMI_0 ||
+	    avport == PS3AV_CMD_AVPORT_HDMI_1) {
+		switch (ch) {
+		case PS3AV_CMD_AUDIO_NUM_OF_CH_8:
+			audio->audio_layout = PS3AV_CMD_AUDIO_LAYOUT_8CH;
+			break;
+		case PS3AV_CMD_AUDIO_NUM_OF_CH_6:
+			audio->audio_layout = PS3AV_CMD_AUDIO_LAYOUT_6CH;
+			break;
+		case PS3AV_CMD_AUDIO_NUM_OF_CH_2:
+		default:
+			audio->audio_layout = PS3AV_CMD_AUDIO_LAYOUT_2CH;
+			break;
+		}
+	} else {
+		audio->audio_layout = PS3AV_CMD_AUDIO_LAYOUT_2CH;
+	}
+
+	/* audio downmix permission */
+	audio->audio_downmix = PS3AV_CMD_AUDIO_DOWNMIX_PERMITTED;
+	/* audio downmix level shift (0:0dB to 15:15dB) */
+	audio->audio_downmix_level = 0;	/* 0dB */
+
+	/* set ch status */
+	for (i = 0; i < 8; i++)
+		audio->audio_cs_info[i] = ps3av_mode_cs_info[i];
+
+	switch (fs) {
+	case PS3AV_CMD_AUDIO_FS_44K:
+		audio->audio_cs_info[3] &= ~CS_MASK;
+		audio->audio_cs_info[3] |= CS_44;
+		break;
+	case PS3AV_CMD_AUDIO_FS_88K:
+		audio->audio_cs_info[3] &= ~CS_MASK;
+		audio->audio_cs_info[3] |= CS_88;
+		break;
+	case PS3AV_CMD_AUDIO_FS_96K:
+		audio->audio_cs_info[3] &= ~CS_MASK;
+		audio->audio_cs_info[3] |= CS_96;
+		break;
+	case PS3AV_CMD_AUDIO_FS_176K:
+		audio->audio_cs_info[3] &= ~CS_MASK;
+		audio->audio_cs_info[3] |= CS_176;
+		break;
+	case PS3AV_CMD_AUDIO_FS_192K:
+		audio->audio_cs_info[3] &= ~CS_MASK;
+		audio->audio_cs_info[3] |= CS_192;
+		break;
+	default:
+		break;
+	}
+
+	/* pass through setting */
+	if (spdif_through &&
+	    (avport == PS3AV_CMD_AVPORT_SPDIF_0 ||
+	     avport == PS3AV_CMD_AVPORT_SPDIF_1)) {
+		audio->audio_word_bits = PS3AV_CMD_AUDIO_WORD_BITS_16;
+		audio->audio_source = PS3AV_CMD_AUDIO_SOURCE_SPDIF;
+		if (spdif_bitstream) {
+			audio->audio_format = PS3AV_CMD_AUDIO_FORMAT_BITSTREAM;
+			audio->audio_cs_info[0] |= CS_BIT;
+		}
+	}
+}
+
+int ps3av_cmd_audio_mode(struct ps3av_pkt_audio_mode *audio_mode)
+{
+	int res;
+
+	res = ps3av_do_pkt(PS3AV_CID_AUDIO_MODE, sizeof(*audio_mode),
+			   sizeof(*audio_mode), &audio_mode->send_hdr);
+	if (res < 0)
+		return res;
+
+	res = get_status(audio_mode);
+	if (res)
+		printk(KERN_ERR "PS3AV_CID_AUDIO_MODE: failed %x\n", res);
+
+	return res;
+}
+
+int ps3av_cmd_audio_mute(int num_of_port, u32 *port, u32 mute)
+{
+	int i, res;
+	struct ps3av_pkt_audio_mute audio_mute;
+
+	if (num_of_port > PS3AV_OPT_PORT_MAX)
+		return -EINVAL;
+
+	/* audio mute */
+	memset(&audio_mute, 0, sizeof(audio_mute));
+	for (i = 0; i < num_of_port; i++) {
+		audio_mute.mute[i].avport = port[i];
+		audio_mute.mute[i].mute = mute;
+	}
+
+	res = ps3av_do_pkt(PS3AV_CID_AUDIO_MUTE,
+			   sizeof(audio_mute.send_hdr) +
+			   sizeof(struct ps3av_audio_mute) * num_of_port,
+			   sizeof(audio_mute), &audio_mute.send_hdr);
+	if (res < 0)
+		return res;
+
+	res = get_status(&audio_mute);
+	if (res)
+		printk(KERN_ERR "PS3AV_CID_AUDIO_MUTE: failed %x\n", res);
+
+	return res;
+}
+
+int ps3av_cmd_audio_active(int active, u32 port)
+{
+	int res;
+	struct ps3av_pkt_audio_active audio_active;
+	u32 cid;
+
+	/* audio active */
+	memset(&audio_active, 0, sizeof(audio_active));
+	audio_active.audio_port = port;
+	cid = active ? PS3AV_CID_AUDIO_ACTIVE : PS3AV_CID_AUDIO_INACTIVE;
+
+	res = ps3av_do_pkt(cid, sizeof(audio_active), sizeof(audio_active),
+			   &audio_active.send_hdr);
+	if (res < 0)
+		return res;
+
+	res = get_status(&audio_active);
+	if (res)
+		printk(KERN_ERR "PS3AV_CID_AUDIO_ACTIVE:%x failed %x\n", cid,
+		       res);
+
+	return res;
+}
+
+int ps3av_cmd_avb_param(struct ps3av_pkt_avb_param *avb, u32 send_len)
+{
+	int res;
+
+	/* avb packet */
+
+	res = ps3av_do_pkt(PS3AV_CID_AVB_PARAM, send_len, sizeof(*avb),
+			   &avb->send_hdr);
+	if (res < 0)
+		goto out;
+
+	res = get_status(avb);
+	if (res)
+		pr_debug("%s: PS3AV_CID_AVB_PARAM: failed %x\n", __FUNCTION__,
+			 res);
+
+      out:
+	return res;
+}
+
+int ps3av_cmd_av_get_hw_conf(struct ps3av_pkt_av_get_hw_conf *hw_conf)
+{
+	int res;
+
+	memset(hw_conf, 0, sizeof(*hw_conf));
+
+	res = ps3av_do_pkt(PS3AV_CID_AV_GET_HW_CONF, sizeof(hw_conf->send_hdr),
+			   sizeof(*hw_conf), &hw_conf->send_hdr);
+	if (res < 0)
+		return res;
+
+	res = get_status(hw_conf);
+	if (res)
+		printk(KERN_ERR "PS3AV_CID_AV_GET_HW_CONF: failed %x\n", res);
+
+	return res;
+}
+
+int ps3av_cmd_video_get_monitor_info(struct ps3av_pkt_av_get_monitor_info *info,
+				     u32 avport)
+{
+	int res;
+
+	memset(info, 0, sizeof(*info));
+	info->avport = avport;
+
+	res = ps3av_do_pkt(PS3AV_CID_AV_GET_MONITOR_INFO,
+			   sizeof(info->send_hdr) + sizeof(info->avport) +
+			   sizeof(info->reserved),
+			   sizeof(*info), &info->send_hdr);
+	if (res < 0)
+		return res;
+
+	res = get_status(info);
+	if (res)
+		printk(KERN_ERR "PS3AV_CID_AV_GET_MONITOR_INFO: failed %x\n",
+		       res);
+
+	return res;
+}
+
+#ifdef PS3AV_DEBUG
+void ps3av_cmd_av_hw_conf_dump(const struct ps3av_pkt_av_get_hw_conf *hw_conf)
+{
+	printk("av_h_conf:num of hdmi:%d\n", hw_conf->num_of_hdmi);
+	printk("av_h_conf:num of avmulti:%d\n", hw_conf->num_of_avmulti);
+	printk("av_h_conf:num of spdif:%d\n", hw_conf->num_of_spdif);
+}
+
+void ps3av_cmd_av_monitor_info_dump(const struct ps3av_pkt_av_get_monitor_info *monitor_info)
+{
+	const struct ps3av_info_monitor *info = &monitor_info->info;
+	const struct ps3av_info_audio *audio = info->audio;
+	int i;
+
+	printk("Monitor Info: size%d\n", monitor_info->send_hdr.size);
+
+	printk("avport:%02x\n", info->avport);
+	printk("monitor_id:");
+	for (i = 0; i < 10; i++)
+		printk("%02x ", info->monitor_id[i]);
+	printk("\nmonitor_type:%02x\n", info->monitor_type);
+	printk("monitor_name:");
+	for (i = 0; i < 16; i++)
+		printk("%c", info->monitor_name[i]);
+
+	/* resolution */
+	printk("\nresolution_60: bits:%08x native:%08x\n",
+	       info->res_60.res_bits, info->res_60.native);
+	printk("resolution_50: bits:%08x native:%08x\n",
+	       info->res_50.res_bits, info->res_50.native);
+	printk("resolution_other: bits:%08x native:%08x\n",
+	       info->res_other.res_bits, info->res_other.native);
+	printk("resolution_vesa: bits:%08x native:%08x\n",
+	       info->res_vesa.res_bits, info->res_vesa.native);
+
+	/* color space */
+	printk("color space    rgb:%02x\n", info->cs.rgb);
+	printk("color space yuv444:%02x\n", info->cs.yuv444);
+	printk("color space yuv422:%02x\n", info->cs.yuv422);
+
+	/* color info */
+	printk("color info   red:X %04x Y %04x\n",
+	       info->color.red_x, info->color.red_y);
+	printk("color info green:X %04x Y %04x\n",
+	       info->color.green_x, info->color.green_y);
+	printk("color info  blue:X %04x Y %04x\n",
+	       info->color.blue_x, info->color.blue_y);
+	printk("color info white:X %04x Y %04x\n",
+	       info->color.white_x, info->color.white_y);
+	printk("color info gamma: %08x\n", info->color.gamma);
+
+	/* other info */
+	printk("supported_AI:%02x\n", info->supported_ai);
+	printk("speaker_info:%02x\n", info->speaker_info);
+	printk("num of audio:%02x\n", info->num_of_audio_block);
+
+	/* audio block */
+	for (i = 0; i < info->num_of_audio_block; i++) {
+		printk("audio[%d] type:%02x max_ch:%02x fs:%02x sbit:%02x\n",
+		       i, audio->type, audio->max_num_of_ch, audio->fs,
+		       audio->sbit);
+		audio++;
+	}
+}
+#endif /* PS3AV_DEBUG */
+
+#define PS3AV_AV_LAYOUT_0 (PS3AV_CMD_AV_LAYOUT_32 \
+		| PS3AV_CMD_AV_LAYOUT_44 \
+		| PS3AV_CMD_AV_LAYOUT_48)
+
+#define PS3AV_AV_LAYOUT_1 (PS3AV_AV_LAYOUT_0 \
+		| PS3AV_CMD_AV_LAYOUT_88 \
+		| PS3AV_CMD_AV_LAYOUT_96 \
+		| PS3AV_CMD_AV_LAYOUT_176 \
+		| PS3AV_CMD_AV_LAYOUT_192)
+
+/************************* vuart ***************************/
+
+#define POLLING_INTERVAL  25	/* in msec */
+
+int ps3av_vuart_write(struct ps3_vuart_port_device *dev, const void *buf,
+		      unsigned long size)
+{
+	int error = ps3_vuart_write(dev, buf, size);
+	return error ? error : size;
+}
+
+int ps3av_vuart_read(struct ps3_vuart_port_device *dev, void *buf,
+		     unsigned long size, int timeout)
+{
+	int error;
+	int loopcnt = 0;
+
+	timeout = (timeout + POLLING_INTERVAL - 1) / POLLING_INTERVAL;
+	while (loopcnt++ <= timeout) {
+		error = ps3_vuart_read(dev, buf, size);
+		if (!error)
+			return size;
+		if (error != -EAGAIN) {
+			printk(KERN_ERR "%s: ps3_vuart_read failed %d\n",
+			       __FUNCTION__, error);
+			return error;
+		}
+		msleep(POLLING_INTERVAL);
+	}
+	return -EWOULDBLOCK;
+}
--- /dev/null
+++ ps3-linux-2.6.20-rc6/include/asm-powerpc/ps3av.h
@@ -0,0 +1,735 @@
+/*
+ * Copyright (C) 2006 Sony Computer Entertainment Inc.
+ * Copyright 2006, 2007 Sony Corporation
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published
+ * by the Free Software Foundation; version 2 of the License.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ */
+#ifndef _ASM_POWERPC_PS3AV_H_
+#define _ASM_POWERPC_PS3AV_H_
+
+#include <linux/mutex.h>
+
+/** command for ioctl() **/
+#define PS3AV_VERSION 0x205	/* version of ps3av command */
+
+#define PS3AV_CID_AV_INIT              0x00000001
+#define PS3AV_CID_AV_FIN               0x00000002
+#define PS3AV_CID_AV_GET_HW_CONF       0x00000003
+#define PS3AV_CID_AV_GET_MONITOR_INFO  0x00000004
+#define PS3AV_CID_AV_ENABLE_EVENT      0x00000006
+#define PS3AV_CID_AV_DISABLE_EVENT     0x00000007
+#define PS3AV_CID_AV_TV_MUTE           0x0000000a
+
+#define PS3AV_CID_AV_VIDEO_CS          0x00010001
+#define PS3AV_CID_AV_VIDEO_MUTE        0x00010002
+#define PS3AV_CID_AV_VIDEO_DISABLE_SIG 0x00010003
+#define PS3AV_CID_AV_AUDIO_PARAM       0x00020001
+#define PS3AV_CID_AV_AUDIO_MUTE        0x00020002
+#define PS3AV_CID_AV_HDMI_MODE         0x00040001
+
+#define PS3AV_CID_VIDEO_INIT           0x01000001
+#define PS3AV_CID_VIDEO_MODE           0x01000002
+#define PS3AV_CID_VIDEO_FORMAT         0x01000004
+#define PS3AV_CID_VIDEO_PITCH          0x01000005
+
+#define PS3AV_CID_AUDIO_INIT           0x02000001
+#define PS3AV_CID_AUDIO_MODE           0x02000002
+#define PS3AV_CID_AUDIO_MUTE           0x02000003
+#define PS3AV_CID_AUDIO_ACTIVE         0x02000004
+#define PS3AV_CID_AUDIO_INACTIVE       0x02000005
+#define PS3AV_CID_AUDIO_SPDIF_BIT      0x02000006
+#define PS3AV_CID_AUDIO_CTRL           0x02000007
+
+#define PS3AV_CID_EVENT_UNPLUGGED      0x10000001
+#define PS3AV_CID_EVENT_PLUGGED        0x10000002
+#define PS3AV_CID_EVENT_HDCP_DONE      0x10000003
+#define PS3AV_CID_EVENT_HDCP_FAIL      0x10000004
+#define PS3AV_CID_EVENT_HDCP_AUTH      0x10000005
+#define PS3AV_CID_EVENT_HDCP_ERROR     0x10000006
+
+#define PS3AV_CID_AVB_PARAM            0x04000001
+
+/* max backend ports */
+#define PS3AV_HDMI_MAX                 2	/* HDMI_0 HDMI_1 */
+#define PS3AV_AVMULTI_MAX              1	/* AVMULTI_0 */
+#define PS3AV_AV_PORT_MAX              (PS3AV_HDMI_MAX + PS3AV_AVMULTI_MAX)
+#define PS3AV_OPT_PORT_MAX             1	/* SPDIF0 */
+#define PS3AV_HEAD_MAX                 2	/* HEAD_A HEAD_B */
+
+/* num of pkt for PS3AV_CID_AVB_PARAM */
+#define PS3AV_AVB_NUM_VIDEO            PS3AV_HEAD_MAX
+#define PS3AV_AVB_NUM_AUDIO            0	/* not supported */
+#define PS3AV_AVB_NUM_AV_VIDEO         PS3AV_AV_PORT_MAX
+#define PS3AV_AVB_NUM_AV_AUDIO         PS3AV_HDMI_MAX
+
+#define PS3AV_MUTE_PORT_MAX            1	/* num of ports in mute pkt */
+
+/* event_bit */
+#define PS3AV_CMD_EVENT_BIT_UNPLUGGED			(1 << 0)
+#define PS3AV_CMD_EVENT_BIT_PLUGGED			(1 << 1)
+#define PS3AV_CMD_EVENT_BIT_HDCP_DONE			(1 << 2)
+#define PS3AV_CMD_EVENT_BIT_HDCP_FAIL			(1 << 3)
+#define PS3AV_CMD_EVENT_BIT_HDCP_REAUTH			(1 << 4)
+#define PS3AV_CMD_EVENT_BIT_HDCP_TOPOLOGY		(1 << 5)
+
+/* common params */
+/* mute */
+#define PS3AV_CMD_MUTE_OFF				0x0000
+#define PS3AV_CMD_MUTE_ON				0x0001
+/* avport */
+#define PS3AV_CMD_AVPORT_HDMI_0				0x0000
+#define PS3AV_CMD_AVPORT_HDMI_1				0x0001
+#define PS3AV_CMD_AVPORT_AVMULTI_0			0x0010
+#define PS3AV_CMD_AVPORT_SPDIF_0			0x0020
+#define PS3AV_CMD_AVPORT_SPDIF_1			0x0021
+
+/* for av backend */
+/* av_mclk */
+#define PS3AV_CMD_AV_MCLK_128				0x0000
+#define PS3AV_CMD_AV_MCLK_256				0x0001
+#define PS3AV_CMD_AV_MCLK_512				0x0003
+/* av_inputlen */
+#define PS3AV_CMD_AV_INPUTLEN_16			0x02
+#define PS3AV_CMD_AV_INPUTLEN_20			0x0a
+#define PS3AV_CMD_AV_INPUTLEN_24			0x0b
+/* alayout */
+#define PS3AV_CMD_AV_LAYOUT_32				(1 << 0)
+#define PS3AV_CMD_AV_LAYOUT_44				(1 << 1)
+#define PS3AV_CMD_AV_LAYOUT_48				(1 << 2)
+#define PS3AV_CMD_AV_LAYOUT_88				(1 << 3)
+#define PS3AV_CMD_AV_LAYOUT_96				(1 << 4)
+#define PS3AV_CMD_AV_LAYOUT_176				(1 << 5)
+#define PS3AV_CMD_AV_LAYOUT_192				(1 << 6)
+/* hdmi_mode */
+#define PS3AV_CMD_AV_HDMI_MODE_NORMAL			0xff
+#define PS3AV_CMD_AV_HDMI_HDCP_OFF			0x01
+#define PS3AV_CMD_AV_HDMI_EDID_PASS			0x80
+#define PS3AV_CMD_AV_HDMI_DVI				0x40
+
+/* for video module */
+/* video_head */
+#define PS3AV_CMD_VIDEO_HEAD_A				0x0000
+#define PS3AV_CMD_VIDEO_HEAD_B				0x0001
+/* video_cs_out video_cs_in */
+#define PS3AV_CMD_VIDEO_CS_NONE				0x0000
+#define PS3AV_CMD_VIDEO_CS_RGB_8			0x0001
+#define PS3AV_CMD_VIDEO_CS_YUV444_8			0x0002
+#define PS3AV_CMD_VIDEO_CS_YUV422_8			0x0003
+#define PS3AV_CMD_VIDEO_CS_XVYCC_8			0x0004
+#define PS3AV_CMD_VIDEO_CS_RGB_10			0x0005
+#define PS3AV_CMD_VIDEO_CS_YUV444_10			0x0006
+#define PS3AV_CMD_VIDEO_CS_YUV422_10			0x0007
+#define PS3AV_CMD_VIDEO_CS_XVYCC_10			0x0008
+#define PS3AV_CMD_VIDEO_CS_RGB_12			0x0009
+#define PS3AV_CMD_VIDEO_CS_YUV444_12			0x000a
+#define PS3AV_CMD_VIDEO_CS_YUV422_12			0x000b
+#define PS3AV_CMD_VIDEO_CS_XVYCC_12			0x000c
+/* video_vid */
+#define PS3AV_CMD_VIDEO_VID_NONE			0x0000
+#define PS3AV_CMD_VIDEO_VID_480I			0x0001
+#define PS3AV_CMD_VIDEO_VID_576I			0x0003
+#define PS3AV_CMD_VIDEO_VID_480P			0x0005
+#define PS3AV_CMD_VIDEO_VID_576P			0x0006
+#define PS3AV_CMD_VIDEO_VID_1080I_60HZ			0x0007
+#define PS3AV_CMD_VIDEO_VID_1080I_50HZ			0x0008
+#define PS3AV_CMD_VIDEO_VID_720P_60HZ			0x0009
+#define PS3AV_CMD_VIDEO_VID_720P_50HZ			0x000a
+#define PS3AV_CMD_VIDEO_VID_1080P_60HZ			0x000b
+#define PS3AV_CMD_VIDEO_VID_1080P_50HZ			0x000c
+#define PS3AV_CMD_VIDEO_VID_WXGA			0x000d
+#define PS3AV_CMD_VIDEO_VID_SXGA			0x000e
+#define PS3AV_CMD_VIDEO_VID_WUXGA			0x000f
+#define PS3AV_CMD_VIDEO_VID_480I_A			0x0010
+/* video_format */
+#define PS3AV_CMD_VIDEO_FORMAT_BLACK			0x0000
+#define PS3AV_CMD_VIDEO_FORMAT_ARGB_8BIT		0x0007
+/* video_order */
+#define PS3AV_CMD_VIDEO_ORDER_RGB			0x0000
+#define PS3AV_CMD_VIDEO_ORDER_BGR			0x0001
+/* video_fmt */
+#define PS3AV_CMD_VIDEO_FMT_X8R8G8B8			0x0000
+/* video_out_format */
+#define PS3AV_CMD_VIDEO_OUT_FORMAT_RGB_12BIT		0x0000
+/* video_sync */
+#define PS3AV_CMD_VIDEO_SYNC_VSYNC			0x0001
+#define PS3AV_CMD_VIDEO_SYNC_CSYNC			0x0004
+#define PS3AV_CMD_VIDEO_SYNC_HSYNC			0x0010
+
+/* for audio module */
+/* num_of_ch */
+#define PS3AV_CMD_AUDIO_NUM_OF_CH_2			0x0000
+#define PS3AV_CMD_AUDIO_NUM_OF_CH_3			0x0001
+#define PS3AV_CMD_AUDIO_NUM_OF_CH_4			0x0002
+#define PS3AV_CMD_AUDIO_NUM_OF_CH_5			0x0003
+#define PS3AV_CMD_AUDIO_NUM_OF_CH_6			0x0004
+#define PS3AV_CMD_AUDIO_NUM_OF_CH_7			0x0005
+#define PS3AV_CMD_AUDIO_NUM_OF_CH_8			0x0006
+/* audio_fs */
+#define PS3AV_CMD_AUDIO_FS_32K				0x0001
+#define PS3AV_CMD_AUDIO_FS_44K				0x0002
+#define PS3AV_CMD_AUDIO_FS_48K				0x0003
+#define PS3AV_CMD_AUDIO_FS_88K				0x0004
+#define PS3AV_CMD_AUDIO_FS_96K				0x0005
+#define PS3AV_CMD_AUDIO_FS_176K				0x0006
+#define PS3AV_CMD_AUDIO_FS_192K				0x0007
+/* audio_word_bits */
+#define PS3AV_CMD_AUDIO_WORD_BITS_16			0x0001
+#define PS3AV_CMD_AUDIO_WORD_BITS_20			0x0002
+#define PS3AV_CMD_AUDIO_WORD_BITS_24			0x0003
+/* audio_format */
+#define PS3AV_CMD_AUDIO_FORMAT_PCM			0x0001
+#define PS3AV_CMD_AUDIO_FORMAT_BITSTREAM		0x00ff
+/* audio_source */
+#define PS3AV_CMD_AUDIO_SOURCE_SERIAL			0x0000
+#define PS3AV_CMD_AUDIO_SOURCE_SPDIF			0x0001
+/* audio_swap */
+#define PS3AV_CMD_AUDIO_SWAP_0				0x0000
+#define PS3AV_CMD_AUDIO_SWAP_1				0x0000
+/* audio_map */
+#define PS3AV_CMD_AUDIO_MAP_OUTPUT_0			0x0000
+#define PS3AV_CMD_AUDIO_MAP_OUTPUT_1			0x0001
+#define PS3AV_CMD_AUDIO_MAP_OUTPUT_2			0x0002
+#define PS3AV_CMD_AUDIO_MAP_OUTPUT_3			0x0003
+/* audio_layout */
+#define PS3AV_CMD_AUDIO_LAYOUT_2CH			0x0000
+#define PS3AV_CMD_AUDIO_LAYOUT_6CH			0x000b	/* LREClr */
+#define PS3AV_CMD_AUDIO_LAYOUT_8CH			0x001f	/* LREClrXY */
+/* audio_downmix */
+#define PS3AV_CMD_AUDIO_DOWNMIX_PERMITTED		0x0000
+#define PS3AV_CMD_AUDIO_DOWNMIX_PROHIBITED		0x0001
+
+/* audio_port */
+#define PS3AV_CMD_AUDIO_PORT_HDMI_0			( 1 << 0 )
+#define PS3AV_CMD_AUDIO_PORT_HDMI_1			( 1 << 1 )
+#define PS3AV_CMD_AUDIO_PORT_AVMULTI_0			( 1 << 10 )
+#define PS3AV_CMD_AUDIO_PORT_SPDIF_0			( 1 << 20 )
+#define PS3AV_CMD_AUDIO_PORT_SPDIF_1			( 1 << 21 )
+
+/* audio_ctrl_id */
+#define PS3AV_CMD_AUDIO_CTRL_ID_DAC_RESET		0x0000
+#define PS3AV_CMD_AUDIO_CTRL_ID_DAC_DE_EMPHASIS		0x0001
+#define PS3AV_CMD_AUDIO_CTRL_ID_AVCLK			0x0002
+/* audio_ctrl_data[0] reset */
+#define PS3AV_CMD_AUDIO_CTRL_RESET_NEGATE		0x0000
+#define PS3AV_CMD_AUDIO_CTRL_RESET_ASSERT		0x0001
+/* audio_ctrl_data[0] de-emphasis */
+#define PS3AV_CMD_AUDIO_CTRL_DE_EMPHASIS_OFF		0x0000
+#define PS3AV_CMD_AUDIO_CTRL_DE_EMPHASIS_ON		0x0001
+/* audio_ctrl_data[0] avclk */
+#define PS3AV_CMD_AUDIO_CTRL_AVCLK_22			0x0000
+#define PS3AV_CMD_AUDIO_CTRL_AVCLK_18			0x0001
+
+/* av_vid */
+/* do not use these params directly, use vid_video2av */
+#define PS3AV_CMD_AV_VID_480I				0x0000
+#define PS3AV_CMD_AV_VID_480P				0x0001
+#define PS3AV_CMD_AV_VID_720P_60HZ			0x0002
+#define PS3AV_CMD_AV_VID_1080I_60HZ			0x0003
+#define PS3AV_CMD_AV_VID_1080P_60HZ			0x0004
+#define PS3AV_CMD_AV_VID_576I				0x0005
+#define PS3AV_CMD_AV_VID_576P				0x0006
+#define PS3AV_CMD_AV_VID_720P_50HZ			0x0007
+#define PS3AV_CMD_AV_VID_1080I_50HZ			0x0008
+#define PS3AV_CMD_AV_VID_1080P_50HZ			0x0009
+#define PS3AV_CMD_AV_VID_WXGA				0x000a
+#define PS3AV_CMD_AV_VID_SXGA				0x000b
+#define PS3AV_CMD_AV_VID_WUXGA				0x000c
+/* av_cs_out av_cs_in */
+/* use cs_video2av() */
+#define PS3AV_CMD_AV_CS_RGB_8				0x0000
+#define PS3AV_CMD_AV_CS_YUV444_8			0x0001
+#define PS3AV_CMD_AV_CS_YUV422_8			0x0002
+#define PS3AV_CMD_AV_CS_XVYCC_8				0x0003
+#define PS3AV_CMD_AV_CS_RGB_10				0x0004
+#define PS3AV_CMD_AV_CS_YUV444_10			0x0005
+#define PS3AV_CMD_AV_CS_YUV422_10			0x0006
+#define PS3AV_CMD_AV_CS_XVYCC_10			0x0007
+#define PS3AV_CMD_AV_CS_RGB_12				0x0008
+#define PS3AV_CMD_AV_CS_YUV444_12			0x0009
+#define PS3AV_CMD_AV_CS_YUV422_12			0x000a
+#define PS3AV_CMD_AV_CS_XVYCC_12			0x000b
+#define PS3AV_CMD_AV_CS_8				0x0000
+#define PS3AV_CMD_AV_CS_10				0x0001
+#define PS3AV_CMD_AV_CS_12				0x0002
+/* dither */
+#define PS3AV_CMD_AV_DITHER_OFF				0x0000
+#define PS3AV_CMD_AV_DITHER_ON				0x0001
+#define PS3AV_CMD_AV_DITHER_8BIT			0x0000
+#define PS3AV_CMD_AV_DITHER_10BIT			0x0002
+#define PS3AV_CMD_AV_DITHER_12BIT			0x0004
+/* super_white */
+#define PS3AV_CMD_AV_SUPER_WHITE_OFF			0x0000
+#define PS3AV_CMD_AV_SUPER_WHITE_ON			0x0001
+/* aspect */
+#define PS3AV_CMD_AV_ASPECT_16_9			0x0000
+#define PS3AV_CMD_AV_ASPECT_4_3				0x0001
+/* video_cs_cnv() */
+#define PS3AV_CMD_VIDEO_CS_RGB				0x0001
+#define PS3AV_CMD_VIDEO_CS_YUV422			0x0002
+#define PS3AV_CMD_VIDEO_CS_YUV444			0x0003
+
+/* for automode */
+#define PS3AV_RESBIT_720x480P			0x0003	/* 0x0001 | 0x0002 */
+#define PS3AV_RESBIT_720x576P			0x0003	/* 0x0001 | 0x0002 */
+#define PS3AV_RESBIT_1280x720P			0x0004
+#define PS3AV_RESBIT_1920x1080I			0x0008
+#define PS3AV_RESBIT_1920x1080P			0x4000
+#define PS3AV_RES_MASK_60			(PS3AV_RESBIT_720x480P \
+						| PS3AV_RESBIT_1280x720P \
+						| PS3AV_RESBIT_1920x1080I \
+						| PS3AV_RESBIT_1920x1080P)
+#define PS3AV_RES_MASK_50			(PS3AV_RESBIT_720x576P \
+						| PS3AV_RESBIT_1280x720P \
+						| PS3AV_RESBIT_1920x1080I \
+						| PS3AV_RESBIT_1920x1080P)
+
+#define PS3AV_MONITOR_TYPE_HDMI			1	/* HDMI */
+#define PS3AV_MONITOR_TYPE_DVI			2	/* DVI */
+#define PS3AV_DEFAULT_HDMI_VID_REG_60		PS3AV_CMD_VIDEO_VID_480P
+#define PS3AV_DEFAULT_AVMULTI_VID_REG_60	PS3AV_CMD_VIDEO_VID_480I
+#define PS3AV_DEFAULT_HDMI_VID_REG_50		PS3AV_CMD_VIDEO_VID_576P
+#define PS3AV_DEFAULT_AVMULTI_VID_REG_50	PS3AV_CMD_VIDEO_VID_576I
+#define PS3AV_DEFAULT_DVI_VID			PS3AV_CMD_VIDEO_VID_480P
+
+#define PS3AV_REGION_60				0x01
+#define PS3AV_REGION_50				0x02
+#define PS3AV_REGION_RGB			0x10
+
+#define get_status(buf)				(((__u32 *)buf)[2])
+#define PS3AV_HDR_SIZE				4	/* version + size */
+
+/* for video mode */
+#define PS3AV_MODE_MASK				0x000F
+#define PS3AV_MODE_HDCP_OFF			0x1000	/* Retail PS3 product doesn't support this */
+#define PS3AV_MODE_DITHER			0x0800
+#define PS3AV_MODE_FULL				0x0080
+#define PS3AV_MODE_DVI				0x0040
+#define PS3AV_MODE_RGB				0x0020
+
+
+/** command packet structure **/
+struct ps3av_send_hdr {
+	u16 version;
+	u16 size;		/* size of command packet */
+	u32 cid;		/* command id */
+};
+
+struct ps3av_reply_hdr {
+	u16 version;
+	u16 size;
+	u32 cid;
+	u32 status;
+};
+
+/* backend: initialization */
+struct ps3av_pkt_av_init {
+	struct ps3av_send_hdr send_hdr;
+	u32 event_bit;
+};
+
+/* backend: finalize */
+struct ps3av_pkt_av_fin {
+	struct ps3av_send_hdr send_hdr;
+	/* recv */
+	u32 reserved;
+};
+
+/* backend: get port */
+struct ps3av_pkt_av_get_hw_conf {
+	struct ps3av_send_hdr send_hdr;
+	/* recv */
+	u32 status;
+	u16 num_of_hdmi;	/* out: number of hdmi */
+	u16 num_of_avmulti;	/* out: number of avmulti */
+	u16 num_of_spdif;	/* out: number of hdmi */
+	u16 reserved;
+};
+
+/* backend: get monitor info */
+struct ps3av_info_resolution {
+	u32 res_bits;
+	u32 native;
+};
+
+struct ps3av_info_cs {
+	u8 rgb;
+	u8 yuv444;
+	u8 yuv422;
+	u8 reserved;
+};
+
+struct ps3av_info_color {
+	u16 red_x;
+	u16 red_y;
+	u16 green_x;
+	u16 green_y;
+	u16 blue_x;
+	u16 blue_y;
+	u16 white_x;
+	u16 white_y;
+	u32 gamma;
+};
+
+struct ps3av_info_audio {
+	u8 type;
+	u8 max_num_of_ch;
+	u8 fs;
+	u8 sbit;
+};
+
+struct ps3av_info_monitor {
+	u8 avport;
+	u8 monitor_id[10];
+	u8 monitor_type;
+	u8 monitor_name[16];
+	struct ps3av_info_resolution res_60;
+	struct ps3av_info_resolution res_50;
+	struct ps3av_info_resolution res_other;
+	struct ps3av_info_resolution res_vesa;
+	struct ps3av_info_cs cs;
+	struct ps3av_info_color color;
+	u8 supported_ai;
+	u8 speaker_info;
+	u8 num_of_audio_block;
+	struct ps3av_info_audio audio[0];	/* 0 or more audio blocks */
+	u8 reserved[169];
+} __attribute__ ((packed));
+
+struct ps3av_pkt_av_get_monitor_info {
+	struct ps3av_send_hdr send_hdr;
+	u16 avport;		/* in: avport */
+	u16 reserved;
+	/* recv */
+	struct ps3av_info_monitor info;	/* out: monitor info */
+};
+
+/* backend: enable/disable event */
+struct ps3av_pkt_av_event {
+	struct ps3av_send_hdr send_hdr;
+	u32 event_bit;		/* in */
+};
+
+/* backend: video cs param */
+struct ps3av_pkt_av_video_cs {
+	struct ps3av_send_hdr send_hdr;
+	u16 avport;		/* in: avport */
+	u16 av_vid;		/* in: video resolution */
+	u16 av_cs_out;		/* in: output color space */
+	u16 av_cs_in;		/* in: input color space */
+	u8 dither;		/* in: dither bit length */
+	u8 bitlen_out;		/* in: bit length */
+	u8 super_white;		/* in: super white */
+	u8 aspect;		/* in: aspect ratio */
+};
+
+/* backend: video mute */
+struct ps3av_av_mute {
+	u16 avport;		/* in: avport */
+	u16 mute;		/* in: mute on/off */
+};
+
+struct ps3av_pkt_av_video_mute {
+	struct ps3av_send_hdr send_hdr;
+	struct ps3av_av_mute mute[PS3AV_MUTE_PORT_MAX];
+};
+
+/* backend: video disable signal */
+struct ps3av_pkt_av_video_disable_sig {
+	struct ps3av_send_hdr send_hdr;
+	u16 avport;		/* in: avport */
+	u16 reserved;
+};
+
+/* backend: audio param */
+struct ps3av_audio_info_frame {
+	struct pb1_bit {
+		u8 ct:4;
+		u8 rsv:1;
+		u8 cc:3;
+	} pb1;
+	struct pb2_bit {
+		u8 rsv:3;
+		u8 sf:3;
+		u8 ss:2;
+	} pb2;
+	u8 pb3;
+	u8 pb4;
+	struct pb5_bit {
+		u8 dm:1;
+		u8 lsv:4;
+		u8 rsv:3;
+	} pb5;
+};
+
+struct ps3av_pkt_av_audio_param {
+	struct ps3av_send_hdr send_hdr;
+	u16 avport;		/* in: avport */
+	u16 reserved;
+	u8 mclk;		/* in: audio mclk */
+	u8 ns[3];		/* in: audio ns val */
+	u8 enable;		/* in: audio enable */
+	u8 swaplr;		/* in: audio swap */
+	u8 fifomap;		/* in: audio fifomap */
+	u8 inputctrl;		/* in: audio input ctrl */
+	u8 inputlen;		/* in: sample bit size */
+	u8 layout;		/* in: speaker layout param */
+	struct ps3av_audio_info_frame info;	/* in: info */
+	u8 chstat[5];		/* in: ch stat */
+};
+
+/* backend: audio_mute */
+struct ps3av_pkt_av_audio_mute {
+	struct ps3av_send_hdr send_hdr;
+	struct ps3av_av_mute mute[PS3AV_MUTE_PORT_MAX];
+};
+
+/* backend: hdmi_mode */
+struct ps3av_pkt_av_hdmi_mode {
+	struct ps3av_send_hdr send_hdr;
+	u8 mode;		/* in: hdmi_mode */
+	u8 reserved0;
+	u8 reserved1;
+	u8 reserved2;
+};
+
+/* backend: tv_mute */
+struct ps3av_pkt_av_tv_mute {
+	struct ps3av_send_hdr send_hdr;
+	u16 avport;		/* in: avport HDMI only */
+	u16 mute;		/* in: mute */
+};
+
+/* video: initialize */
+struct ps3av_pkt_video_init {
+	struct ps3av_send_hdr send_hdr;
+	/* recv */
+	u32 reserved;
+};
+
+/* video: mode setting */
+struct ps3av_pkt_video_mode {
+	struct ps3av_send_hdr send_hdr;
+	u32 video_head;		/* in: head */
+	u32 reserved;
+	u32 video_vid;		/* in: video resolution */
+	u16 reserved1;
+	u16 width;		/* in: width in pixel */
+	u16 reserved2;
+	u16 height;		/* in: height in pixel */
+	u32 pitch;		/* in: line size in byte */
+	u32 video_out_format;	/* in: out format */
+	u32 video_format;	/* in: input frame buffer format */
+	u8 reserved3;
+	u8 reserved4;
+	u16 video_order;	/* in: input RGB order */
+	u32 reserved5;
+};
+
+/* video: format */
+struct ps3av_pkt_video_format {
+	struct ps3av_send_hdr send_hdr;
+	u32 video_head;		/* in: head */
+	u32 video_format;	/* in: frame buffer format */
+	u16 reserved;
+	u16 video_order;	/* in: input RGB order */
+};
+
+/* video: pitch */
+struct ps3av_pkt_video_pitch {
+	u16 version;
+	u16 size;		/* size of command packet */
+	u32 cid;		/* command id */
+	u32 video_head;		/* in: head */
+	u32 pitch;		/* in: line size in byte */
+};
+
+/* audio: initialize */
+struct ps3av_pkt_audio_init {
+	struct ps3av_send_hdr send_hdr;
+	/* recv */
+	u32 reserved;
+};
+
+/* audio: mode setting */
+struct ps3av_pkt_audio_mode {
+	struct ps3av_send_hdr send_hdr;
+	u8 avport;		/* in: avport */
+	u8 reserved0[3];
+	u32 mask;		/* in: mask */
+	u32 audio_num_of_ch;	/* in: number of ch */
+	u32 audio_fs;		/* in: sampling freq */
+	u32 audio_word_bits;	/* in: sample bit size */
+	u32 audio_format;	/* in: audio output format */
+	u32 audio_source;	/* in: audio source */
+	u8 audio_enable[4];	/* in: audio enable */
+	u8 audio_swap[4];	/* in: audio swap */
+	u8 audio_map[4];	/* in: audio map */
+	u32 audio_layout;	/* in: speaker layout */
+	u32 audio_downmix;	/* in: audio downmix permission */
+	u32 audio_downmix_level;
+	u8 audio_cs_info[8];	/* in: IEC channel status */
+};
+
+/* audio: mute */
+struct ps3av_audio_mute {
+	u8 avport;		/* in: opt_port optical */
+	u8 reserved[3];
+	u32 mute;		/* in: mute */
+};
+
+struct ps3av_pkt_audio_mute {
+	struct ps3av_send_hdr send_hdr;
+	struct ps3av_audio_mute mute[PS3AV_OPT_PORT_MAX];
+};
+
+/* audio: active/inactive */
+struct ps3av_pkt_audio_active {
+	struct ps3av_send_hdr send_hdr;
+	u32 audio_port;		/* in: audio active/inactive port */
+};
+
+/* audio: SPDIF user bit */
+struct ps3av_pkt_audio_spdif_bit {
+	u16 version;
+	u16 size;		/* size of command packet */
+	u32 cid;		/* command id */
+	u8 avport;		/* in: avport SPDIF only */
+	u8 reserved[3];
+	u32 audio_port;		/* in: SPDIF only */
+	u32 spdif_bit_data[12];	/* in: user bit data */
+};
+
+/* audio: audio control */
+struct ps3av_pkt_audio_ctrl {
+	u16 version;
+	u16 size;		/* size of command packet */
+	u32 cid;		/* command id */
+	u32 audio_ctrl_id;	/* in: control id */
+	u32 audio_ctrl_data[4];	/* in: control data */
+};
+
+/* avb:param */
+#define PS3AV_PKT_AVB_PARAM_MAX_BUF_SIZE	\
+	(PS3AV_AVB_NUM_VIDEO*sizeof(struct ps3av_pkt_video_mode) + \
+	 PS3AV_AVB_NUM_AUDIO*sizeof(struct ps3av_pkt_audio_mode) + \
+	 PS3AV_AVB_NUM_AV_VIDEO*sizeof(struct ps3av_pkt_av_video_cs) + \
+	 PS3AV_AVB_NUM_AV_AUDIO*sizeof(struct ps3av_pkt_av_audio_param))
+
+struct ps3av_pkt_avb_param {
+	struct ps3av_send_hdr send_hdr;
+	u16 num_of_video_pkt;
+	u16 num_of_audio_pkt;
+	u16 num_of_av_video_pkt;
+	u16 num_of_av_audio_pkt;
+	/*
+	 * The actual buffer layout depends on the fields above:
+	 *
+	 * struct ps3av_pkt_video_mode video[num_of_video_pkt];
+	 * struct ps3av_pkt_audio_mode audio[num_of_audio_pkt];
+	 * struct ps3av_pkt_av_video_cs av_video[num_of_av_video_pkt];
+	 * struct ps3av_pkt_av_audio_param av_audio[num_of_av_audio_pkt];
+	 */
+	u8 buf[PS3AV_PKT_AVB_PARAM_MAX_BUF_SIZE];
+};
+
+struct ps3av {
+	int available;
+	struct semaphore sem;
+	struct mutex mutex;
+	int open_count;
+	struct ps3_vuart_port_device *dev;
+
+	int region;
+	struct ps3av_pkt_av_get_hw_conf av_hw_conf;
+	u32 av_port[PS3AV_AV_PORT_MAX + PS3AV_OPT_PORT_MAX];
+	u32 opt_port[PS3AV_OPT_PORT_MAX];
+	u32 head[PS3AV_HEAD_MAX];
+	u32 audio_port;
+	int ps3av_mode;
+};
+
+/** command status **/
+#define PS3AV_STATUS_SUCCESS			0x0000	/* success */
+#define PS3AV_STATUS_RECEIVE_VUART_ERROR	0x0001	/* receive vuart error */
+#define PS3AV_STATUS_SYSCON_COMMUNICATE_FAIL	0x0002	/* syscon communication error */
+#define PS3AV_STATUS_INVALID_COMMAND		0x0003	/* obsolete invalid CID */
+#define PS3AV_STATUS_INVALID_PORT		0x0004	/* invalid port number */
+#define PS3AV_STATUS_INVALID_VID		0x0005	/* invalid video format */
+#define PS3AV_STATUS_INVALID_COLOR_SPACE	0x0006	/* invalid video colose space */
+#define PS3AV_STATUS_INVALID_FS			0x0007	/* invalid audio sampling freq */
+#define PS3AV_STATUS_INVALID_AUDIO_CH		0x0008	/* invalid audio channel number */
+#define PS3AV_STATUS_UNSUPPORTED_VERSION	0x0009	/* version mismatch  */
+#define PS3AV_STATUS_INVALID_SAMPLE_SIZE	0x000a	/* invalid audio sample bit size */
+#define PS3AV_STATUS_FAILURE			0x000b	/* other failures */
+#define PS3AV_STATUS_UNSUPPORTED_COMMAND	0x000c	/* unsupported cid */
+#define PS3AV_STATUS_BUFFER_OVERFLOW		0x000d	/* write buffer overflow */
+#define PS3AV_STATUS_INVALID_VIDEO_PARAM	0x000e	/* invalid video param */
+#define PS3AV_STATUS_NO_SEL			0x000f	/* not exist selector */
+#define PS3AV_STATUS_INVALID_AV_PARAM		0x0010	/* invalid backend param */
+#define PS3AV_STATUS_INVALID_AUDIO_PARAM	0x0011	/* invalid audio param */
+#define PS3AV_STATUS_UNSUPPORTED_HDMI_MODE	0x0012	/* unsupported hdmi mode */
+#define PS3AV_STATUS_NO_SYNC_HEAD		0x0013	/* sync head failed */
+
+extern void ps3av_set_hdr(u32, u16, struct ps3av_send_hdr *);
+extern int ps3av_do_pkt(u32, u16, size_t, struct ps3av_send_hdr *);
+
+extern int ps3av_cmd_init(void);
+extern int ps3av_cmd_fin(void);
+extern int ps3av_cmd_av_video_mute(int, u32 *, u32);
+extern int ps3av_cmd_av_video_disable_sig(u32);
+extern int ps3av_cmd_av_tv_mute(u32, u32);
+extern int ps3av_cmd_enable_event(void);
+extern int ps3av_cmd_av_hdmi_mode(u8);
+extern u32 ps3av_cmd_set_av_video_cs(void *, u32, int, int, int, u32);
+extern u32 ps3av_cmd_set_video_mode(void *, u32, int, int, u32);
+extern int ps3av_cmd_video_format_black(u32, u32, u32);
+extern int ps3av_cmd_av_audio_mute(int, u32 *, u32);
+extern u32 ps3av_cmd_set_av_audio_param(void *, u32,
+					const struct ps3av_pkt_audio_mode *,
+					u32);
+extern void ps3av_cmd_set_audio_mode(struct ps3av_pkt_audio_mode *, u32, u32,
+				     u32, u32, u32, u32);
+extern int ps3av_cmd_audio_mode(struct ps3av_pkt_audio_mode *);
+extern int ps3av_cmd_audio_mute(int, u32 *, u32);
+extern int ps3av_cmd_audio_active(int, u32);
+extern int ps3av_cmd_avb_param(struct ps3av_pkt_avb_param *, u32);
+extern int ps3av_cmd_av_get_hw_conf(struct ps3av_pkt_av_get_hw_conf *);
+#ifdef PS3AV_DEBUG
+extern void ps3av_cmd_av_hw_conf_dump(const struct ps3av_pkt_av_get_hw_conf *);
+extern void ps3av_cmd_av_monitor_info_dump(const struct ps3av_pkt_av_get_monitor_info *);
+#else
+static inline void ps3av_cmd_av_hw_conf_dump(const struct ps3av_pkt_av_get_hw_conf *hw_conf) {}
+static inline void ps3av_cmd_av_monitor_info_dump(const struct ps3av_pkt_av_get_monitor_info *monitor_info) {}
+#endif
+extern int ps3av_cmd_video_get_monitor_info(struct ps3av_pkt_av_get_monitor_info *,
+					    u32);
+
+extern int ps3av_vuart_write(struct ps3_vuart_port_device *dev,
+			     const void *buf, unsigned long size);
+extern int ps3av_vuart_read(struct ps3_vuart_port_device *dev, void *buf,
+			    unsigned long size, int timeout);
+
+extern int ps3av_set_video_mode(u32, int);
+extern int ps3av_set_audio_mode(u32, u32, u32, u32, u32);
+extern int ps3av_set_mode(u32, int);
+extern int ps3av_get_mode(void);
+extern int ps3av_get_scanmode(int);
+extern int ps3av_get_refresh_rate(int);
+extern int ps3av_video_mode2res(u32, u32 *, u32 *);
+extern int ps3av_video_mute(int);
+extern int ps3av_audio_mute(int);
+extern int ps3av_dev_open(void);
+extern int ps3av_dev_close(void);
+
+#endif	/* _ASM_POWERPC_PS3AV_H_ */
Gr{oetje,eeting}s,

						Geert

--
Geert Uytterhoeven -- Sony Network and Software Technology Center Europe (NSCE)
Geert.Uytterhoeven@sonycom.com ------- The Corporate Village, Da Vincilaan 7-D1
Voice +32-2-7008453 Fax +32-2-7008622 ---------------- B-1935 Zaventem, Belgium

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fbdev modedb: allow refresh rates for named video modes

From: Geert Uytterhoeven <hidden>
Date: 2007-01-30 17:00:54

fbdev modedb: Take into account the specified refresh rates for video modes
specified by name, so e.g. all of `720p', `720p@60', and `720p@50' work.

Signed-off-by: Geert Uytterhoeven <redacted>
---
 drivers/video/modedb.c |    6 ++----
 1 files changed, 2 insertions(+), 4 deletions(-)
--- ps3-linux-2.6.20-rc6.orig/drivers/video/modedb.c
+++ ps3-linux-2.6.20-rc6/drivers/video/modedb.c
@@ -610,10 +610,8 @@ done:
 	diff = refresh;
 	best = -1;
 	for (i = 0; i < dbsize; i++) {
-		if ((name_matches(db[i], name, namelen) &&
-			!fb_try_mode(var, info, &db[i], bpp)))
-			return 1;
-		if (res_specified && res_matches(db[i], xres, yres)) {
+		if (name_matches(db[i], name, namelen) ||
+		    (res_specified && res_matches(db[i], xres, yres))) {
 			if(!fb_try_mode(var, info, &db[i], bpp)) {
 				if(!refresh_specified || db[i].refresh == refresh)
 					return 1;
Gr{oetje,eeting}s,

						Geert

--
Geert Uytterhoeven -- Sony Network and Software Technology Center Europe (NSCE)
Geert.Uytterhoeven@sonycom.com ------- The Corporate Village, Da Vincilaan 7-D1
Voice +32-2-7008453 Fax +32-2-7008622 ---------------- B-1935 Zaventem, Belgium

-------------------------------------------------------------------------
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[PATCH 4/10] fbdev modedb: make more pointer parameters const

From: Geert Uytterhoeven <hidden>
Date: 2007-01-30 17:01:16

fbdev modedb: make more input and output pointer parameters const

Signed-off-by: Geert Uytterhoeven <redacted>
---
 drivers/video/console/fbcon.c          |    4 ++--
 drivers/video/console/fbcon.h          |    2 +-
 drivers/video/fbsysfs.c                |    2 +-
 drivers/video/i810/i810_main.c         |    4 ++--
 drivers/video/modedb.c                 |   33 +++++++++++++++++----------------
 drivers/video/nvidia/nvidia.c          |    8 ++++----
 drivers/video/riva/fbdev.c             |    5 +++--
 drivers/video/savage/savagefb_driver.c |   12 ++++++------
 include/linux/fb.h                     |   31 ++++++++++++++++---------------
 9 files changed, 52 insertions(+), 49 deletions(-)
--- ps3-linux-2.6.20-rc6.orig/drivers/video/console/fbcon.c
+++ ps3-linux-2.6.20-rc6/drivers/video/console/fbcon.c
@@ -2071,7 +2071,7 @@ static int fbcon_resize(struct vc_data *
 	y_diff = info->var.yres - var.yres;
 	if (x_diff < 0 || x_diff > virt_fw ||
 	    y_diff < 0 || y_diff > virt_fh) {
-		struct fb_videomode *mode;
+		const struct fb_videomode *mode;
 
 		DPRINTK("attempting resize %ix%i\n", var.xres, var.yres);
 		mode = fb_find_best_mode(&var, &info->modelist);
@@ -2975,7 +2975,7 @@ static void fbcon_new_modelist(struct fb
 	int i;
 	struct vc_data *vc;
 	struct fb_var_screeninfo var;
-	struct fb_videomode *mode;
+	const struct fb_videomode *mode;
 
 	for (i = first_fb_vc; i <= last_fb_vc; i++) {
 		if (registered_fb[con2fb_map[i]] != info)
--- ps3-linux-2.6.20-rc6.orig/drivers/video/console/fbcon.h
+++ ps3-linux-2.6.20-rc6/drivers/video/console/fbcon.h
@@ -48,7 +48,7 @@ struct display {
     struct fb_bitfield green;
     struct fb_bitfield blue;
     struct fb_bitfield transp;
-    struct fb_videomode *mode;
+    const struct fb_videomode *mode;
 };
 
 struct fbcon_ops {
--- ps3-linux-2.6.20-rc6.orig/drivers/video/fbsysfs.c
+++ ps3-linux-2.6.20-rc6/drivers/video/fbsysfs.c
@@ -175,7 +175,7 @@ static ssize_t store_modes(struct device
 
 	acquire_console_sem();
 	list_splice(&fb_info->modelist, &old_list);
-	fb_videomode_to_modelist((struct fb_videomode *)buf, i,
+	fb_videomode_to_modelist((const struct fb_videomode *)buf, i,
 				 &fb_info->modelist);
 	if (fb_new_modelist(fb_info)) {
 		fb_destroy_modelist(&fb_info->modelist);
--- ps3-linux-2.6.20-rc6.orig/drivers/video/i810/i810_main.c
+++ ps3-linux-2.6.20-rc6/drivers/video/i810/i810_main.c
@@ -1049,7 +1049,7 @@ static int i810_check_params(struct fb_v
 		mode_valid = 1;
 
 	if (!mode_valid && info->monspecs.modedb_len) {
-		struct fb_videomode *mode;
+		const struct fb_videomode *mode;
 
 		mode = fb_find_best_mode(var, &info->modelist);
 		if (mode) {
@@ -1919,7 +1919,7 @@ static void __devinit i810fb_find_init_m
 	fb_videomode_to_modelist(specs->modedb, specs->modedb_len,
 				 &info->modelist);
 	if (specs->modedb != NULL) {
-		struct fb_videomode *m;
+		const struct fb_videomode *m;
 
 		if (xres && yres) {
 			if ((m = fb_find_best_mode(&var, &info->modelist))) {
--- ps3-linux-2.6.20-rc6.orig/drivers/video/modedb.c
+++ ps3-linux-2.6.20-rc6/drivers/video/modedb.c
@@ -668,7 +668,7 @@ done:
  * @var: pointer to struct fb_var_screeninfo
  */
 void fb_var_to_videomode(struct fb_videomode *mode,
-			 struct fb_var_screeninfo *var)
+			 const struct fb_var_screeninfo *var)
 {
 	u32 pixclock, hfreq, htotal, vtotal;
 
@@ -712,7 +712,7 @@ void fb_var_to_videomode(struct fb_video
  * @mode: pointer to struct fb_videomode
  */
 void fb_videomode_to_var(struct fb_var_screeninfo *var,
-			       struct fb_videomode *mode)
+			 const struct fb_videomode *mode)
 {
 	var->xres = mode->xres;
 	var->yres = mode->yres;
@@ -735,8 +735,8 @@ void fb_videomode_to_var(struct fb_var_s
  * RETURNS:
  * 1 if equal, 0 if not
  */
-int fb_mode_is_equal(struct fb_videomode *mode1,
-		     struct fb_videomode *mode2)
+int fb_mode_is_equal(const struct fb_videomode *mode1,
+		     const struct fb_videomode *mode2)
 {
 	return (mode1->xres         == mode2->xres &&
 		mode1->yres         == mode2->yres &&
@@ -768,8 +768,8 @@ int fb_mode_is_equal(struct fb_videomode
  * var->xres and var->yres.  If more than 1 videomode is found, will return
  * the videomode with the highest refresh rate
  */
-struct fb_videomode *fb_find_best_mode(struct fb_var_screeninfo *var,
-				       struct list_head *head)
+const struct fb_videomode *fb_find_best_mode(const struct fb_var_screeninfo *var,
+					     struct list_head *head)
 {
 	struct list_head *pos;
 	struct fb_modelist *modelist;
@@ -806,8 +806,8 @@ struct fb_videomode *fb_find_best_mode(s
  * If more than 1 videomode is found, will return the videomode with
  * the closest refresh rate.
  */
-struct fb_videomode *fb_find_nearest_mode(struct fb_videomode *mode,
-					  struct list_head *head)
+const struct fb_videomode *fb_find_nearest_mode(const struct fb_videomode *mode,
+					        struct list_head *head)
 {
 	struct list_head *pos;
 	struct fb_modelist *modelist;
@@ -845,8 +845,8 @@ struct fb_videomode *fb_find_nearest_mod
  * RETURNS:
  * struct fb_videomode, NULL if none found
  */
-struct fb_videomode *fb_match_mode(struct fb_var_screeninfo *var,
-				   struct list_head *head)
+const struct fb_videomode *fb_match_mode(const struct fb_var_screeninfo *var,
+					 struct list_head *head)
 {
 	struct list_head *pos;
 	struct fb_modelist *modelist;
@@ -870,7 +870,7 @@ struct fb_videomode *fb_match_mode(struc
  * NOTES:
  * Will only add unmatched mode entries
  */
-int fb_add_videomode(struct fb_videomode *mode, struct list_head *head)
+int fb_add_videomode(const struct fb_videomode *mode, struct list_head *head)
 {
 	struct list_head *pos;
 	struct fb_modelist *modelist;
@@ -905,7 +905,8 @@ int fb_add_videomode(struct fb_videomode
  * NOTES:
  * Will remove all matching mode entries
  */
-void fb_delete_videomode(struct fb_videomode *mode, struct list_head *head)
+void fb_delete_videomode(const struct fb_videomode *mode,
+			 struct list_head *head)
 {
 	struct list_head *pos, *n;
 	struct fb_modelist *modelist;
@@ -941,7 +942,7 @@ void fb_destroy_modelist(struct list_hea
  * @num: number of entries in array
  * @head: struct list_head of modelist
  */
-void fb_videomode_to_modelist(struct fb_videomode *modedb, int num,
+void fb_videomode_to_modelist(const struct fb_videomode *modedb, int num,
 			      struct list_head *head)
 {
 	int i;
@@ -954,12 +955,12 @@ void fb_videomode_to_modelist(struct fb_
 	}
 }
 
-struct fb_videomode *fb_find_best_display(struct fb_monspecs *specs,
-					  struct list_head *head)
+const struct fb_videomode *fb_find_best_display(const struct fb_monspecs *specs,
+					        struct list_head *head)
 {
 	struct list_head *pos;
 	struct fb_modelist *modelist;
-	struct fb_videomode *m, *m1 = NULL, *md = NULL, *best = NULL;
+	const struct fb_videomode *m, *m1 = NULL, *md = NULL, *best = NULL;
 	int first = 0;
 
 	if (!head->prev || !head->next || list_empty(head))
--- ps3-linux-2.6.20-rc6.orig/drivers/video/nvidia/nvidia.c
+++ ps3-linux-2.6.20-rc6/drivers/video/nvidia/nvidia.c
@@ -829,7 +829,7 @@ static int nvidiafb_check_var(struct fb_
 	}
 
 	if (!mode_valid) {
-		struct fb_videomode *mode;
+		const struct fb_videomode *mode;
 
 		mode = fb_find_best_mode(var, &info->modelist);
 		if (mode) {
@@ -1046,10 +1046,10 @@ static int __devinit nvidia_set_fbinfo(s
 	}
 
 	if (specs->modedb != NULL) {
-		struct fb_videomode *modedb;
+		const struct fb_videomode *mode;
 
-		modedb = fb_find_best_display(specs, &info->modelist);
-		fb_videomode_to_var(&nvidiafb_default_var, modedb);
+		mode = fb_find_best_display(specs, &info->modelist);
+		fb_videomode_to_var(&nvidiafb_default_var, mode);
 		nvidiafb_default_var.bits_per_pixel = bpp;
 	} else if (par->fpWidth && par->fpHeight) {
 		char buf[16];
--- ps3-linux-2.6.20-rc6.orig/drivers/video/riva/fbdev.c
+++ ps3-linux-2.6.20-rc6/drivers/video/riva/fbdev.c
@@ -894,7 +894,8 @@ out:
 	return rc;
 }
 
-static void riva_update_var(struct fb_var_screeninfo *var, struct fb_videomode *modedb)
+static void riva_update_var(struct fb_var_screeninfo *var,
+			    const struct fb_videomode *modedb)
 {
 	NVTRACE_ENTER();
 	var->xres = var->xres_virtual = modedb->xres;
@@ -1148,7 +1149,7 @@ static int rivafb_release(struct fb_info
 
 static int rivafb_check_var(struct fb_var_screeninfo *var, struct fb_info *info)
 {
-	struct fb_videomode *mode;
+	const struct fb_videomode *mode;
 	struct riva_par *par = info->par;
 	int nom, den;		/* translating from pixels->bytes */
 	int mode_valid = 0;
--- ps3-linux-2.6.20-rc6.orig/drivers/video/savage/savagefb_driver.c
+++ ps3-linux-2.6.20-rc6/drivers/video/savage/savagefb_driver.c
@@ -833,7 +833,8 @@ static void savage_set_default_par(struc
 	vga_out8(0x3d5, cr66, par);
 }
 
-static void savage_update_var(struct fb_var_screeninfo *var, struct fb_videomode *modedb)
+static void savage_update_var(struct fb_var_screeninfo *var,
+			      const struct fb_videomode *modedb)
 {
 	var->xres = var->xres_virtual = modedb->xres;
 	var->yres = modedb->yres;
@@ -902,7 +903,7 @@ static int savagefb_check_var(struct fb_
 	}
 
 	if (!mode_valid) {
-		struct fb_videomode *mode;
+		const struct fb_videomode *mode;
 
 		mode = fb_find_best_mode(var, &info->modelist);
 		if (mode) {
@@ -2206,11 +2207,10 @@ static int __devinit savagefb_probe(stru
 			     info->monspecs.modedb, info->monspecs.modedb_len,
 			     NULL, 8);
 	} else if (info->monspecs.modedb != NULL) {
-		struct fb_videomode *modedb;
+		const struct fb_videomode *mode;
 
-		modedb = fb_find_best_display(&info->monspecs,
-					      &info->modelist);
-		savage_update_var(&info->var, modedb);
+		mode = fb_find_best_display(&info->monspecs, &info->modelist);
+		savage_update_var(&info->var, mode);
 	}
 
 	/* maximize virtual vertical length */
--- ps3-linux-2.6.20-rc6.orig/include/linux/fb.h
+++ ps3-linux-2.6.20-rc6/include/linux/fb.h
@@ -945,25 +945,26 @@ extern unsigned char *fb_ddc_read(struct
 /* drivers/video/modedb.c */
 #define VESA_MODEDB_SIZE 34
 extern void fb_var_to_videomode(struct fb_videomode *mode,
-				struct fb_var_screeninfo *var);
+				const struct fb_var_screeninfo *var);
 extern void fb_videomode_to_var(struct fb_var_screeninfo *var,
-				struct fb_videomode *mode);
-extern int fb_mode_is_equal(struct fb_videomode *mode1,
-			    struct fb_videomode *mode2);
-extern int fb_add_videomode(struct fb_videomode *mode, struct list_head *head);
-extern void fb_delete_videomode(struct fb_videomode *mode,
+				const struct fb_videomode *mode);
+extern int fb_mode_is_equal(const struct fb_videomode *mode1,
+			    const struct fb_videomode *mode2);
+extern int fb_add_videomode(const struct fb_videomode *mode,
+			    struct list_head *head);
+extern void fb_delete_videomode(const struct fb_videomode *mode,
 				struct list_head *head);
-extern struct fb_videomode *fb_match_mode(struct fb_var_screeninfo *var,
-					  struct list_head *head);
-extern struct fb_videomode *fb_find_best_mode(struct fb_var_screeninfo *var,
-					      struct list_head *head);
-extern struct fb_videomode *fb_find_nearest_mode(struct fb_videomode *mode,
-						 struct list_head *head);
+extern const struct fb_videomode *fb_match_mode(const struct fb_var_screeninfo *var,
+						struct list_head *head);
+extern const struct fb_videomode *fb_find_best_mode(const struct fb_var_screeninfo *var,
+						    struct list_head *head);
+extern const struct fb_videomode *fb_find_nearest_mode(const struct fb_videomode *mode,
+						       struct list_head *head);
 extern void fb_destroy_modelist(struct list_head *head);
-extern void fb_videomode_to_modelist(struct fb_videomode *modedb, int num,
+extern void fb_videomode_to_modelist(const struct fb_videomode *modedb, int num,
 				     struct list_head *head);
-extern struct fb_videomode *fb_find_best_display(struct fb_monspecs *specs,
-						 struct list_head *head);
+extern const struct fb_videomode *fb_find_best_display(const struct fb_monspecs *specs,
+						       struct list_head *head);
 
 /* drivers/video/fbcmap.c */
 extern int fb_alloc_cmap(struct fb_cmap *cmap, int len, int transp);
Gr{oetje,eeting}s,

						Geert

--
Geert Uytterhoeven -- Sony Network and Software Technology Center Europe (NSCE)
Geert.Uytterhoeven@sonycom.com ------- The Corporate Village, Da Vincilaan 7-D1
Voice +32-2-7008453 Fax +32-2-7008622 ---------------- B-1935 Zaventem, Belgium

-------------------------------------------------------------------------
Take Surveys. Earn Cash. Influence the Future of IT
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[PATCH 5/10] fb_videomode_to_var: reset virtual screen parameters

From: Geert Uytterhoeven <hidden>
Date: 2007-01-30 17:01:34

fb_videomode_to_var(): reset the virtual screen parameters when converting from
an fb_videomode to an fb_var_screeninfo.

Without this the old virtual screen parameters are kept. Hence you cannot
switch to a video mode with a lower resolution on frame buffer devices that
don't support virtual screens and panning, as values are not supposed to be
rounded down when they don't fit.

I also reordered the assignments to match the order of the individual members.

Signed-off-by: Geert Uytterhoeven <redacted>
---
 drivers/video/modedb.c |    8 ++++++--
 1 files changed, 6 insertions(+), 2 deletions(-)
--- ps3-linux-2.6.20-rc6.orig/drivers/video/modedb.c
+++ ps3-linux-2.6.20-rc6/drivers/video/modedb.c
@@ -716,13 +716,17 @@ void fb_videomode_to_var(struct fb_var_s
 {
 	var->xres = mode->xres;
 	var->yres = mode->yres;
+	var->xres_virtual = mode->xres;
+	var->yres_virtual = mode->yres;
+	var->xoffset = 0;
+	var->yoffset = 0;
 	var->pixclock = mode->pixclock;
 	var->left_margin = mode->left_margin;
-	var->hsync_len = mode->hsync_len;
-	var->vsync_len = mode->vsync_len;
 	var->right_margin = mode->right_margin;
 	var->upper_margin = mode->upper_margin;
 	var->lower_margin = mode->lower_margin;
+	var->hsync_len = mode->hsync_len;
+	var->vsync_len = mode->vsync_len;
 	var->sync = mode->sync;
 	var->vmode = mode->vmode & FB_VMODE_MASK;
 }
Gr{oetje,eeting}s,

						Geert

--
Geert Uytterhoeven -- Sony Network and Software Technology Center Europe (NSCE)
Geert.Uytterhoeven@sonycom.com ------- The Corporate Village, Da Vincilaan 7-D1
Voice +32-2-7008453 Fax +32-2-7008622 ---------------- B-1935 Zaventem, Belgium

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[PATCH 6/10] ps3: Preallocate bootmem memory for ps3fb

From: Geert Uytterhoeven <hidden>
Date: 2007-01-30 17:02:04

Preallocate bootmem memory for the PS3 frame buffer device, which needs a
large block of physically-contiguous memory. The size of this memory block is
configurable:
  - The config option CONFIG_FB_PS3_DEFAULT_SIZE_M allows to specify the
    default amount of memory (in MiB) allocated to the virtual frame buffer.
  - The early boot parameter `ps3fb=xxx' allows to override the default value.
    It will be rounded up to a multiple of 1 MiB, if needed.

Signed-off-by: Geert Uytterhoeven <redacted>
Signed-off-by: Geoff Levand <redacted>
---
 arch/powerpc/platforms/ps3/setup.c |   42 +++++++++++++++++++++++++++++++++++++
 include/asm-powerpc/ps3.h          |    9 +++++++
 2 files changed, 51 insertions(+)
--- ps3-linux-2.6.20-rc6.orig/arch/powerpc/platforms/ps3/setup.c
+++ ps3-linux-2.6.20-rc6/arch/powerpc/platforms/ps3/setup.c
@@ -24,6 +24,7 @@
 #include <linux/root_dev.h>
 #include <linux/console.h>
 #include <linux/kexec.h>
+#include <linux/bootmem.h>
 
 #include <asm/machdep.h>
 #include <asm/firmware.h>
@@ -80,6 +81,46 @@ static void ps3_panic(char *str)
 	for (;;) ;
 }
 
+
+static void prealloc(struct ps3_prealloc *p)
+{
+	if (!p->size)
+		return;
+
+	p->address = __alloc_bootmem(p->size, p->align, __pa(MAX_DMA_ADDRESS));
+	if (!p->address) {
+		printk(KERN_ERR "%s: Cannot allocate %s\n", __FUNCTION__,
+		       p->name);
+		return;
+	}
+
+	printk(KERN_INFO "%s: %lu bytes at %p\n", p->name, p->size,
+	       p->address);
+}
+
+#ifdef CONFIG_FB_PS3
+struct ps3_prealloc ps3fb_videomemory = {
+    .name = "ps3fb videomemory",
+    .size = CONFIG_FB_PS3_DEFAULT_SIZE_M*1024*1024,
+    .align = 1024*1024			/* the GPU requires 1 MiB alignment */
+};
+#define prealloc_ps3fb_videomemory()	prealloc(&ps3fb_videomemory)
+
+static int __init early_parse_ps3fb(char *p)
+{
+	if (!p)
+		return 1;
+
+	ps3fb_videomemory.size = _ALIGN_UP(memparse(p, &p),
+					   ps3fb_videomemory.align);
+	return 0;
+}
+early_param("ps3fb", early_parse_ps3fb);
+#else
+#define prealloc_ps3fb_videomemory()	do { } while (0)
+#endif
+
+
 static void __init ps3_setup_arch(void)
 {
 	union ps3_firmware_version v;
@@ -101,6 +142,7 @@ static void __init ps3_setup_arch(void)
 	conswitchp = &dummy_con;
 #endif
 
+	prealloc_ps3fb_videomemory();
 	ppc_md.power_save = ps3_power_save;
 
 	DBG(" <- %s:%d\n", __func__, __LINE__);
--- ps3-linux-2.6.20-rc6.orig/include/asm-powerpc/ps3.h
+++ ps3-linux-2.6.20-rc6/include/asm-powerpc/ps3.h
@@ -426,4 +426,13 @@ int ps3_vuart_write(struct ps3_vuart_por
 int ps3_vuart_read(struct ps3_vuart_port_device *dev, void* buf,
 	unsigned int bytes);
 
+struct ps3_prealloc {
+    const char *name;
+    void *address;
+    unsigned long size;
+    unsigned long align;
+};
+
+extern struct ps3_prealloc ps3fb_videomemory;
+
 #endif
Gr{oetje,eeting}s,

						Geert

--
Geert Uytterhoeven -- Sony Network and Software Technology Center Europe (NSCE)
Geert.Uytterhoeven@sonycom.com ------- The Corporate Village, Da Vincilaan 7-D1
Voice +32-2-7008453 Fax +32-2-7008622 ---------------- B-1935 Zaventem, Belgium

-------------------------------------------------------------------------
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[PATCH 7/10] ps3: Virtual Frame Buffer Driver

From: Geert Uytterhoeven <hidden>
Date: 2007-01-30 17:02:28

Add the PS3 Virtual Frame Buffer Driver.

As the actual graphics hardware cannot be accessed directly by Linux,
ps3fb uses a virtual frame buffer in main memory. The actual screen image is
copied to graphics memory by the GPU on every vertical blank, by making a
hypervisor call.

Signed-off-by: Geert Uytterhoeven <redacted>
---
 drivers/video/Kconfig       |   20 
 drivers/video/Makefile      |    1 
 drivers/video/ps3fb.c       | 1229 ++++++++++++++++++++++++++++++++++++++++++++
 include/asm-powerpc/Kbuild  |    1 
 include/asm-powerpc/ps3fb.h |   44 +
 5 files changed, 1295 insertions(+)
--- ps3-linux-2.6.20-rc6.orig/drivers/video/Kconfig
+++ ps3-linux-2.6.20-rc6/drivers/video/Kconfig
@@ -1625,6 +1625,26 @@ config FB_IBM_GXT4500
 	  Say Y here to enable support for the IBM GXT4500P display
 	  adaptor, found on some IBM System P (pSeries) machines.
 
+config FB_PS3
+	bool "PS3 GPU framebuffer driver"
+	depends on FB
+	select PS3_PS3AV
+	select FB_CFB_FILLRECT
+	select FB_CFB_COPYAREA
+	select FB_CFB_IMAGEBLIT
+	---help---
+	  Include support for the virtual frame buffer in the PS3 platform.
+
+config FB_PS3_DEFAULT_SIZE_M
+	int "PS3 default frame buffer size (in MiB)"
+	depends on FB_PS3
+	default 18
+	---help---
+	  This is the default size (in MiB) of the virtual frame buffer in
+	  the PS3.
+	  The default value can be overridden on the kernel command line
+	  using the "ps3fb" option (e.g. "ps3fb=9M");
+
 config FB_VIRTUAL
 	tristate "Virtual Frame Buffer support (ONLY FOR TESTING!)"
 	depends on FB
--- ps3-linux-2.6.20-rc6.orig/drivers/video/Makefile
+++ ps3-linux-2.6.20-rc6/drivers/video/Makefile
@@ -100,6 +100,7 @@ obj-$(CONFIG_FB_S3C2410)	  += s3c2410fb.
 obj-$(CONFIG_FB_PNX4008_DUM)	  += pnx4008/
 obj-$(CONFIG_FB_PNX4008_DUM_RGB)  += pnx4008/
 obj-$(CONFIG_FB_IBM_GXT4500)	  += gxt4500.o
+obj-$(CONFIG_FB_PS3)		  += ps3fb.o
 
 # Platform or fallback drivers go here
 obj-$(CONFIG_FB_VESA)             += vesafb.o
--- /dev/null
+++ ps3-linux-2.6.20-rc6/drivers/video/ps3fb.c
@@ -0,0 +1,1229 @@
+/*
+ *  linux/drivers/video/ps3fb.c -- PS3 GPU frame buffer device
+ *
+ *	Copyright (C) 2006 Sony Computer Entertainment Inc.
+ *	Copyright 2006, 2007 Sony Corporation
+ *
+ *  This file is based on :
+ *
+ *  linux/drivers/video/vfb.c -- Virtual frame buffer device
+ *
+ *	Copyright (C) 2002 James Simmons
+ *
+ *	Copyright (C) 1997 Geert Uytterhoeven
+ *
+ *  This file is subject to the terms and conditions of the GNU General Public
+ *  License. See the file COPYING in the main directory of this archive for
+ *  more details.
+ */
+
+#include <linux/module.h>
+#include <linux/kernel.h>
+#include <linux/errno.h>
+#include <linux/string.h>
+#include <linux/mm.h>
+#include <linux/tty.h>
+#include <linux/slab.h>
+#include <linux/vmalloc.h>
+#include <linux/delay.h>
+#include <linux/interrupt.h>
+#include <linux/platform_device.h>
+#include <linux/console.h>
+#include <linux/ioctl.h>
+#include <linux/notifier.h>
+#include <linux/reboot.h>
+
+#include <asm/uaccess.h>
+#include <linux/fb.h>
+#include <linux/init.h>
+#include <asm/time.h>
+
+#include <asm/abs_addr.h>
+#include <asm/lv1call.h>
+#include <asm/ps3av.h>
+#include <asm/ps3fb.h>
+#include <asm/ps3.h>
+
+#ifdef PS3FB_DEBUG
+#define DPRINTK(fmt, args...) printk("%s: " fmt, __FUNCTION__ , ##args)
+#else
+#define DPRINTK(fmt, args...)
+#endif
+
+#define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC	0x101
+#define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP	0x102
+#define L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP	0x600
+#define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT		0x601
+#define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT_SYNC	0x602
+
+#define L1GPU_FB_BLIT_WAIT_FOR_COMPLETION	(1ULL << 32)
+
+#define L1GPU_DISPLAY_SYNC_HSYNC		1
+#define L1GPU_DISPLAY_SYNC_VSYNC		2
+
+#define DDR_SIZE				(0)	/* used no ddr */
+#define GPU_OFFSET				(64 * 1024)
+#define GPU_IOIF				(0x0d000000UL)
+
+#define PS3FB_FULL_MODE_BIT			0x80
+
+#define GPU_INTR_STATUS_VSYNC_0			0	/* vsync on head A */
+#define GPU_INTR_STATUS_VSYNC_1			1	/* vsync on head B */
+#define GPU_INTR_STATUS_FLIP_0			3	/* flip head A */
+#define GPU_INTR_STATUS_FLIP_1			4	/* flip head B */
+#define GPU_INTR_STATUS_QUEUE_0			5	/* queue head A */
+#define GPU_INTR_STATUS_QUEUE_1			6	/* queue head B */
+
+#define GPU_DRIVER_INFO_VERSION			0x211
+
+/* gpu internals */
+struct display_head {
+	u64 be_time_stamp;
+	u32 status;
+	u32 offset;
+	u32 res1;
+	u32 res2;
+	u32 field;
+	u32 reserved1;
+
+	u64 res3;
+	u32 raster;
+
+	u64 vblank_count;
+	u32 field_vsync;
+	u32 reserved2;
+};
+
+struct gpu_irq {
+	u32 irq_outlet;
+	u32 status;
+	u32 mask;
+	u32 video_cause;
+	u32 graph_cause;
+	u32 user_cause;
+
+	u32 res1;
+	u64 res2;
+
+	u32 reserved[4];
+};
+
+struct gpu_driver_info {
+	u32 version_driver;
+	u32 version_gpu;
+	u32 memory_size;
+	u32 hardware_channel;
+
+	u32 nvcore_frequency;
+	u32 memory_frequency;
+
+	u32 reserved[1063];
+	struct display_head display_head[8];
+	struct gpu_irq irq;
+};
+
+struct ps3fb_priv {
+	unsigned int irq_no;
+	void *dev;
+
+	u64 context_handle, memory_handle;
+	void *xdr_ea;
+	struct gpu_driver_info *dinfo;
+	struct semaphore sem;
+	u32 res_index;
+
+	u64 vblank_count;	/* frame count */
+	wait_queue_head_t wait_vsync;
+
+	u32 num_frames;		/* num of frame buffers */
+	atomic_t ext_flip;	/* on/off flip with vsync */
+	atomic_t f_count;	/* fb_open count */
+	int is_blanked;
+};
+static struct ps3fb_priv ps3fb;
+
+struct ps3fb_res_table {
+	u32 xres;
+	u32 yres;
+	u32 xoff;
+	u32 yoff;
+	u32 type;
+};
+#define PS3FB_RES_FULL 1
+static const struct ps3fb_res_table ps3fb_res[] = {
+	/* res_x,y   margin_x,y  full */
+	{  720,  480,  72,  48 , 0},
+	{  720,  576,  72,  58 , 0},
+	{ 1280,  720,  78,  38 , 0},
+	{ 1920, 1080, 116,  58 , 0},
+	/* full mode */
+	{  720,  480,   0,   0 , PS3FB_RES_FULL},
+	{  720,  576,   0,   0 , PS3FB_RES_FULL},
+	{ 1280,  720,   0,   0 , PS3FB_RES_FULL},
+	{ 1920, 1080,   0,   0 , PS3FB_RES_FULL},
+	/* vesa: normally full mode */
+	{ 1280,  768,   0,   0 , 0},
+	{ 1280, 1024,   0,   0 , 0},
+	{ 1920, 1200,   0,   0 , 0},
+	{    0,    0,   0,   0 , 0} };
+
+/* default resolution */
+#define GPU_RES_INDEX 0		/* 720 x 480 */
+
+static const struct fb_videomode ps3fb_modedb[] = {
+    /* 60 Hz broadcast modes (modes "1" to "5") */
+    {
+        /* 480i */
+        "480i", 60, 576, 384, 74074, 130, 89, 78, 57, 63, 6,
+        FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
+    },    {
+        /* 480p */
+        "480p", 60, 576, 384, 37037, 130, 89, 78, 57, 63, 6,
+        FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
+    },    {
+        /* 720p */
+        "720p", 60, 1124, 644, 13481, 298, 148, 57, 44, 80, 5,
+        FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
+    },    {
+        /* 1080i */
+        "1080i", 60, 1688, 964, 13481, 264, 160, 94, 62, 88, 5,
+        FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
+    },    {
+        /* 1080p */
+        "1080p", 60, 1688, 964, 6741, 264, 160, 94, 62, 88, 5,
+        FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
+    },
+
+    /* 50 Hz broadcast modes (modes "6" to "10") */
+    {
+        /* 576i */
+        "576i", 50, 576, 460, 74074, 142, 83, 97, 63, 63, 5,
+        FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
+    },    {
+        /* 576p */
+        "576p", 50, 576, 460, 37037, 142, 83, 97, 63, 63, 5,
+        FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
+    },    {
+        /* 720p */
+        "720p", 50, 1124, 644, 13468, 298, 478, 57, 44, 80, 5,
+        FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
+    },    {
+        /* 1080 */
+        "1080i", 50, 1688, 964, 13468, 264, 600, 94, 62, 88, 5,
+        FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
+    },    {
+        /* 1080p */
+        "1080p", 50, 1688, 964, 6734, 264, 600, 94, 62, 88, 5,
+        FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
+    },
+
+    /* VESA modes (modes "11" to "13") */
+    {
+	/* WXGA */
+	"wxga", 60, 1280, 768, 12924, 160, 24, 29, 3, 136, 6,
+	0, FB_VMODE_NONINTERLACED,
+	FB_MODE_IS_VESA
+    }, {
+	/* SXGA */
+	"sxga", 60, 1280, 1024, 9259, 248, 48, 38, 1, 112, 3,
+	FB_SYNC_HOR_HIGH_ACT | FB_SYNC_VERT_HIGH_ACT, FB_VMODE_NONINTERLACED,
+	FB_MODE_IS_VESA
+    }, {
+	/* WUXGA */
+	"wuxga", 60, 1920, 1200, 6494, 80, 48, 26, 3, 32, 6,
+	FB_SYNC_HOR_HIGH_ACT, FB_VMODE_NONINTERLACED,
+	FB_MODE_IS_VESA
+    },
+
+    /* 60 Hz broadcast modes (full resolution versions of modes "1" to "5") */
+    {
+	/* 480if */
+	"480if", 60, 720, 480, 74074, 58, 17, 30, 9, 63, 6,
+	FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
+    }, {
+	/* 480pf */
+	"480pf", 60, 720, 480, 37037, 58, 17, 30, 9, 63, 6,
+	FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
+    }, {
+	/* 720pf */
+	"720pf", 60, 1280, 720, 13481, 220, 70, 19, 6, 80, 5,
+	FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
+    }, {
+	/* 1080if */
+	"1080if", 60, 1920, 1080, 13481, 148, 44, 36, 4, 88, 5,
+	FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
+    }, {
+	/* 1080pf */
+	"1080pf", 60, 1920, 1080, 6741, 148, 44, 36, 4, 88, 5,
+	FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
+    },
+
+    /* 50 Hz broadcast modes (full resolution versions of modes "6" to "10") */
+    {
+	/* 576if */
+	"576if", 50, 720, 576, 74074, 70, 11, 39, 5, 63, 5,
+	FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
+    }, {
+	/* 576pf */
+	"576pf", 50, 720, 576, 37037, 70, 11, 39, 5, 63, 5,
+	FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
+    }, {
+	/* 720pf */
+	"720pf", 50, 1280, 720, 13468, 220, 400, 19, 6, 80, 5,
+	FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
+    }, {
+	/* 1080if */
+	"1080f", 50, 1920, 1080, 13468, 148, 484, 36, 4, 88, 5,
+	FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
+    }, {
+	/* 1080pf */
+	"1080pf", 50, 1920, 1080, 6734, 148, 484, 36, 4, 88, 5,
+	FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
+    }
+};
+
+
+#define HEAD_A
+#define HEAD_B
+
+#define X_OFF(i)	(ps3fb_res[i].xoff)	/* left/right margin (pixel) */
+#define Y_OFF(i)	(ps3fb_res[i].yoff)	/* top/bottom margin (pixel) */
+#define WIDTH(i)	(ps3fb_res[i].xres)	/* width of FB */
+#define HEIGHT(i)	(ps3fb_res[i].yres)	/* height of FB */
+#define BPP	4		/* number of bytes per pixel */
+#define VP_OFF(i)	(WIDTH(i) * Y_OFF(i) * BPP + X_OFF(i) * BPP)
+#define FB_OFF(i)	(GPU_OFFSET - VP_OFF(i) % GPU_OFFSET)
+
+static int ps3fb_mode = 0;
+module_param(ps3fb_mode, bool, 0);
+
+static char *mode_option __initdata = NULL;
+
+
+static int ps3fb_get_res_table(u32 xres, u32 yres)
+{
+	int full_mode;
+	unsigned int i;
+	u32 x, y, f;
+
+	full_mode = (ps3fb_mode & PS3FB_FULL_MODE_BIT) ? PS3FB_RES_FULL : 0;
+	for (i = 0;; i++) {
+		x = ps3fb_res[i].xres;
+		y = ps3fb_res[i].yres;
+		f = ps3fb_res[i].type;
+
+		if (!x) {
+			DPRINTK("ERROR: ps3fb_get_res_table()\n");
+			return -1;
+		}
+
+		if (full_mode == PS3FB_RES_FULL && f != PS3FB_RES_FULL)
+			continue;
+
+		if (x == xres && (yres == 0 || y == yres))
+			break;
+
+		x = x - 2 * ps3fb_res[i].xoff;
+		y = y - 2 * ps3fb_res[i].yoff;
+		if (x == xres && (yres == 0 || y == yres))
+			break;
+	}
+	return i;
+}
+
+static unsigned int ps3fb_find_mode(const struct fb_var_screeninfo *var,
+				    u32 *line_length)
+{
+	unsigned int i, mode;
+
+	for (i = 0; i < ARRAY_SIZE(ps3fb_modedb); i++)
+		if (var->xres == ps3fb_modedb[i].xres &&
+		    var->yres == ps3fb_modedb[i].yres &&
+		    var->pixclock == ps3fb_modedb[i].pixclock &&
+		    var->hsync_len == ps3fb_modedb[i].hsync_len &&
+		    var->vsync_len == ps3fb_modedb[i].vsync_len &&
+		    var->left_margin == ps3fb_modedb[i].left_margin &&
+		    var->right_margin == ps3fb_modedb[i].right_margin &&
+		    var->upper_margin == ps3fb_modedb[i].upper_margin &&
+		    var->lower_margin == ps3fb_modedb[i].lower_margin &&
+		    var->sync == ps3fb_modedb[i].sync &&
+		    (var->vmode & FB_VMODE_MASK) == ps3fb_modedb[i].vmode) {
+			/* Cropped broadcast modes use the full line_length */
+			*line_length =
+			    ps3fb_modedb[i < 10 ? i + 13 : i].xres * 4;
+			/* Full broadcast modes have the full mode bit set */
+			mode = i > 12 ? (i - 12) | PS3FB_FULL_MODE_BIT : i + 1;
+
+			DPRINTK("ps3fb_find_mode: mode %u\n", mode);
+			return mode;
+		}
+
+	DPRINTK("ps3fb_find_mode: mode not found\n");
+	return 0;
+
+}
+
+static const struct fb_videomode *ps3fb_default_mode(void)
+{
+	u32 mode = ps3fb_mode & PS3AV_MODE_MASK;
+	u32 flags;
+
+	if (mode < 1 || mode > 13)
+		return NULL;
+
+	flags = ps3fb_mode & ~PS3AV_MODE_MASK;
+
+	if (mode <= 10 && flags & PS3FB_FULL_MODE_BIT) {
+		/* Full broadcast mode */
+		return &ps3fb_modedb[mode + 12];
+	}
+
+	return &ps3fb_modedb[mode - 1];
+}
+
+static int ps3fb_sync(u32 frame)
+{
+	int i, status;
+	u32 xres, yres;
+	u64 fb_ioif, offset;
+
+	i = ps3fb.res_index;
+	xres = ps3fb_res[i].xres;
+	yres = ps3fb_res[i].yres;
+
+	if (frame > ps3fb.num_frames - 1) {
+		printk(KERN_WARNING "%s: invalid frame number (%u)\n",
+		       __FUNCTION__, frame);
+		return -EINVAL;
+	}
+	offset = xres * yres * BPP * frame;
+
+	fb_ioif = GPU_IOIF + FB_OFF(i) + offset;
+	status = lv1_gpu_context_attribute(ps3fb.context_handle,
+					   L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT,
+					   offset, fb_ioif,
+					   L1GPU_FB_BLIT_WAIT_FOR_COMPLETION |
+					   (xres << 16) | yres,
+					   xres * BPP);	/* line_length */
+	if (status)
+		printk(KERN_ERR "%s: lv1_gpu_context_attribute FB_BLIT failed: %d\n",
+		       __FUNCTION__, status);
+#ifdef HEAD_A
+	status = lv1_gpu_context_attribute(ps3fb.context_handle,
+					   L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP,
+					   0, offset, 0, 0);
+	if (status)
+		printk(KERN_ERR "%s: lv1_gpu_context_attribute FLIP failed: %d\n",
+		       __FUNCTION__, status);
+#endif
+#ifdef HEAD_B
+	status = lv1_gpu_context_attribute(ps3fb.context_handle,
+					   L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP,
+					   1, offset, 0, 0);
+	if (status)
+		printk(KERN_ERR "%s: lv1_gpu_context_attribute FLIP failed: %d\n",
+		       __FUNCTION__, status);
+#endif
+	return 0;
+}
+
+
+static int ps3fb_open(struct fb_info *info, int user)
+{
+	atomic_inc(&ps3fb.f_count);
+	return 0;
+}
+
+static int ps3fb_release(struct fb_info *info, int user)
+{
+	if (atomic_dec_and_test(&ps3fb.f_count)) {
+		if (atomic_read(&ps3fb.ext_flip)) {
+			atomic_set(&ps3fb.ext_flip, 0);
+			ps3fb_sync(0);	/* single buffer */
+		}
+	}
+	return 0;
+}
+
+    /*
+     *  Setting the video mode has been split into two parts.
+     *  First part, xxxfb_check_var, must not write anything
+     *  to hardware, it should only verify and adjust var.
+     *  This means it doesn't alter par but it does use hardware
+     *  data from it to check this var.
+     */
+
+static int ps3fb_check_var(struct fb_var_screeninfo *var, struct fb_info *info)
+{
+	u32 line_length;
+	int mode;
+	int i;
+
+	DPRINTK("var->xres:%u info->var.xres:%u\n", var->xres, info->var.xres);
+	DPRINTK("var->yres:%u info->var.yres:%u\n", var->yres, info->var.yres);
+
+	/* FIXME For now we do exact matches only */
+	mode = ps3fb_find_mode(var, &line_length);
+	if (!mode)
+		return -EINVAL;
+
+	/*
+	 *  FB_VMODE_CONUPDATE and FB_VMODE_SMOOTH_XPAN are equal!
+	 *  as FB_VMODE_SMOOTH_XPAN is only used internally
+	 */
+
+	if (var->vmode & FB_VMODE_CONUPDATE) {
+		var->vmode |= FB_VMODE_YWRAP;
+		var->xoffset = info->var.xoffset;
+		var->yoffset = info->var.yoffset;
+	}
+
+	/* Virtual screen and panning are not supported */
+	if (var->xres_virtual > var->xres || var->yres_virtual > var->yres ||
+	    var->xoffset || var->yoffset) {
+		DPRINTK("Virtual screen and panning are not supported\n");
+		return -EINVAL;
+	}
+
+	var->xres_virtual = var->xres;
+	var->yres_virtual = var->yres;
+
+	/* We support ARGB8888 only */
+	if (var->bits_per_pixel > 32 || var->grayscale ||
+	    var->red.offset > 16 || var->green.offset > 8 ||
+	    var->blue.offset > 0 || var->transp.offset > 24 ||
+	    var->red.length > 8 || var->green.length > 8 ||
+	    var->blue.length > 8 || var->transp.length > 8 ||
+	    var->red.msb_right || var->green.msb_right ||
+	    var->blue.msb_right || var->transp.msb_right || var->nonstd) {
+		DPRINTK("We support ARGB8888 only\n");
+		return -EINVAL;
+	}
+
+	var->bits_per_pixel = 32;
+	var->red.offset = 16;
+	var->green.offset = 8;
+	var->blue.offset = 0;
+	var->transp.offset = 24;
+	var->red.length = 8;
+	var->green.length = 8;
+	var->blue.length = 8;
+	var->transp.length = 8;
+	var->red.msb_right = 0;
+	var->green.msb_right = 0;
+	var->blue.msb_right = 0;
+	var->transp.msb_right = 0;
+
+	/* Rotation is not supported */
+	if (var->rotate) {
+		DPRINTK("Rotation is not supported\n");
+		return -EINVAL;
+	}
+
+	/* Memory limit */
+	i = ps3fb_get_res_table(var->xres, var->yres);
+	if (ps3fb_res[i].xres*ps3fb_res[i].yres*BPP > ps3fb_videomemory.size) {
+		DPRINTK("Not enough memory\n");
+		return -ENOMEM;
+	}
+
+	var->height = -1;
+	var->width = -1;
+
+	return 0;
+}
+
+    /*
+     * This routine actually sets the video mode.
+     */
+
+static int ps3fb_set_par(struct fb_info *info)
+{
+	unsigned int mode;
+	int i;
+	unsigned long offset;
+	static int first = 1;
+
+	DPRINTK("xres:%d xv:%d yres:%d yv:%d clock:%d\n",
+		info->var.xres, info->var.xres_virtual,
+		info->var.yres, info->var.yres_virtual, info->var.pixclock);
+	i = ps3fb_get_res_table(info->var.xres, info->var.yres);
+	ps3fb.res_index = i;
+
+	mode = ps3fb_find_mode(&info->var, &info->fix.line_length);
+	if (!mode)
+		return -EINVAL;
+
+	offset = FB_OFF(i) + VP_OFF(i);
+	info->fix.smem_len = ps3fb_videomemory.size - offset;
+	info->screen_base = (char __iomem *)ps3fb.xdr_ea + offset;
+	memset(ps3fb.xdr_ea, 0, ps3fb_videomemory.size);
+
+	ps3fb.num_frames = ps3fb_videomemory.size/
+			   (ps3fb_res[i].xres*ps3fb_res[i].yres*BPP);
+
+	/* Keep the special bits we cannot set using fb_var_screeninfo */
+	ps3fb_mode = (ps3fb_mode & ~PS3AV_MODE_MASK) | mode;
+
+	if (ps3av_set_video_mode(ps3fb_mode, first))
+		return -EINVAL;
+
+	first = 0;
+	return 0;
+}
+
+    /*
+     *  Set a single color register. The values supplied are already
+     *  rounded down to the hardware's capabilities (according to the
+     *  entries in the var structure). Return != 0 for invalid regno.
+     */
+
+static int ps3fb_setcolreg(unsigned int regno, unsigned int red,
+			   unsigned int green, unsigned int blue,
+			   unsigned int transp, struct fb_info *info)
+{
+	if (regno >= 16)
+		return 1;
+
+	red >>= 8;
+	green >>= 8;
+	blue >>= 8;
+	transp >>= 8;
+
+	((u32 *)info->pseudo_palette)[regno] = transp << 24 | red << 16 |
+					       green << 8 | blue;
+	return 0;
+}
+
+    /*
+     *  As we have a virtual frame buffer, we need our own mmap function
+     */
+
+static int ps3fb_mmap(struct fb_info *info, struct vm_area_struct *vma)
+{
+	unsigned long size, offset;
+	int i;
+
+	i = ps3fb_get_res_table(info->var.xres, info->var.yres);
+	if (i == -1)
+		return -EINVAL;
+
+	size = vma->vm_end - vma->vm_start;
+	offset = vma->vm_pgoff << PAGE_SHIFT;
+	if (offset + size > info->fix.smem_len)
+		return -EINVAL;
+
+	offset += info->fix.smem_start + FB_OFF(i) + VP_OFF(i);
+	if (remap_pfn_range(vma, vma->vm_start, offset >> PAGE_SHIFT,
+			    size, vma->vm_page_prot))
+		return -EAGAIN;
+
+	printk(KERN_DEBUG "ps3fb: mmap framebuffer P(%lx)->V(%lx)\n", offset,
+	       vma->vm_start);
+	return 0;
+}
+
+    /*
+     * Blank the display
+     */
+
+static int ps3fb_blank(int blank, struct fb_info *info)
+{
+	int retval;
+
+	DPRINTK("%s: blank:%d\n", __FUNCTION__, blank);
+	switch (blank) {
+	case FB_BLANK_POWERDOWN:
+	case FB_BLANK_HSYNC_SUSPEND:
+	case FB_BLANK_VSYNC_SUSPEND:
+	case FB_BLANK_NORMAL:
+		retval = ps3av_video_mute(1);	/* mute on */
+		if (!retval)
+			ps3fb.is_blanked = 1;
+		break;
+
+	default:		/* unblank */
+		retval = ps3av_video_mute(0);	/* mute off */
+		if (!retval)
+			ps3fb.is_blanked = 0;
+		break;
+	}
+	return retval;
+}
+
+static int ps3fb_get_vblank(struct fb_vblank *vblank)
+{
+	memset(vblank, 0, sizeof(&vblank));
+	vblank->flags = FB_VBLANK_HAVE_VSYNC;
+	return 0;
+}
+
+int ps3fb_wait_for_vsync(u32 crtc)
+{
+	int ret;
+	u64 count;
+
+	count = ps3fb.vblank_count;
+	ret = wait_event_interruptible_timeout(ps3fb.wait_vsync,
+					       count != ps3fb.vblank_count,
+					       HZ / 10);
+	if (!ret)
+		return -ETIMEDOUT;
+
+	return 0;
+}
+
+EXPORT_SYMBOL_GPL(ps3fb_wait_for_vsync);
+
+void ps3fb_flip_ctl(int on)
+{
+	if (on) {
+		if (atomic_read(&ps3fb.ext_flip) > 0) {
+			atomic_dec(&ps3fb.ext_flip);
+		}
+	} else {
+		atomic_inc(&ps3fb.ext_flip);
+	}
+}
+
+EXPORT_SYMBOL_GPL(ps3fb_flip_ctl);
+
+    /*
+     * ioctl
+     */
+
+static int ps3fb_ioctl(struct fb_info *info, unsigned int cmd,
+		       unsigned long arg)
+{
+	void __user *argp = (void __user *)arg;
+	u32 val, old_mode;
+	int retval = -EFAULT;
+
+	switch (cmd) {
+	case FBIOGET_VBLANK:
+		{
+			struct fb_vblank vblank;
+			DPRINTK("FBIOGET_VBLANK:\n");
+			retval = ps3fb_get_vblank(&vblank);
+			if (retval)
+				break;
+
+			if (copy_to_user(argp, &vblank, sizeof(vblank)))
+				retval = -EFAULT;
+			break;
+		}
+
+	case FBIO_WAITFORVSYNC:
+		{
+			u32 crt;
+			DPRINTK("FBIO_WAITFORVSYNC:\n");
+			if (get_user(crt, (u32 __user *) arg))
+				break;
+
+			retval = ps3fb_wait_for_vsync(crt);
+			break;
+		}
+
+	case PS3FB_IOCTL_SETMODE:
+		{
+			const struct fb_videomode *mode;
+			struct fb_var_screeninfo var;
+
+			if (copy_from_user(&val, argp, sizeof(val)))
+				break;
+
+			DPRINTK("PS3FB_IOCTL_SETMODE:%x\n", val);
+			retval = -EINVAL;
+			old_mode = ps3fb_mode;
+			ps3fb_mode = val;
+			mode = ps3fb_default_mode();
+			if (mode) {
+				var = info->var;
+				fb_videomode_to_var(&var, mode);
+				acquire_console_sem();
+				info->flags |= FBINFO_MISC_USEREVENT;
+				/* Force, in case only special bits changed */
+				var.activate |= FB_ACTIVATE_FORCE;
+				retval = fb_set_var(info, &var);
+				info->flags &= ~FBINFO_MISC_USEREVENT;
+				release_console_sem();
+			}
+			if (retval)
+				ps3fb_mode = old_mode;
+			break;
+		}
+
+	case PS3FB_IOCTL_GETMODE:
+		val = ps3av_get_mode();
+		DPRINTK("PS3FB_IOCTL_GETMODE:%x\n", val);
+		if (!copy_to_user(argp, &val, sizeof(val)))
+			retval = 0;
+		break;
+
+	case PS3FB_IOCTL_SCREENINFO:
+		{
+			struct ps3fb_ioctl_res res;
+			int i = ps3fb.res_index;
+			DPRINTK("PS3FB_IOCTL_SCREENINFO:\n");
+			res.xres = ps3fb_res[i].xres;
+			res.yres = ps3fb_res[i].yres;
+			res.xoff = ps3fb_res[i].xoff;
+			res.yoff = ps3fb_res[i].yoff;
+			res.num_frames = ps3fb.num_frames;
+			if (!copy_to_user(argp, &res, sizeof(res)))
+				retval = 0;
+			break;
+		}
+
+	case PS3FB_IOCTL_ON:
+		DPRINTK("PS3FB_IOCTL_ON:\n");
+		atomic_inc(&ps3fb.ext_flip);
+		retval = 0;
+		break;
+
+	case PS3FB_IOCTL_OFF:
+		DPRINTK("PS3FB_IOCTL_OFF:\n");
+		if (atomic_read(&ps3fb.ext_flip) > 0)
+			atomic_dec(&ps3fb.ext_flip);
+		retval = 0;
+		break;
+
+	case PS3FB_IOCTL_FSEL:
+		if (copy_from_user(&val, argp, sizeof(val)))
+			break;
+
+		DPRINTK("PS3FB_IOCTL_FSEL:%d\n", val);
+		retval = ps3fb_sync(val);
+		break;
+
+	default:
+		retval = -ENOIOCTLCMD;
+		break;
+	}
+	return retval;
+}
+
+static int ps3fbd(void *arg)
+{
+	daemonize("ps3fbd");
+	for (;;) {
+		down(&ps3fb.sem);
+		if (atomic_read(&ps3fb.ext_flip) == 0)
+			ps3fb_sync(0);	/* single buffer */
+	}
+	return 0;
+}
+
+static irqreturn_t ps3fb_vsync_interrupt(int irq, void *ptr)
+{
+	u64 v1;
+	int status;
+	struct display_head *head = &ps3fb.dinfo->display_head[1];
+
+	status = lv1_gpu_context_intr(ps3fb.context_handle, &v1);
+	if (status) {
+		printk(KERN_ERR "%s: lv1_gpu_context_intr failed: %d\n",
+		       __FUNCTION__, status);
+		return IRQ_NONE;
+	}
+
+	if (v1 & (1 << GPU_INTR_STATUS_VSYNC_1)) {
+		/* VSYNC */
+		ps3fb.vblank_count = head->vblank_count;
+		if (!ps3fb.is_blanked)
+			up(&ps3fb.sem);
+		wake_up_interruptible(&ps3fb.wait_vsync);
+	}
+
+	return IRQ_HANDLED;
+}
+
+#ifndef MODULE
+static int __init ps3fb_setup(char *options)
+{
+	char *this_opt;
+	int mode = 0;
+
+	if (!options || !*options)
+		return 0;	/* no options */
+
+	while ((this_opt = strsep(&options, ",")) != NULL) {
+		if (!*this_opt)
+			continue;
+		if (!strncmp(this_opt, "mode:", 5))
+			mode = simple_strtoul(this_opt + 5, NULL, 0);
+		else
+			mode_option = this_opt;
+	}
+	return mode;
+}
+#endif	/* MODULE */
+
+    /*
+     *  Initialisation
+     */
+
+static void ps3fb_platform_release(struct device *device)
+{
+	/* This is called when the reference count goes to zero. */
+}
+
+static int ps3fb_vsync_settings(struct gpu_driver_info *dinfo, void *dev)
+{
+	int error;
+
+	DPRINTK("version_driver:%x\n", dinfo->version_driver);
+	DPRINTK("irq outlet:%x\n", dinfo->irq.irq_outlet);
+	DPRINTK("version_gpu:%x memory_size:%x ch:%x core_freq:%d mem_freq:%d\n",
+		dinfo->version_gpu, dinfo->memory_size, dinfo->hardware_channel,
+		dinfo->nvcore_frequency/1000000, dinfo->memory_frequency/1000000);
+
+	if (dinfo->version_driver != GPU_DRIVER_INFO_VERSION) {
+		printk(KERN_ERR "%s: version_driver err:%x\n", __FUNCTION__,
+		       dinfo->version_driver);
+		return -EINVAL;
+	}
+
+	ps3fb.dev = dev;
+	error = ps3_alloc_irq(PS3_BINDING_CPU_ANY, dinfo->irq.irq_outlet,
+			      &ps3fb.irq_no);
+	if (error) {
+		printk(KERN_ERR "%s: ps3_alloc_irq failed %d\n", __FUNCTION__,
+		       error);
+		return error;
+	}
+
+	error = request_irq(ps3fb.irq_no, ps3fb_vsync_interrupt, IRQF_DISABLED,
+			    "ps3fb vsync", ps3fb.dev);
+	if (error) {
+		printk(KERN_ERR "%s: request_irq failed %d\n", __FUNCTION__,
+		       error);
+		ps3_free_irq(ps3fb.irq_no);
+		return error;
+	}
+
+	dinfo->irq.mask = (1 << GPU_INTR_STATUS_VSYNC_1) |
+			  (1 << GPU_INTR_STATUS_FLIP_1);
+	return 0;
+}
+
+static int ps3fb_xdr_settings(u64 xdr_lpar)
+{
+	int status;
+
+	status = lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF,
+				       xdr_lpar, ps3fb_videomemory.size, 0);
+	if (status) {
+		printk(KERN_ERR "%s: lv1_gpu_context_iomap failed: %d\n",
+		       __FUNCTION__, status);
+		return -ENXIO;
+	}
+	DPRINTK("video:%p xdr_ea:%p ioif:%lx lpar:%lx phys:%lx size:%lx\n",
+		ps3fb_videomemory.address, ps3fb.xdr_ea, GPU_IOIF, xdr_lpar,
+		virt_to_abs(ps3fb.xdr_ea), ps3fb_videomemory.size);
+
+	status = lv1_gpu_context_attribute(ps3fb.context_handle,
+					   L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP,
+					   xdr_lpar, ps3fb_videomemory.size,
+					   GPU_IOIF, 0);
+	if (status) {
+		printk(KERN_ERR "%s: lv1_gpu_context_attribute FB_SETUP failed: %d\n",
+		       __FUNCTION__, status);
+		return -ENXIO;
+	}
+	return 0;
+}
+
+static struct fb_ops ps3fb_ops = {
+	.fb_open	= ps3fb_open,
+	.fb_release	= ps3fb_release,
+	.fb_check_var	= ps3fb_check_var,
+	.fb_set_par	= ps3fb_set_par,
+	.fb_setcolreg	= ps3fb_setcolreg,
+	.fb_fillrect	= cfb_fillrect,
+	.fb_copyarea	= cfb_copyarea,
+	.fb_imageblit	= cfb_imageblit,
+	.fb_mmap	= ps3fb_mmap,
+	.fb_blank	= ps3fb_blank,
+	.fb_ioctl	= ps3fb_ioctl,
+	.fb_compat_ioctl = ps3fb_ioctl
+};
+
+static struct fb_fix_screeninfo ps3fb_fix __initdata = {
+	.id =		"PS3 FB",
+	.type =		FB_TYPE_PACKED_PIXELS,
+	.visual =	FB_VISUAL_TRUECOLOR,
+	.accel =	FB_ACCEL_NONE,
+};
+
+static int __init ps3fb_probe(struct platform_device *dev)
+{
+	struct fb_info *info;
+	int retval = -ENOMEM;
+	u64 ddr_lpar = 0;
+	u64 lpar_dma_control = 0;
+	u64 lpar_driver_info = 0;
+	u64 lpar_reports = 0;
+	u64 lpar_reports_size = 0;
+	u64 xdr_lpar;
+	int status;
+	unsigned long offset;
+
+	/* get gpu context handle */
+	status = lv1_gpu_memory_allocate(DDR_SIZE, 0, 0, 0, 0,
+					 &ps3fb.memory_handle, &ddr_lpar);
+	if (status) {
+		printk(KERN_ERR "%s: lv1_gpu_memory_allocate failed: %d\n",
+		       __FUNCTION__, status);
+		goto err;
+	}
+	DPRINTK("ddr:lpar:0x%lx\n", ddr_lpar);
+
+	status = lv1_gpu_context_allocate(ps3fb.memory_handle, 0,
+					  &ps3fb.context_handle,
+					  &lpar_dma_control, &lpar_driver_info,
+					  &lpar_reports, &lpar_reports_size);
+	if (status) {
+		printk(KERN_ERR "%s: lv1_gpu_context_attribute failed: %d\n",
+		       __FUNCTION__, status);
+		goto err_gpu_memory_free;
+	}
+
+	/* vsync interrupt */
+	ps3fb.dinfo = ioremap(lpar_driver_info, 128 * 1024);
+	if (!ps3fb.dinfo) {
+		printk(KERN_ERR "%s: ioremap failed\n", __FUNCTION__);
+		goto err_gpu_context_free;
+	}
+
+	retval = ps3fb_vsync_settings(ps3fb.dinfo, dev);
+	if (retval)
+		goto err_iounmap_dinfo;
+
+	/* xdr frame buffer */
+	ps3fb.xdr_ea = ps3fb_videomemory.address;
+	xdr_lpar = ps3_mm_phys_to_lpar(__pa(ps3fb.xdr_ea));
+	retval = ps3fb_xdr_settings(xdr_lpar);
+	if (retval)
+		goto err_free_irq;
+
+	/*
+	 * ps3fb must clear memory to prevent kernel info
+	 * leakage into userspace
+	 */
+	memset(ps3fb.xdr_ea, 0, ps3fb_videomemory.size);
+	info = framebuffer_alloc(sizeof(u32) * 16, &dev->dev);
+	if (!info)
+		goto err_free_irq;
+
+	offset = FB_OFF(ps3fb.res_index) + VP_OFF(ps3fb.res_index);
+	info->screen_base = (char __iomem *)ps3fb.xdr_ea + offset;
+	info->fbops = &ps3fb_ops;
+
+	info->fix = ps3fb_fix;
+	info->fix.smem_start = virt_to_abs(ps3fb.xdr_ea);
+	info->fix.smem_len = ps3fb_videomemory.size - offset;
+	info->pseudo_palette = info->par;
+	info->par = NULL;
+	info->flags = FBINFO_FLAG_DEFAULT;
+
+	retval = fb_alloc_cmap(&info->cmap, 256, 0);
+	if (retval < 0)
+		goto err_framebuffer_release;
+
+	if (!fb_find_mode(&info->var, info, mode_option, ps3fb_modedb,
+			  ARRAY_SIZE(ps3fb_modedb), ps3fb_default_mode(), 32)) {
+		retval = -EINVAL;
+		goto err_fb_dealloc;
+	}
+
+	fb_videomode_to_modelist(ps3fb_modedb, ARRAY_SIZE(ps3fb_modedb),
+				 &info->modelist);
+
+	retval = register_framebuffer(info);
+	if (retval < 0)
+		goto err_fb_dealloc;
+
+	platform_set_drvdata(dev, info);
+
+	printk(KERN_INFO
+	       "fb%d: PS3 frame buffer device, using %ld KiB of video memory\n",
+	       info->node, ps3fb_videomemory.size >> 10);
+
+	kernel_thread(ps3fbd, info, CLONE_KERNEL);
+	return 0;
+
+err_fb_dealloc:
+	fb_dealloc_cmap(&info->cmap);
+err_framebuffer_release:
+	framebuffer_release(info);
+err_free_irq:
+	free_irq(ps3fb.irq_no, ps3fb.dev);
+	ps3_free_irq(ps3fb.irq_no);
+err_iounmap_dinfo:
+	iounmap((u8 __iomem *)ps3fb.dinfo);
+err_gpu_context_free:
+	lv1_gpu_context_free(ps3fb.context_handle);
+err_gpu_memory_free:
+	lv1_gpu_memory_free(ps3fb.memory_handle);
+err:
+	return retval;
+}
+
+static void ps3fb_shutdown(struct platform_device *dev)
+{
+	ps3fb_flip_ctl(0);	/* flip off */
+	ps3fb.dinfo->irq.mask = 0;
+	free_irq(ps3fb.irq_no, ps3fb.dev);
+	ps3_free_irq(ps3fb.irq_no);
+	iounmap((u8 __iomem *)ps3fb.dinfo);
+}
+
+void ps3fb_cleanup(void)
+{
+	int status;
+
+	if (ps3fb.irq_no) {
+		free_irq(ps3fb.irq_no, ps3fb.dev);
+		ps3_free_irq(ps3fb.irq_no);
+	}
+	iounmap((u8 __iomem *)ps3fb.dinfo);
+
+	status = lv1_gpu_context_free(ps3fb.context_handle);
+	if (status)
+		DPRINTK("lv1_gpu_context_free failed: %d\n", status);
+
+	status = lv1_gpu_memory_free(ps3fb.memory_handle);
+	if (status)
+		DPRINTK("lv1_gpu_memory_free failed: %d\n", status);
+
+	ps3av_dev_close();
+}
+
+EXPORT_SYMBOL_GPL(ps3fb_cleanup);
+
+static int ps3fb_remove(struct platform_device *dev)
+{
+	struct fb_info *info = platform_get_drvdata(dev);
+
+	if (info) {
+		unregister_framebuffer(info);
+		fb_dealloc_cmap(&info->cmap);
+		framebuffer_release(info);
+	}
+	ps3fb_cleanup();
+	return 0;
+}
+
+static struct platform_driver ps3fb_driver = {
+	.probe	= ps3fb_probe,
+	.remove = ps3fb_remove,
+	.shutdown = ps3fb_shutdown,
+	.driver = { .name = "ps3fb" }
+};
+
+static struct platform_device ps3fb_device = {
+	.name	= "ps3fb",
+	.id	= 0,
+	.dev	= { .release = ps3fb_platform_release }
+};
+
+int ps3fb_set_sync(void)
+{
+	int status;
+
+#ifdef HEAD_A
+	status = lv1_gpu_context_attribute(0x0,
+					   L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
+					   0, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0);
+	if (status) {
+		printk(KERN_ERR "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: %d\n",
+		       __FUNCTION__, status);
+		return -1;
+	}
+#endif
+#ifdef HEAD_B
+	status = lv1_gpu_context_attribute(0x0,
+					   L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
+					   1, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0);
+
+	if (status) {
+		printk(KERN_ERR "%s: lv1_gpu_context_attribute DISPLAY_MODE failed: %d\n",
+		       __FUNCTION__, status);
+		return -1;
+	}
+#endif
+	return 0;
+}
+
+EXPORT_SYMBOL_GPL(ps3fb_set_sync);
+
+static int __init ps3fb_init(void)
+{
+	int error;
+#ifndef MODULE
+	int mode;
+	char *option = NULL;
+
+	if (fb_get_options("ps3fb", &option))
+		goto err;
+#endif
+
+	if (!ps3fb_videomemory.address)
+		goto err;
+
+	error = ps3av_dev_open();
+	if (error) {
+		printk(KERN_ERR "%s: ps3av_dev_open failed\n", __FUNCTION__);
+		goto err;
+	}
+
+	ps3fb_mode = ps3av_get_mode();
+	DPRINTK("ps3av_mode:%d\n", ps3fb_mode);
+#ifndef MODULE
+	mode = ps3fb_setup(option);	/* check boot option */
+	if (mode)
+		ps3fb_mode = mode;
+#endif
+	if (ps3fb_mode > 0) {
+		u32 xres, yres;
+		ps3av_video_mode2res(ps3fb_mode, &xres, &yres);
+		ps3fb.res_index = ps3fb_get_res_table(xres, yres);
+		DPRINTK("res_index:%d\n", ps3fb.res_index);
+	} else
+		ps3fb.res_index = GPU_RES_INDEX;
+
+	atomic_set(&ps3fb.f_count, -1);	/* fbcon opens ps3fb */
+	atomic_set(&ps3fb.ext_flip, 0);	/* for flip with vsync */
+	init_MUTEX(&ps3fb.sem);
+	init_waitqueue_head(&ps3fb.wait_vsync);
+	ps3fb.num_frames = 1;
+
+	error = platform_driver_register(&ps3fb_driver);
+	if (!error) {
+		error = platform_device_register(&ps3fb_device);
+		if (error)
+			platform_driver_unregister(&ps3fb_driver);
+	}
+
+	ps3fb_set_sync();
+
+	return error;
+
+err:
+	return -ENXIO;
+}
+
+module_init(ps3fb_init);
+
+#ifdef MODULE
+static void __exit ps3fb_exit(void)
+{
+	platform_device_unregister(&ps3fb_device);
+	platform_driver_unregister(&ps3fb_driver);
+}
+
+module_exit(ps3fb_exit);
+
+MODULE_LICENSE("GPL");
+#endif				/* MODULE */
--- ps3-linux-2.6.20-rc6.orig/include/asm-powerpc/Kbuild
+++ ps3-linux-2.6.20-rc6/include/asm-powerpc/Kbuild
@@ -23,6 +23,7 @@ header-y += linkage.h
 header-y += resource.h
 header-y += sigcontext.h
 header-y += statfs.h
+header-y += ps3fb.h
 
 unifdef-y += a.out.h
 unifdef-y += asm-compat.h
--- /dev/null
+++ ps3-linux-2.6.20-rc6/include/asm-powerpc/ps3fb.h
@@ -0,0 +1,44 @@
+/*
+ * Copyright (C) 2006 Sony Computer Entertainment Inc.
+ * Copyright 2006, 2007 Sony Corporation
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published
+ * by the Free Software Foundation; version 2 of the License.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ */
+
+#ifndef _ASM_POWERPC_PS3FB_H_
+#define _ASM_POWERPC_PS3FB_H_
+
+#include <linux/ioctl.h>
+
+/* ioctl */
+#define PS3FB_IOCTL_SETMODE       _IOW('r',  1, int) /* set video mode */
+#define PS3FB_IOCTL_GETMODE       _IOR('r',  2, int) /* get video mode */
+#define PS3FB_IOCTL_SCREENINFO    _IOR('r',  3, int) /* get screen info */
+#define PS3FB_IOCTL_ON            _IO('r', 4)        /* use IOCTL_FSEL */
+#define PS3FB_IOCTL_OFF           _IO('r', 5)        /* return to normal-flip */
+#define PS3FB_IOCTL_FSEL          _IOW('r', 6, int)  /* blit and flip request */
+
+#ifndef FBIO_WAITFORVSYNC
+#define FBIO_WAITFORVSYNC         _IOW('F', 0x20, __u32) /* wait for vsync */
+#endif
+
+struct ps3fb_ioctl_res {
+	__u32 xres; /* frame buffer x_size */
+	__u32 yres; /* frame buffer y_size */
+	__u32 xoff; /* margine x  */
+	__u32 yoff; /* margine y */
+	__u32 num_frames; /* num of frame buffers */
+};
+
+#endif /* _ASM_POWERPC_PS3FB_H_ */
Gr{oetje,eeting}s,

						Geert

--
Geert Uytterhoeven -- Sony Network and Software Technology Center Europe (NSCE)
Geert.Uytterhoeven@sonycom.com ------- The Corporate Village, Da Vincilaan 7-D1
Voice +32-2-7008453 Fax +32-2-7008622 ---------------- B-1935 Zaventem, Belgium

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[PATCH 8/10] ps3: disable display flipping during mode changes

From: Geert Uytterhoeven <hidden>
Date: 2007-01-30 17:02:47

If ps3fb is available, we have to disable display flipping while changing the
audio or video mode.

Signed-off-by: Geert Uytterhoeven <redacted>
---
 drivers/ps3/ps3av_cmd.c     |    5 ++++-
 include/asm-powerpc/ps3fb.h |   10 ++++++++++
 2 files changed, 14 insertions(+), 1 deletion(-)
--- ps3-linux-2.6.20-rc6.orig/drivers/ps3/ps3av_cmd.c
+++ ps3-linux-2.6.20-rc6/drivers/ps3/ps3av_cmd.c
@@ -22,6 +22,7 @@
 #include <linux/kernel.h>
 #include <linux/delay.h>
 #include <asm/ps3av.h>
+#include <asm/ps3fb.h>
 #include <asm/ps3.h>
 
 
@@ -850,8 +851,9 @@ int ps3av_cmd_avb_param(struct ps3av_pkt
 {
 	int res;
 
-	/* avb packet */
+	ps3fb_flip_ctl(0);	/* flip off */
 
+	/* avb packet */
 	res = ps3av_do_pkt(PS3AV_CID_AVB_PARAM, send_len, sizeof(*avb),
 			   &avb->send_hdr);
 	if (res < 0)
@@ -863,6 +865,7 @@ int ps3av_cmd_avb_param(struct ps3av_pkt
 			 res);
 
       out:
+	ps3fb_flip_ctl(1);	/* flip on */
 	return res;
 }
 
--- ps3-linux-2.6.20-rc6.orig/include/asm-powerpc/ps3fb.h
+++ ps3-linux-2.6.20-rc6/include/asm-powerpc/ps3fb.h
@@ -41,4 +41,14 @@ struct ps3fb_ioctl_res {
 	__u32 num_frames; /* num of frame buffers */
 };
 
+#ifdef __KERNEL__
+
+#ifdef CONFIG_FB_PS3
+extern void ps3fb_flip_ctl(int);
+#else
+static inline void ps3fb_flip_ctl(int) {}
+#endif
+
+#endif /* __KERNEL__ */
+
 #endif /* _ASM_POWERPC_PS3FB_H_ */
Gr{oetje,eeting}s,

						Geert

--
Geert Uytterhoeven -- Sony Network and Software Technology Center Europe (NSCE)
Geert.Uytterhoeven@sonycom.com ------- The Corporate Village, Da Vincilaan 7-D1
Voice +32-2-7008453 Fax +32-2-7008622 ---------------- B-1935 Zaventem, Belgium

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[PATCH 9/10] ps3: cleanup ps3fb before clearing HPTE

From: Geert Uytterhoeven <hidden>
Date: 2007-01-30 17:03:10

PS3: Cleanup the frame buffer device before clearing the HPTE mapping

Signed-off-by: Geert Uytterhoeven <redacted>
---
 arch/powerpc/platforms/ps3/htab.c |    6 +++++-
 include/asm-powerpc/ps3fb.h       |    2 ++
 2 files changed, 7 insertions(+), 1 deletion(-)
--- ps3-linux-2.6.20-rc6.orig/arch/powerpc/platforms/ps3/htab.c
+++ ps3-linux-2.6.20-rc6/arch/powerpc/platforms/ps3/htab.c
@@ -2,7 +2,7 @@
  *  PS3 pagetable management routines.
  *
  *  Copyright (C) 2006 Sony Computer Entertainment Inc.
- *  Copyright 2006 Sony Corp.
+ *  Copyright 2006, 2007 Sony Corporation
  *
  *  This program is free software; you can redistribute it and/or modify
  *  it under the terms of the GNU General Public License as published by
@@ -24,6 +24,7 @@
 #include <asm/lmb.h>
 #include <asm/udbg.h>
 #include <asm/lv1call.h>
+#include <asm/ps3fb.h>
 
 #include "platform.h"
 
@@ -233,6 +234,9 @@ static void ps3_hpte_invalidate(unsigned
 
 static void ps3_hpte_clear(void)
 {
+	/* Make sure to clean up the frame buffer device first */
+	ps3fb_cleanup();
+
 	lv1_unmap_htab(htab_addr);
 }
 
--- ps3-linux-2.6.20-rc6.orig/include/asm-powerpc/ps3fb.h
+++ ps3-linux-2.6.20-rc6/include/asm-powerpc/ps3fb.h
@@ -45,8 +45,10 @@ struct ps3fb_ioctl_res {
 
 #ifdef CONFIG_FB_PS3
 extern void ps3fb_flip_ctl(int);
+extern void ps3fb_cleanup(void);
 #else
 static inline void ps3fb_flip_ctl(int) {}
+static inline void ps3fb_cleanup(void) {}
 #endif
 
 #endif /* __KERNEL__ */
Gr{oetje,eeting}s,

						Geert

--
Geert Uytterhoeven -- Sony Network and Software Technology Center Europe (NSCE)
Geert.Uytterhoeven@sonycom.com ------- The Corporate Village, Da Vincilaan 7-D1
Voice +32-2-7008453 Fax +32-2-7008622 ---------------- B-1935 Zaventem, Belgium

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[PATCH 10/10] ps3: ps3av/fb defconfig updates

From: Geert Uytterhoeven <hidden>
Date: 2007-01-30 17:03:31

PS3: defconfig updates for ps3av and ps3fb

Signed-off-by: Geert Uytterhoeven <redacted>
---
 arch/powerpc/configs/ps3_defconfig |   29 ++++++++++++++++++++++++++++-
 1 files changed, 28 insertions(+), 1 deletion(-)
--- ps3-linux-2.6.20-rc6.orig/arch/powerpc/configs/ps3_defconfig
+++ ps3-linux-2.6.20-rc6/arch/powerpc/configs/ps3_defconfig
@@ -163,6 +163,7 @@ CONFIG_PS3_HTAB_SIZE=20
 # CONFIG_PS3_DYNAMIC_DMA is not set
 CONFIG_PS3_USE_LPAR_ADDR=y
 CONFIG_PS3_VUART=y
+CONFIG_PS3_PS3AV=y
 
 #
 # Kernel options
@@ -611,14 +612,40 @@ CONFIG_GEN_RTC=y
 # Graphics support
 #
 # CONFIG_FIRMWARE_EDID is not set
-# CONFIG_FB is not set
+CONFIG_FB=y
+CONFIG_FB_CFB_FILLRECT=y
+CONFIG_FB_CFB_COPYAREA=y
+CONFIG_FB_CFB_IMAGEBLIT=y
+# CONFIG_FB_MACMODES is not set
+# CONFIG_FB_BACKLIGHT is not set
+# CONFIG_FB_MODE_HELPERS is not set
+# CONFIG_FB_TILEBLITTING is not set
+# CONFIG_FB_OF is not set
+# CONFIG_FB_VGA16 is not set
+# CONFIG_FB_S1D13XXX is not set
 # CONFIG_FB_IBM_GXT4500 is not set
+CONFIG_FB_PS3=y
+CONFIG_FB_PS3_DEFAULT_SIZE_M=18
+# CONFIG_FB_VIRTUAL is not set
 
 #
 # Console display driver support
 #
 # CONFIG_VGA_CONSOLE is not set
 CONFIG_DUMMY_CONSOLE=y
+CONFIG_FRAMEBUFFER_CONSOLE=y
+# CONFIG_FRAMEBUFFER_CONSOLE_ROTATION is not set
+# CONFIG_FONTS is not set
+CONFIG_FONT_8x8=y
+CONFIG_FONT_8x16=y
+
+#
+# Logo configuration
+#
+CONFIG_LOGO=y
+# CONFIG_LOGO_LINUX_MONO is not set
+# CONFIG_LOGO_LINUX_VGA16 is not set
+CONFIG_LOGO_LINUX_CLUT224=y
 # CONFIG_BACKLIGHT_LCD_SUPPORT is not set
 
 #
Gr{oetje,eeting}s,

						Geert

--
Geert Uytterhoeven -- Sony Network and Software Technology Center Europe (NSCE)
Geert.Uytterhoeven@sonycom.com ------- The Corporate Village, Da Vincilaan 7-D1
Voice +32-2-7008453 Fax +32-2-7008622 ---------------- B-1935 Zaventem, Belgium

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[PATCH 3/10] fbdev modedb: allow refresh rates for named video modes

From: Geert Uytterhoeven <hidden>
Date: 2007-01-30 17:06:06

fbdev modedb: Take into account the specified refresh rates for video modes
specified by name, so e.g. all of `720p', `720p@60', and `720p@50' work.

Signed-off-by: Geert Uytterhoeven <redacted>
---
 drivers/video/modedb.c |    6 ++----
 1 files changed, 2 insertions(+), 4 deletions(-)
--- ps3-linux-2.6.20-rc6.orig/drivers/video/modedb.c
+++ ps3-linux-2.6.20-rc6/drivers/video/modedb.c
@@ -610,10 +610,8 @@ done:
 	diff = refresh;
 	best = -1;
 	for (i = 0; i < dbsize; i++) {
-		if ((name_matches(db[i], name, namelen) &&
-			!fb_try_mode(var, info, &db[i], bpp)))
-			return 1;
-		if (res_specified && res_matches(db[i], xres, yres)) {
+		if (name_matches(db[i], name, namelen) ||
+		    (res_specified && res_matches(db[i], xres, yres))) {
 			if(!fb_try_mode(var, info, &db[i], bpp)) {
 				if(!refresh_specified || db[i].refresh == refresh)
 					return 1;
Gr{oetje,eeting}s,

						Geert

--
Geert Uytterhoeven -- Sony Network and Software Technology Center Europe (NSCE)
Geert.Uytterhoeven@sonycom.com ------- The Corporate Village, Da Vincilaan 7-D1
Voice +32-2-7008453 Fax +32-2-7008622 ---------------- B-1935 Zaventem, Belgium

-------------------------------------------------------------------------
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Re: [PATCH 1/10] ps3: Add shutdown to virtual uart port driver framework

From: Geoff Levand <hidden>
Date: 2007-01-30 20:28:18

Geert Uytterhoeven wrote:
PS3: Add a shutdown method to the PS3's virtual uart port driver framework

Signed-off-by: Geert Uytterhoeven <redacted>
Acked-by: Geoff Levand <redacted>

Re: [PATCH 2/10] ps3: AV Settings Driver Library

From: Geoff Levand <hidden>
Date: 2007-01-31 16:35:01

Geert Uytterhoeven wrote:
Add the PS3 AV Settings Driver Library.

The AV Settings driver is used to control Audio and Video settings.
It communicates with the policy manager through the virtual uart.
...  
+config PS3_PS3AV
+	tristate "PS3 AV settings driver library"
+	select PS3_VUART
+	default y
+	help
+	  Include support for the PS3 Platform AV Settings driver library.
Sorry for not saying something before, but I really don't like calling this
a library.  It is modeled as a driver, shows up as a device/driver pair under
/sys/bus/ps3_vuart/, and services a vuart port device.  It should also be fixed
to work as a lodable module.  I think calling it a driver much better
communicates how it fits into the device model.

-Geoff


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Re: [PATCH 0/10] ps3av/fb drivers for 2.6.21

From: Geert Uytterhoeven <hidden>
Date: 2007-02-05 15:33:23

On Tue, 30 Jan 2007, Geert Uytterhoeven wrote:
This is the second submission of the PS3 AV Settings Driver Library and the PS3
Virtual Frame Buffer Driver. I incorporated most (all?) of the very valuable
feedback I received, except for the removal of the long delays (msleep()) in
ps3av, which is still on my todo-list.
I tried removing the msleep() from the video mode setting path, cfr. the patch
at the bottom of this email:
  - Use schedule_delayed_work() and a simple state machine instead of long
    msleep() calls in the video mode setting path,
  - Add a semaphore to protect against starting a new mode setting while the
    previous one hasn't finished yet.

Unfortunately I ran into a new problem: fb_flashcursor() is also called from
workqueue context. fb_flashcursor() wants to acquire the console semaphore,
which may be held by the next mode setting request. Hence my delayed work
routine is no longer called, and ps3av.mode_sem() is never kicked => deadlock.

This simple patch works around the problem, but I'm afraid that's not a good
solution:
--- ps3-linux-2.6.20.orig/drivers/video/console/fbcon.c
+++ ps3-linux-2.6.20/drivers/video/console/fbcon.c
@@ -392,7 +392,10 @@ static void fb_flashcursor(struct work_s
 	int c;
 	int mode;
 
-	acquire_console_sem();
+if (try_acquire_console_sem()) {
+	printk("fb_flashcursor: cannot acquire console sem\n");
+	return;
+}
 	if (ops && ops->currcon != -1)
 		vc = vc_cons[ops->currcon].d;
 
Anyone with a suggestion?
--- ps3-linux-2.6.20.orig/drivers/ps3/ps3av.c
+++ ps3-linux-2.6.20/drivers/ps3/ps3av.c
@@ -257,7 +257,7 @@ int ps3av_do_pkt(u32 cid, u16 send_len, 
 
 	BUG_ON(!ps3av.available);
 
-	if (down_interruptible(&ps3av.sem))
+	if (down_interruptible(&ps3av.pkt_sem))
 		return -ERESTARTSYS;
 
 	table = ps3av_search_cmd_table(cid, PS3AV_CID_MASK);
@@ -288,11 +288,11 @@ int ps3av_do_pkt(u32 cid, u16 send_len, 
 		goto err;
 	}
 
-	up(&ps3av.sem);
+	up(&ps3av.pkt_sem);
 	return 0;
 
       err:
-	up(&ps3av.sem);
+	up(&ps3av.pkt_sem);
 	printk(KERN_ERR "%s: failed cid:%x res:%d\n", __FUNCTION__, cid, res);
 	return res;
 }
@@ -313,13 +313,10 @@ static int ps3av_set_av_video_mute(u32 m
 	return 0;
 }
 
-static int ps3av_set_video_disable_sig(void)
+static int ps3av_set_video_disable_sig_tv(void)
 {
-	int i, num_of_hdmi_port, num_of_av_port, res;
-
-	num_of_hdmi_port = ps3av.av_hw_conf.num_of_hdmi;
-	num_of_av_port = ps3av.av_hw_conf.num_of_hdmi +
-	    ps3av.av_hw_conf.num_of_avmulti;
+	int num_of_hdmi_port = ps3av.av_hw_conf.num_of_hdmi;
+	int i, res;
 
 	/* tv mute */
 	for (i = 0; i < num_of_hdmi_port; i++) {
@@ -328,7 +325,15 @@ static int ps3av_set_video_disable_sig(v
 		if (res < 0)
 			return -1;
 	}
-	msleep(100);
+	return 0;
+}
+
+static int ps3av_set_video_disable_sig_video(void)
+{
+	int num_of_hdmi_port = ps3av.av_hw_conf.num_of_hdmi;
+	int num_of_av_port = ps3av.av_hw_conf.num_of_hdmi +
+			     ps3av.av_hw_conf.num_of_avmulti;
+	int i, res;
 
 	/* video mute on */
 	for (i = 0; i < num_of_av_port; i++) {
@@ -342,8 +347,6 @@ static int ps3av_set_video_disable_sig(v
 				return -1;
 		}
 	}
-	msleep(300);
-
 	return 0;
 }
 
@@ -431,35 +435,20 @@ int ps3av_set_audio_mode(u32 ch, u32 fs,
 
 EXPORT_SYMBOL_GPL(ps3av_set_audio_mode);
 
-static int ps3av_set_videomode(u32 id, u32 old_id)
+static void ps3av_do_mode_change(u32 id, u32 old_id)
 {
-	struct ps3av_pkt_avb_param avb_param;
-	int i;
-	u32 len = 0, av_video_cs = 0;
+	struct ps3av_pkt_avb_param *avb_param = &ps3av.avb_param;
+	int res, i;
+	u32 len = 0, av_video_cs;
 	const struct avset_video_mode *video_mode;
-	int res, event = 0;
 
 	video_mode = &video_mode_table[id & PS3AV_MODE_MASK];
 
-	avb_param.num_of_video_pkt = PS3AV_AVB_NUM_VIDEO;	/* num of head */
-	avb_param.num_of_audio_pkt = 0;
-	avb_param.num_of_av_video_pkt = ps3av.av_hw_conf.num_of_hdmi +
-					ps3av.av_hw_conf.num_of_avmulti;
-	avb_param.num_of_av_audio_pkt = 0;
-
-	/* send command packet */
-	if (event) {
-		/* event enable */
-		res = ps3av_cmd_enable_event();
-		if (res < 0)
-			dev_dbg(&ps3av_dev.core,
-				"ps3av_cmd_enable_event failed \n");
-	}
-
-	/* av video mute */
-	ps3av_set_av_video_mute(PS3AV_CMD_MUTE_ON);
-	/* video signal off */
-	ps3av_set_video_disable_sig();
+	avb_param->num_of_video_pkt = PS3AV_AVB_NUM_VIDEO;	/* num of head */
+	avb_param->num_of_audio_pkt = 0;
+	avb_param->num_of_av_video_pkt = ps3av.av_hw_conf.num_of_hdmi +
+					 ps3av.av_hw_conf.num_of_avmulti;
+	avb_param->num_of_av_audio_pkt = 0;
 
 	/* Retail PS3 product doesn't support this */
 	if (id & PS3AV_MODE_HDCP_OFF) {
@@ -477,12 +466,12 @@ static int ps3av_set_videomode(u32 id, u
 	}
 
 	/* video_pkt */
-	for (i = 0; i < avb_param.num_of_video_pkt; i++)
-		len += ps3av_cmd_set_video_mode(&avb_param.buf[len],
+	for (i = 0; i < avb_param->num_of_video_pkt; i++)
+		len += ps3av_cmd_set_video_mode(&avb_param->buf[len],
 						ps3av.head[i], video_mode->vid,
 						video_mode->fmt, id);
 	/* av_video_pkt */
-	for (i = 0; i < avb_param.num_of_av_video_pkt; i++) {
+	for (i = 0; i < avb_param->num_of_av_video_pkt; i++) {
 		if (id & PS3AV_MODE_DVI || id & PS3AV_MODE_RGB)
 			av_video_cs = RGB8;
 		else
@@ -492,24 +481,70 @@ static int ps3av_set_videomode(u32 id, u
 		    ps3av.av_port[i] == PS3AV_CMD_AVPORT_HDMI_1)
 			av_video_cs = RGB8;	/* use RGB for HDMI */
 #endif
-		len += ps3av_cmd_set_av_video_cs(&avb_param.buf[len],
+		len += ps3av_cmd_set_av_video_cs(&avb_param->buf[len],
 						 ps3av.av_port[i],
 						 video_mode->vid, av_video_cs,
 						 video_mode->aspect, id);
 	}
 	/* send command using avb pkt */
 	len += offsetof(struct ps3av_pkt_avb_param, buf);
-	res = ps3av_cmd_avb_param(&avb_param, len);
+	res = ps3av_cmd_avb_param(avb_param, len);
 	if (res == PS3AV_STATUS_NO_SYNC_HEAD)
 		printk(KERN_WARNING
 		       "%s: Command failed. Please try your request again. \n",
 		       __FUNCTION__);
 	else if (res)
 		dev_dbg(&ps3av_dev.core, "ps3av_cmd_avb_param failed\n");
+}
+
+static void ps3av_next_videomode_state(int state, unsigned int ms)
+{
+	ps3av.mode_set_state = state;
+	schedule_delayed_work(&ps3av.work, ms*HZ/1000);
+}
+
+static void ps3av_delayed_set_videomode(struct work_struct *work)
+{
+	int res;
+
+	dev_dbg(&ps3av_dev.core, "%s state %d\n", __FUNCTION__,
+		ps3av.mode_set_state);
+
+	switch (ps3av.mode_set_state) {
+	    case 1:
+		res = ps3av_set_video_disable_sig_video();
+		ps3av_next_videomode_state(2, res ? 0 : 300);
+		break;
+
+	    case 2:
+		ps3av_do_mode_change(ps3av.ps3av_mode, ps3av.ps3av_mode_old);
+		ps3av_next_videomode_state(3, 1500);
+		break;
+
+	    case 3:
+		/* av video mute */
+		ps3av_set_av_video_mute(PS3AV_CMD_MUTE_OFF);
+		/* kick semaphore */
+		up(&ps3av.mode_sem);
+		break;
+	}
+}
+
+static int ps3av_set_videomode(u32 id, u32 old_id)
+{
+	int res;
 
-	msleep(1500);
 	/* av video mute */
-	ps3av_set_av_video_mute(PS3AV_CMD_MUTE_OFF);
+	ps3av_set_av_video_mute(PS3AV_CMD_MUTE_ON);
+
+	/* video signal off */
+	/* tv mute */
+	res = ps3av_set_video_disable_sig_tv();
+	if (res) {
+		/* if mute failed, proceed immediately with the mode change */
+		ps3av_next_videomode_state(2, 0);
+	} else
+		ps3av_next_videomode_state(1, 100);
 
 	return 0;
 }
@@ -688,7 +723,7 @@ static int ps3av_get_hw_conf(struct ps3a
 int ps3av_set_video_mode(u32 id, int boot)
 {
 	int size;
-	u32 option, old_id;
+	u32 option;
 
 	size = ARRAY_SIZE(video_mode_table);
 	if ((id & PS3AV_MODE_MASK) > size - 1 || id < 0) {
@@ -710,12 +745,11 @@ int ps3av_set_video_mode(u32 id, int boo
 	}
 
 	/* set videomode */
-	mutex_lock(&ps3av.mutex);
-	old_id = ps3av.ps3av_mode;
+	down(&ps3av.mode_sem);
+	ps3av.ps3av_mode_old = ps3av.ps3av_mode;
 	ps3av.ps3av_mode = id;
-	if (ps3av_set_videomode(id, old_id))
-		ps3av.ps3av_mode = old_id;
-	mutex_unlock(&ps3av.mutex);
+	if (ps3av_set_videomode(id, ps3av.ps3av_mode_old))
+		ps3av.ps3av_mode = ps3av.ps3av_mode_old;
 
 	return 0;
 }
@@ -866,10 +900,12 @@ static int ps3av_probe(struct ps3_vuart_
 
 	memset(&ps3av, 0, sizeof(ps3av));
 
-	init_MUTEX(&ps3av.sem);
+	init_MUTEX(&ps3av.pkt_sem);
+	init_MUTEX(&ps3av.mode_sem);
 	mutex_init(&ps3av.mutex);
 	ps3av.ps3av_mode = 0;
 	ps3av.dev = dev;
+	INIT_DELAYED_WORK(&ps3av.work, ps3av_delayed_set_videomode);
 
 	ps3av.available = 1;
 	switch (ps3_os_area_get_av_multi_out()) {
--- ps3-linux-2.6.20.orig/include/asm-powerpc/ps3av.h
+++ ps3-linux-2.6.20/include/asm-powerpc/ps3av.h
@@ -19,6 +19,7 @@
 #define _ASM_POWERPC_PS3AV_H_
 
 #include <linux/mutex.h>
+#include <linux/workqueue.h>
 
 /** command for ioctl() **/
 #define PS3AV_VERSION 0x205	/* version of ps3av command */
@@ -645,10 +646,12 @@ struct ps3av_pkt_avb_param {
 
 struct ps3av {
 	int available;
-	struct semaphore sem;
+	struct semaphore pkt_sem;
+	struct semaphore mode_sem;
 	struct mutex mutex;
 	int open_count;
 	struct ps3_vuart_port_device *dev;
+	struct delayed_work work;
 
 	int region;
 	struct ps3av_pkt_av_get_hw_conf av_hw_conf;
@@ -657,6 +660,10 @@ struct ps3av {
 	u32 head[PS3AV_HEAD_MAX];
 	u32 audio_port;
 	int ps3av_mode;
+
+	int ps3av_mode_old;
+	struct ps3av_pkt_avb_param avb_param;
+	int mode_set_state;
 };
 
 /** command status **/
Gr{oetje,eeting}s,

						Geert

--
Geert Uytterhoeven -- Sony Network and Software Technology Center Europe (NSCE)
Geert.Uytterhoeven@sonycom.com ------- The Corporate Village, Da Vincilaan 7-D1
Voice +32-2-7008453 Fax +32-2-7008622 ---------------- B-1935 Zaventem, Belgium

Re: [PATCH 0/10] ps3av/fb drivers for 2.6.21

From: Geert Uytterhoeven <hidden>
Date: 2007-02-06 15:01:11

On Mon, 5 Feb 2007, Geert Uytterhoeven wrote:
On Tue, 30 Jan 2007, Geert Uytterhoeven wrote:
quoted
This is the second submission of the PS3 AV Settings Driver Library and the PS3
Virtual Frame Buffer Driver. I incorporated most (all?) of the very valuable
feedback I received, except for the removal of the long delays (msleep()) in
ps3av, which is still on my todo-list.
I tried removing the msleep() from the video mode setting path, cfr. the patch
at the bottom of this email:
  - Use schedule_delayed_work() and a simple state machine instead of long
    msleep() calls in the video mode setting path,
  - Add a semaphore to protect against starting a new mode setting while the
    previous one hasn't finished yet.

Unfortunately I ran into a new problem: fb_flashcursor() is also called from
workqueue context. fb_flashcursor() wants to acquire the console semaphore,
which may be held by the next mode setting request. Hence my delayed work
routine is no longer called, and ps3av.mode_sem() is never kicked => deadlock.
Here is an alternative approach which doesn't suffer from this problem, using
a kernel thread and 2 semaphores. Does this look OK?
Thanks for your comments!

ps3av: Use a kernel thread to handle the actual video mode setting, as this
involves some quite big delays.

Signed-off-by: Geert Uytterhoeven <redacted>
---
 drivers/ps3/ps3av.c         |   54 +++++++++++++++++++++++++++-----------------
 include/asm-powerpc/ps3av.h |    3 ++
 2 files changed, 37 insertions(+), 20 deletions(-)
--- ps3-linux-2.6.20.orig/drivers/ps3/ps3av.c
+++ ps3-linux-2.6.20/drivers/ps3/ps3av.c
@@ -432,13 +432,24 @@ int ps3av_set_audio_mode(u32 ch, u32 fs,
 
 EXPORT_SYMBOL_GPL(ps3av_set_audio_mode);
 
-static int ps3av_set_videomode(u32 id, u32 old_id)
+static int ps3av_set_videomode(void)
+{
+	/* av video mute */
+	ps3av_set_av_video_mute(PS3AV_CMD_MUTE_ON);
+
+	/* wake up ps3avd */
+	up(&ps3av.ping);
+
+	return 0;
+}
+
+static void ps3av_set_videomode_cont(u32 id, u32 old_id)
 {
 	struct ps3av_pkt_avb_param avb_param;
 	int i;
-	u32 len = 0, av_video_cs = 0;
+	u32 len = 0, av_video_cs;
 	const struct avset_video_mode *video_mode;
-	int res, event = 0;
+	int res;
 
 	video_mode = &video_mode_table[id & PS3AV_MODE_MASK];
 
@@ -448,17 +459,6 @@ static int ps3av_set_videomode(u32 id, u
 					ps3av.av_hw_conf.num_of_avmulti;
 	avb_param.num_of_av_audio_pkt = 0;
 
-	/* send command packet */
-	if (event) {
-		/* event enable */
-		res = ps3av_cmd_enable_event();
-		if (res < 0)
-			dev_dbg(&ps3av_dev.core,
-				"ps3av_cmd_enable_event failed \n");
-	}
-
-	/* av video mute */
-	ps3av_set_av_video_mute(PS3AV_CMD_MUTE_ON);
 	/* video signal off */
 	ps3av_set_video_disable_sig();
 
@@ -511,7 +511,19 @@ static int ps3av_set_videomode(u32 id, u
 	msleep(1500);
 	/* av video mute */
 	ps3av_set_av_video_mute(PS3AV_CMD_MUTE_OFF);
+}
 
+static int ps3avd(void *p)
+{
+	struct ps3av *info = p;
+
+	daemonize("ps3avd");
+	while (1) {
+		down(&info->ping);
+		ps3av_set_videomode_cont(info->ps3av_mode,
+					 info->ps3av_mode_old);
+		up(&info->pong);
+	}
 	return 0;
 }
 
@@ -689,7 +701,7 @@ static int ps3av_get_hw_conf(struct ps3a
 int ps3av_set_video_mode(u32 id, int boot)
 {
 	int size;
-	u32 option, old_id;
+	u32 option;
 
 	size = ARRAY_SIZE(video_mode_table);
 	if ((id & PS3AV_MODE_MASK) > size - 1 || id < 0) {
@@ -711,12 +723,11 @@ int ps3av_set_video_mode(u32 id, int boo
 	}
 
 	/* set videomode */
-	mutex_lock(&ps3av.mutex);
-	old_id = ps3av.ps3av_mode;
+	down(&ps3av.pong);
+	ps3av.ps3av_mode_old = ps3av.ps3av_mode;
 	ps3av.ps3av_mode = id;
-	if (ps3av_set_videomode(id, old_id))
-		ps3av.ps3av_mode = old_id;
-	mutex_unlock(&ps3av.mutex);
+	if (ps3av_set_videomode())
+		ps3av.ps3av_mode = ps3av.ps3av_mode_old;
 
 	return 0;
 }
@@ -868,9 +879,12 @@ static int ps3av_probe(struct ps3_vuart_
 	memset(&ps3av, 0, sizeof(ps3av));
 
 	init_MUTEX(&ps3av.sem);
+	init_MUTEX_LOCKED(&ps3av.ping);
+	init_MUTEX(&ps3av.pong);
 	mutex_init(&ps3av.mutex);
 	ps3av.ps3av_mode = 0;
 	ps3av.dev = dev;
+	kernel_thread(ps3avd, &ps3av, CLONE_KERNEL);
 
 	ps3av.available = 1;
 	switch (ps3_os_area_get_av_multi_out()) {
--- ps3-linux-2.6.20.orig/include/asm-powerpc/ps3av.h
+++ ps3-linux-2.6.20/include/asm-powerpc/ps3av.h
@@ -646,6 +646,8 @@ struct ps3av_pkt_avb_param {
 struct ps3av {
 	int available;
 	struct semaphore sem;
+	struct semaphore ping;
+	struct semaphore pong;
 	struct mutex mutex;
 	int open_count;
 	struct ps3_vuart_port_device *dev;
@@ -657,6 +659,7 @@ struct ps3av {
 	u32 head[PS3AV_HEAD_MAX];
 	u32 audio_port;
 	int ps3av_mode;
+	int ps3av_mode_old;
 };
 
 /** command status **/
Gr{oetje,eeting}s,

						Geert

--
Geert Uytterhoeven -- Sony Network and Software Technology Center Europe (NSCE)
Geert.Uytterhoeven@sonycom.com ------- The Corporate Village, Da Vincilaan 7-D1
Voice +32-2-7008453 Fax +32-2-7008622 ---------------- B-1935 Zaventem, Belgium

-------------------------------------------------------------------------
Using Tomcat but need to do more? Need to support web services, security?
Get stuff done quickly with pre-integrated technology to make your job easier.
Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo
http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642

Re: [PATCH 0/10] ps3av/fb drivers for 2.6.21

From: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Date: 2007-02-06 20:49:41

ps3av: Use a kernel thread to handle the actual video mode setting, as this
involves some quite big delays.
The ps3 fbdev already has it's own kernel thread no ? Why use a second
one ? We could just have the ps3av code keep the delays but be called by
a thread ?

Ben.

Re: [PATCH 0/10] ps3av/fb drivers for 2.6.21

From: Geert Uytterhoeven <hidden>
Date: 2007-02-07 08:01:15

On Wed, 7 Feb 2007, Benjamin Herrenschmidt wrote:
quoted
ps3av: Use a kernel thread to handle the actual video mode setting, as this
involves some quite big delays.
The ps3 fbdev already has it's own kernel thread no ? Why use a second
one ? We could just have the ps3av code keep the delays but be called by
a thread ?
That's another possibility.  And since the screen is blanked during mode
change, there's no need to refresh it, and I may even get rid of the call to
ps3fb_flip_ctl() in ps3av.

I'll look into it...

Gr{oetje,eeting}s,

						Geert

--
Geert Uytterhoeven -- Sony Network and Software Technology Center Europe (NSCE)
Geert.Uytterhoeven@sonycom.com ------- The Corporate Village, Da Vincilaan 7-D1
Voice +32-2-7008453 Fax +32-2-7008622 ---------------- B-1935 Zaventem, Belgium

-------------------------------------------------------------------------
Using Tomcat but need to do more? Need to support web services, security?
Get stuff done quickly with pre-integrated technology to make your job easier.
Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo
http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642

Re: [Linux-fbdev-devel] [PATCH 0/10] ps3av/fb drivers for 2.6.21

From: Geert Uytterhoeven <hidden>
Date: 2007-02-07 16:51:15

On Wed, 7 Feb 2007, Geert Uytterhoeven wrote:
On Wed, 7 Feb 2007, Benjamin Herrenschmidt wrote:
quoted
quoted
ps3av: Use a kernel thread to handle the actual video mode setting, as this
involves some quite big delays.
The ps3 fbdev already has it's own kernel thread no ? Why use a second
one ? We could just have the ps3av code keep the delays but be called by
a thread ?
That's another possibility.  And since the screen is blanked during mode
change, there's no need to refresh it, and I may even get rid of the call to
ps3fb_flip_ctl() in ps3av.

I'll look into it...
Below's a new patch (take 3).

But it doesn't work well: after each mode change, the old contents of the
screen are visible for a (noticable) fraction of a second.
Ps3fbd doesn't refresh the screen contents until ps3av_set_video_mode()
returns, which is longer than my display needs to sync to the new video mode
(this was actually the reason behind the msleep() calls).

I also could not get rid of the calls to ps3fb_flip_ctl() in ps3av, as screen
updates have to be disabled while sending other AV packets, too.

So I prefer the previous solution, using a new ps3av kernel thread.
Unless anyone has a better solution, of course :-)
----
--- ps3-linux-2.6.20.orig/drivers/video/ps3fb.c
+++ ps3-linux-2.6.20/drivers/video/ps3fb.c
@@ -138,6 +138,7 @@ struct ps3fb_priv {
 	u32 num_frames;		/* num of frame buffers */
 	atomic_t ext_flip;	/* on/off flip with vsync */
 	atomic_t f_count;	/* fb_open count */
+	atomic_t change_mode;	/* tell ps3fb to change the video mode */
 	int is_blanked;
 };
 static struct ps3fb_priv ps3fb;
@@ -294,7 +295,7 @@ static const struct fb_videomode ps3fb_m
 #define VP_OFF(i)	(WIDTH(i) * Y_OFF(i) * BPP + X_OFF(i) * BPP)
 #define FB_OFF(i)	(GPU_OFFSET - VP_OFF(i) % GPU_OFFSET)
 
-static int ps3fb_mode = 0;
+static int ps3fb_mode;
 module_param(ps3fb_mode, bool, 0);
 
 static char *mode_option __initdata = NULL;
@@ -542,7 +543,6 @@ static int ps3fb_set_par(struct fb_info 
 	unsigned int mode;
 	int i;
 	unsigned long offset;
-	static int first = 1;
 
 	DPRINTK("xres:%d xv:%d yres:%d yv:%d clock:%d\n",
 		info->var.xres, info->var.xres_virtual,
@@ -565,10 +565,10 @@ static int ps3fb_set_par(struct fb_info 
 	/* Keep the special bits we cannot set using fb_var_screeninfo */
 	ps3fb_mode = (ps3fb_mode & ~PS3AV_MODE_MASK) | mode;
 
-	if (ps3av_set_video_mode(ps3fb_mode, first))
-		return -EINVAL;
+	/* Wake up ps3fbd to do the actual mode change */
+	atomic_inc(&ps3fb.change_mode);
+	up(&ps3fb.sem);
 
-	first = 0;
 	return 0;
 }
 
@@ -805,9 +805,17 @@ static int ps3fb_ioctl(struct fb_info *i
 
 static int ps3fbd(void *arg)
 {
+	int first = 1;
+
 	daemonize("ps3fbd");
 	for (;;) {
 		down(&ps3fb.sem);
+		if (atomic_dec_if_positive(&ps3fb.change_mode) >= 0) {
+			if (ps3av_set_video_mode(ps3fb_mode, first))
+				printk(KERN_ERR
+				       "ps3fbd: ps3av_set_video_mode failed\n");
+			first = 0;
+		}
 		if (atomic_read(&ps3fb.ext_flip) == 0)
 			ps3fb_sync(0);	/* single buffer */
 	}
Gr{oetje,eeting}s,

						Geert

--
Geert Uytterhoeven -- Sony Network and Software Technology Center Europe (NSCE)
Geert.Uytterhoeven@sonycom.com ------- The Corporate Village, Da Vincilaan 7-D1
Voice +32-2-7008453 Fax +32-2-7008622 ---------------- B-1935 Zaventem, Belgium

-------------------------------------------------------------------------
Using Tomcat but need to do more? Need to support web services, security?
Get stuff done quickly with pre-integrated technology to make your job easier.
Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo
http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642

Re: [Linux-fbdev-devel] [PATCH 0/10] ps3av/fb drivers for 2.6.21

From: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Date: 2007-02-07 21:09:42

On Wed, 2007-02-07 at 17:51 +0100, Geert Uytterhoeven wrote:
On Wed, 7 Feb 2007, Geert Uytterhoeven wrote:
quoted
On Wed, 7 Feb 2007, Benjamin Herrenschmidt wrote:
quoted
quoted
ps3av: Use a kernel thread to handle the actual video mode setting, as this
involves some quite big delays.
The ps3 fbdev already has it's own kernel thread no ? Why use a second
one ? We could just have the ps3av code keep the delays but be called by
a thread ?
That's another possibility.  And since the screen is blanked during mode
change, there's no need to refresh it, and I may even get rid of the call to
ps3fb_flip_ctl() in ps3av.

I'll look into it...
Below's a new patch (take 3).

But it doesn't work well: after each mode change, the old contents of the
screen are visible for a (noticable) fraction of a second.
Ps3fbd doesn't refresh the screen contents until ps3av_set_video_mode()
returns, which is longer than my display needs to sync to the new video mode
(this was actually the reason behind the msleep() calls).

I also could not get rid of the calls to ps3fb_flip_ctl() in ps3av, as screen
updates have to be disabled while sending other AV packets, too.

So I prefer the previous solution, using a new ps3av kernel thread.
Unless anyone has a better solution, of course :-)
Moving the flip to ps3av ? :-)

Ben.



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Re: [Linux-fbdev-devel] [PATCH 0/10] ps3av/fb drivers for 2.6.21

From: Geert Uytterhoeven <hidden>
Date: 2007-02-08 08:13:44

On Thu, 8 Feb 2007, Benjamin Herrenschmidt wrote:
On Wed, 2007-02-07 at 17:51 +0100, Geert Uytterhoeven wrote:
quoted
On Wed, 7 Feb 2007, Geert Uytterhoeven wrote:
quoted
On Wed, 7 Feb 2007, Benjamin Herrenschmidt wrote:
quoted
quoted
ps3av: Use a kernel thread to handle the actual video mode setting, as this
involves some quite big delays.
The ps3 fbdev already has it's own kernel thread no ? Why use a second
one ? We could just have the ps3av code keep the delays but be called by
a thread ?
That's another possibility.  And since the screen is blanked during mode
change, there's no need to refresh it, and I may even get rid of the call to
ps3fb_flip_ctl() in ps3av.

I'll look into it...
Below's a new patch (take 3).

But it doesn't work well: after each mode change, the old contents of the
screen are visible for a (noticable) fraction of a second.
Ps3fbd doesn't refresh the screen contents until ps3av_set_video_mode()
returns, which is longer than my display needs to sync to the new video mode
(this was actually the reason behind the msleep() calls).

I also could not get rid of the calls to ps3fb_flip_ctl() in ps3av, as screen
updates have to be disabled while sending other AV packets, too.

So I prefer the previous solution, using a new ps3av kernel thread.
Unless anyone has a better solution, of course :-)
Moving the flip to ps3av ? :-)
Using the same kthread as used for mode setting? Besides moving half of ps3fb
to ps3av, that will give the same problems.

Gr{oetje,eeting}s,

						Geert

--
Geert Uytterhoeven -- Sony Network and Software Technology Center Europe (NSCE)
Geert.Uytterhoeven@sonycom.com ------- The Corporate Village, Da Vincilaan 7-D1
Voice +32-2-7008453 Fax +32-2-7008622 ---------------- B-1935 Zaventem, Belgium

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