Re: Why aty128fb is so slow?
From: Witold Filipczyk <hidden>
Date: 2003-03-09 05:43:28
On Fri, Mar 07, 2003 at 10:52:28PM +0000, James Simmons wrote:
quoted
Hello, Could anybody explain why aty128fb is so slow? I'm using kernel-2.4.20. 01:00.0 VGA compatible controller: ATI Technologies Inc Rage 128 Pro TF (prog-if 00 [VGA]) Subsystem: ATI Technologies Inc Rage 128 Pro TF Control: I/O+ Mem+ BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr- Stepping+ SERR- FastB2B- Status: Cap+ 66Mhz+ UDF- FastB2B+ ParErr- DEVSEL=medium >TAbort- <TAbort- <MAbort- >SERR- <PERR- Latency: 32 (2000ns min), cache line size 08 Interrupt: pin A routed to IRQ 11 Region 0: Memory at e0000000 (32-bit, prefetchable) [size=64M] Region 1: I/O ports at c000 [size=256] Region 2: Memory at e7000000 (32-bit, non-prefetchable) [size=16K] Expansion ROM at <unassigned> [disabled] [size=128K] Capabilities: [50] AGP version 2.0 Status: RQ=31 SBA+ 64bit- FW- Rate=x1,x2 Command: RQ=0 SBA+ AGP- 64bit- FW- Rate=<none> Capabilities: [5c] Power Management version 2 Flags: PMEClk- DSI- D1+ D2- AuxCurrent=0mA PME(D0-,D1-,D2-,D3hot-,D3cold-) Status: D0 PME-Enable- DSel=0 DScale=0 PME- Computer has Athlon 1.8+ processor on K7VTA3 motherboard. In directory with 5000 files ls on console takes more than 6 seconds. In xterm or rxvt ls takes only 0.6 s.Because the driver is completely unaccelerated. Everything is drawn pixel by pixel :-( 2.5.X is much faster :-)
OK. I'll try it. -- Witold Filipczyk [off-list ref] ------------------------------------------------------- This SF.net email is sponsored by: Etnus, makers of TotalView, The debugger for complex code. Debugging C/C++ programs can leave you feeling lost and disoriented. TotalView can help you find your way. Available on major UNIX and Linux platforms. Try it free. www.etnus.com