Re: Re: board with broken vga ...
From: Petr Vandrovec <hidden>
Date: 2002-07-22 17:35:19
On 22 Jul 02 at 19:23, Sven LUTHER wrote:
Petr wrote :quoted
your drivers's init --> look and init devices --> call register_framebuffer --> VGACON reads contents of VGA buffer --> call to fbdev setvar --> upper layer restores screen ...Mmm, i did manage to override the vga save_screen function, and copy the good values into vc_sceenbuf, but to no avail. What frustrates me is that i cannot find any reference to some piece of code using the data in vc_sceenbuf to write to the screen again. How exactly does the upper layer restore the screen ?
I thought that:
take_over_console -> update_screen(x) -> redraw_screen(x,0) ->
(1) set vc_origin to vc_screenbuf in set_origin()
(2) paint picture through do_update_region() -> con_getxy, con_putcs
vc_screenbuf is accessed through screenbuf macro from console_macros.h.
It is very hard to find anything in console.c. I use simple rule:
all X variables you see in function are vc_X members of vt struct unless
you see definition of X on your screen.
Petr Vandrovec
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