[PATCH 5/9] fbdev: Fix greater than 1 bit monochrome color handling
DORMANTno replies
From: "Antonino A. Daplas" <adaplas@gmail.com>
Date: 2005-08-20 00:32:11
Subsystem:
console subsystem, framebuffer layer, the rest · Maintainers:
Greg Kroah-Hartman, Helge Deller, Linus Torvalds
Currently, fbcon assumes that the visual FB_VISUAL_MONO* is always 1 bit. According to Geert, there are old hardware where it's possible to have monochrome at 8-bit, but has only 2 colors, black - 0x00 and white - 0xff. Fix color handlers (fb_get_color_depth, and get_color) for this special case. From: Antonino Daplas [off-list ref] Signed-off-by: Antonino Daplas [off-list ref] --- drivers/video/console/bitblit.c | 2 - drivers/video/console/fbcon.c | 26 ++++++++++++++++--------- drivers/video/fbmem.c | 41 +++++++++++++++++++++++++++------------- drivers/video/nvidia/nvidia.c | 8 +++---- include/linux/fb.h | 3 +- 5 files changed, 52 insertions(+), 28 deletions(-)
diff --git a/drivers/video/console/bitblit.c b/drivers/video/console/bitblit.c
--- a/drivers/video/console/bitblit.c
+++ b/drivers/video/console/bitblit.c@@ -39,7 +39,7 @@ static inline int get_attribute(struct f{
int attribute = 0;
- if (fb_get_color_depth(&info->var) == 1) {
+ if (fb_get_color_depth(&info->var, &info->fix) == 1) {
if (attr_underline(c))
attribute |= FBCON_ATTRIBUTE_UNDERLINE;
if (attr_reverse(c))diff --git a/drivers/video/console/fbcon.c b/drivers/video/console/fbcon.c
--- a/drivers/video/console/fbcon.c
+++ b/drivers/video/console/fbcon.c@@ -214,7 +214,7 @@ static inline int fbcon_is_inactive(strustatic inline int get_color(struct vc_data *vc, struct fb_info *info,
u16 c, int is_fg)
{
- int depth = fb_get_color_depth(&info->var);
+ int depth = fb_get_color_depth(&info->var, &info->fix);
int color = 0;
if (console_blanked) {@@ -230,9 +230,13 @@ static inline int get_color(struct vc_da switch (depth) {
case 1:
{
+ int col = ~(0xfff << (max(info->var.green.length,
+ max(info->var.red.length,
+ info->var.blue.length)))) & 0xff;
+
/* 0 or 1 */
- int fg = (info->fix.visual != FB_VISUAL_MONO01) ? 1 : 0;
- int bg = (info->fix.visual != FB_VISUAL_MONO01) ? 0 : 1;
+ int fg = (info->fix.visual != FB_VISUAL_MONO01) ? col : 0;
+ int bg = (info->fix.visual != FB_VISUAL_MONO01) ? 0 : col;
if (console_blanked)
fg = bg;@@ -246,7 +250,6 @@ static inline int get_color(struct vc_da* is grayscale. */ color /= 4; - break; case 3: /* * Last 8 entries of default 16-color palette is a more intense
@@ -426,7 +429,7 @@ static void fbcon_prepare_logo(struct vc* remove underline attribute from erase character * if black and white framebuffer. */ - if (fb_get_color_depth(&info->var) == 1) + if (fb_get_color_depth(&info->var, &info->fix) == 1) erase &= ~0x400; logo_height = fb_prepare_logo(info); logo_lines = (logo_height + vc->vc_font.height - 1) /
@@ -930,7 +933,7 @@ static void fbcon_init(struct vc_data *v }
if (p->userfont)
charcnt = FNTCHARCNT(p->fontdata);
- vc->vc_can_do_color = (fb_get_color_depth(&info->var) != 1);
+ vc->vc_can_do_color = (fb_get_color_depth(&info->var, &info->fix)!=1);
vc->vc_complement_mask = vc->vc_can_do_color ? 0x7700 : 0x0800;
if (charcnt == 256) {
vc->vc_hi_font_mask = 0;@@ -1178,7 +1181,12 @@ static void fbcon_set_disp(struct fb_inf if (p->userfont)
charcnt = FNTCHARCNT(p->fontdata);
- vc->vc_can_do_color = (fb_get_color_depth(var) != 1);
+ var->activate = FB_ACTIVATE_NOW;
+ info->var.activate = var->activate;
+ info->var.yoffset = info->var.xoffset = 0;
+ fb_set_var(info, var);
+
+ vc->vc_can_do_color = (fb_get_color_depth(&info->var, &info->fix)!=1);
vc->vc_complement_mask = vc->vc_can_do_color ? 0x7700 : 0x0800;
if (charcnt == 256) {
vc->vc_hi_font_mask = 0;@@ -1967,7 +1975,7 @@ static int fbcon_switch(struct vc_data *set_blitting_type(vc, info, p); ((struct fbcon_ops *)info->fbcon_par)->cursor_reset = 1; - vc->vc_can_do_color = (fb_get_color_depth(&info->var) != 1); + vc->vc_can_do_color = (fb_get_color_depth(&info->var, &info->fix)!=1); vc->vc_complement_mask = vc->vc_can_do_color ? 0x7700 : 0x0800; updatescrollmode(p, info, vc);
@@ -2332,7 +2340,7 @@ static int fbcon_set_palette(struct vc_d if (!CON_IS_VISIBLE(vc))
return 0;
- depth = fb_get_color_depth(&info->var);
+ depth = fb_get_color_depth(&info->var, &info->fix);
if (depth > 3) {
for (i = j = 0; i < 16; i++) {
k = table[i];diff --git a/drivers/video/fbmem.c b/drivers/video/fbmem.c
--- a/drivers/video/fbmem.c
+++ b/drivers/video/fbmem.c@@ -62,16 +62,26 @@ int num_registered_fb; * Helpers */ -int fb_get_color_depth(struct fb_var_screeninfo *var) +int fb_get_color_depth(struct fb_var_screeninfo *var, + struct fb_fix_screeninfo *fix)
{
- if (var->green.length == var->blue.length &&
- var->green.length == var->red.length &&
- !var->green.offset && !var->blue.offset &&
- !var->red.offset)
- return var->green.length;
- else
- return (var->green.length + var->red.length +
- var->blue.length);
+ int depth = 0;
+
+ if (fix->visual == FB_VISUAL_MONO01 ||
+ fix->visual == FB_VISUAL_MONO10)
+ depth = 1;
+ else {
+ if (var->green.length == var->blue.length &&
+ var->green.length == var->red.length &&
+ var->green.offset == var->blue.offset &&
+ var->green.offset == var->red.offset)
+ depth = var->green.length;
+ else
+ depth = var->green.length + var->red.length +
+ var->blue.length;
+ }
+
+ return depth;
}
EXPORT_SYMBOL(fb_get_color_depth);
@@ -249,13 +259,18 @@ static void fb_set_logo(struct fb_info * const struct linux_logo *logo, u8 *dst,
int depth)
{
- int i, j, k, fg = 1;
+ int i, j, k;
const u8 *src = logo->data;
- u8 d, xor = (info->fix.visual == FB_VISUAL_MONO01) ? 0xff : 0;
+ u8 xor = (info->fix.visual == FB_VISUAL_MONO01) ? 0xff : 0;
+ u8 fg = 1, d;
- if (fb_get_color_depth(&info->var) == 3)
+ if (fb_get_color_depth(&info->var, &info->fix) == 3)
fg = 7;
+ if (info->fix.visual == FB_VISUAL_MONO01 ||
+ info->fix.visual == FB_VISUAL_MONO10)
+ fg = ~((u8) (0xfff << info->var.green.length));
+
switch (depth) {
case 4:
for (i = 0; i < logo->height; i++)@@ -318,7 +333,7 @@ static struct logo_data {
int fb_prepare_logo(struct fb_info *info)
{
- int depth = fb_get_color_depth(&info->var);
+ int depth = fb_get_color_depth(&info->var, &info->fix);
memset(&fb_logo, 0, sizeof(struct logo_data));
diff --git a/drivers/video/nvidia/nvidia.c b/drivers/video/nvidia/nvidia.c
--- a/drivers/video/nvidia/nvidia.c
+++ b/drivers/video/nvidia/nvidia.c@@ -658,7 +658,7 @@ static int nvidia_calc_regs(struct fb_in{
struct nvidia_par *par = info->par;
struct _riva_hw_state *state = &par->ModeReg;
- int i, depth = fb_get_color_depth(&info->var);
+ int i, depth = fb_get_color_depth(&info->var, &info->fix);
int h_display = info->var.xres / 8 - 1;
int h_start = (info->var.xres + info->var.right_margin) / 8 - 1;
int h_end = (info->var.xres + info->var.right_margin +@@ -978,6 +978,9 @@ static int nvidiafb_set_par(struct fb_in!par->twoHeads) par->FPDither = 0; + info->fix.visual = (info->var.bits_per_pixel == 8) ? + FB_VISUAL_PSEUDOCOLOR : FB_VISUAL_DIRECTCOLOR; + nvidia_init_vga(info); nvidia_calc_regs(info); nvidia_write_regs(par);
@@ -992,9 +995,6 @@ static int nvidiafb_set_par(struct fb_in NVWriteCrtc(par, 0x11, 0x00);
info->fix.line_length = (info->var.xres_virtual *
info->var.bits_per_pixel) >> 3;
- info->fix.visual = (info->var.bits_per_pixel == 8) ?
- FB_VISUAL_PSEUDOCOLOR : FB_VISUAL_DIRECTCOLOR;
-
if (info->var.accel_flags) {
info->fbops->fb_imageblit = nvidiafb_imageblit;
info->fbops->fb_fillrect = nvidiafb_fillrect;diff --git a/include/linux/fb.h b/include/linux/fb.h
--- a/include/linux/fb.h
+++ b/include/linux/fb.h@@ -823,7 +823,8 @@ extern void fb_pad_unaligned_buffer(u8 *u32 height, u32 shift_high, u32 shift_low, u32 mod); extern void fb_pad_aligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 s_pitch, u32 height); extern void fb_set_suspend(struct fb_info *info, int state); -extern int fb_get_color_depth(struct fb_var_screeninfo *var); +extern int fb_get_color_depth(struct fb_var_screeninfo *var, + struct fb_fix_screeninfo *fix); extern int fb_get_options(char *name, char **option); extern int fb_new_modelist(struct fb_info *info); ------------------------------------------------------- SF.Net email is Sponsored by the Better Software Conference & EXPO September 19-22, 2005 * San Francisco, CA * Development Lifecycle Practices Agile & Plan-Driven Development * Managing Projects & Teams * Testing & QA Security * Process Improvement & Measurement * http://www.sqe.com/bsce5sf